Amiga News
Freshly fished out of the net...Here you will find the latest news about most sophisticated and powerful home computer from Commodore: The Amiga. This ticker contains news about new game and hardware releases, latest video and podcast uploads, trivia and product information. All freshly fished from the web. RSS feed available!
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30.04.2026 - Amiga game 'Mundialito 2' - demo version releasedMundialito, a football game for Amiga, is back with new gameplay, frenetic action, and 32 teams competing for the coveted cup. There are two modes, classic and arcade, where bonuses are scattered across the pitch to increase your chances or thwart you, in a decidedly retro style. The game is for Amiga 1200 with 2 MB of RAM still. It is in development and you can get the game in its current state as digital download for a fair price (name your own price) to support the developer.
29.04.2026 - New at AMIGAstore.eu - Framethrower for Amiga 500 and Amiga 2000 with PiStormFramethrower is a video output solution that works as a scandoubler, capturing the native 15kHz signal and automatically switching between OCS/ECS and RTG screen modes. Framethrower eliminates the need for multiple video outputs by providing both modes through the Raspberry Pi HDMI connector.
28.04.2026 - Amiga game 'Iron Rails' released - free for download'Iron Rails' is a railway strategy game exclusively for the Commodore Amiga, inspired by the classic board game genre of route-building and destination racing. Take command of your railway empire across a sprawling map of North America. Collect train cards, claim routes between cities, and secretly complete destination tickets before your rivals do. Features:2–5 players with fully playable CPU opponents at Easy, Medium, and Hard difficulty - Complete North America map with 36 cities and over 100 routes - Three CPU difficulty levels with strategic AI that plans ticket routes, blocks opponents, and adapts its play style - Destination ticket system with 30 unique routes across the continent - Longest route bonus scoring - Full end-game scoring breakdown with per-player detail screens - Route map showing all claimed routes at game end - Free to play and share!
28.04.2026 - Amiga game 'Railblaze' released - free for download'Railblaze' is an arcade game for Amiga developed in AmiBlitz3. Your ship has been captured by the evil Damidi empire, and imprisoned in the depths of their grid network. Collect blue orbs on each floor while dodging enemy fire and hazards to reveal the exit to the next floor.
21.04.2026 - Video: Double Dragon Amiga AGA WIP (4)Developer jotd666, who already delivered a lot of great arcade ports like Track'N'Field, Bad Dudes vs Dragonninja, Gyruss and more is currently working on Double Dragon for Amiga with 128 colors, sfx & awesome music from no9. Current status: There are a few flickering bugs, but apart from that it's 100%. jotd666 decided to let go of the treadmill sound, even in the original it corrupts the sounds.
20.04.2026 - Amiga game 'Loony Ledges' - demo version released'Loony Ledges' is an 8-bit style platform game for the Amiga (OCS/ECS). The now released demo is 10 levels but the full game has a whopping 75 fun packed levels featuring crazy new sprites, new music, new gameplay features, (Ice, Sand, Trampolines, etc.), game options menus, redefinable keyboard controls, and additional polish. You can get the demo version digital download for a bargain (name your own price) to support the developer.
20.04.2026 - Amiga 3000T Restoration Part 6: More Capacitors & More Audio Problems - video by 'Jan Beta'Jan is recapping the Amiga 3000T mainboard and trying to resolve the audio issues.
19.04.2026 - WIP Amiga game 'Moon Cresta' - V2 Alpha released'Moon Cresta' for the Commodore Amiga is a a faithful recreation oof the 1980 fixed shooter video game developed by Nichibutsu for arcades, developed entirely from scratch by Johnny Acevedo. This is not a port: no original source code was converted. Instead, the game was handcrafted, built piece by piece, based on a deep understanding of the original arcade mechanics, with graphics extracted from MAME ROMs (Thanks to 125Scracht) and converted for the Amiga. You can get the game in its current state as digital download for little money (name your own price) to support the developer.
19.04.2026 - Amiga game 'Germz Survivor' released'Germz Survivor' is a horde shooter for Amiga (OCS/ECS). The Germz have won, the world is ending, all the cities have plunged to chaos and humanity is reduced to a mindless horde. You are the last one to resist the call, but you're cornered in the middle of the desert. Make a last stand, shoot through countless zombies and learn a perk or two in the process. Pick some power-ups to aid your cause. Before you die, take as many with you as possible! You can get the game as digital download for a bargain (name your own price) to support the developer.
19.04.2026 - The Vaxine II - Useful Protection, or Complete Garbage? - video by 'RobSmithDev'In this video Rob takes a look at another of these virus blocking devices. This one, called the Vaxine II, connects between your Amiga and the external floppy drive aiming to provide protection for both. It also features the ability to make a sound when writing occurs allowing you to respond if you weren't expecting it. But does it work!?
19.04.2026 - Video: Double Dragon Amiga AGA WIP (3)Developer jotd666, who already delivered a lot of great arcade ports like Track'N'Field, Bad Dudes vs Dragonninja, Gyruss and more is currently working on Double Dragon for Amiga with 128 colors, sfx & awesome music from no9. Current status: full first level is running. The other levels are also working but missing stuff. Stay tuned.
17.04.2026 - Video: Sonic on the Amiga? - Palette Panic #2! (Dev Log Apr '26)In this video RetroRic is helping reassembler68k with graphics for his Amiga Sonic project, where the goal for this build is to fit the background layer into a single 16-colour palette on the Amiga 1200. They take the original Green Hill Zone background from Sonic the Hedgehog on the Sega Mega Drive, analyse the colours it uses across the Mega Drive palettes, and then crunch those 20 background colours down to 16 while keeping the scene looking right. Along the way RetroRic explains how the Mega Drive palette works, which colours are locked, how to decide what can be removed, and how to fix the tiles after the palette changes so the background still looks correct.
14.04.2026 - Commodore Blew It | Test Driving an Amiga 3000 (E4) - video by 'The Retro Collective'Commodore's Amiga 3000 is on the Workbench and the restored machine and CRT get tested. Does it live up to expectations? Do all the rumours that surround what the 3000 might have been influenced the opinion of it? And why did the UK wait so long to see one?
12.04.2026 - Amiga 3000T Restoration Part 5: "Repairing" the Power Supply - video by 'Jan Beta'Jan is troubleshooting the Amiga 3000T power supply that didn't quite work after recapping it in the last episode of this series.
11.04.2026 - WIP Amiga game 'Zippy Race : A500 Edition' - V1 Alpha releasedThis is a conversion of Zippy Race - an early 1983 arcade game by Irem to the OCS Amiga. Please note, that this is a fan conversion - no reverse engineering was performed in any capacity. This is not a transcoded game and as such the entire game was written by hand to match the original arcade game as closely as possible. There will be some differences. The game was made public as alpha test release to get feedback and you can get it in current state as digital download for little money (name your own price) to support the developer.
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