Now showing: Sixteen.Flare (2013)
Here we are once again with a cute little demo, just before the year 2013 fades. The main effect in this one uses the 26th row and the fli bug area, hence this should be the biggest sized 4x4 plasma, that was ever done on C64. The demo was released in the "Christmas Fun Competition 2013" at csdb. Cool music by Duck LaRock/Camelot.
Cascaders involved in this production:
| Monte Carlos | - Code |
| Zeldin | - Graphics |
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21.03.2026 - C64 game 'SG Invaders MMXXVI' releasedSG Invaders MMXXVI is yet another Invaders clone on first glance, but its game developer took a slightly different approach. Instead of chasing perfect accuracy, this version goes all-in on what the C64 does best - delivering something smoother, and more visually engaging than the original. This is achieved by leaning heavily into the machine’s strengths: Aggressive sprite multiplexing for fluid, arcade-beating motion, the legendary SID chip driving the soundscape and a Galencia-style parallax starfield for that extra layer of depth and motion. You can get the game as digital download for little money (name your own price) to support the developer.
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