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This is the virtual home of the C64/Amiga scene group CASCADE.
Online for You since 1996!
'Don’t Break The Balls' for C64 is now available for pre-order
'Don’t Break The Balls' (DBTB) is an action / puzzle game for 1 or 2 players in co-operation or duel! Controlling a fan, you need to blow the bubbles up and prevent them from bursting! Of course, the fan needs energy to work and needs to be recharged often by moving it to the sides of the screen. Pre-order the your boxed edition on floppy, cartridge or tape while there are some left, as this will only be a limited production! Release is planned for the end of May 2021 and shipping will start after.
You Can Now Mine Bitcoin Using Your Vintage Commodore 64
Maciej Witkowiak developed software called C64 Bitcoin Miner, which is the most hilariously inefficient way to mine Bitcoin ;-)
Amiga HAM6 & OCS/ECS Tutorial featuring ImageFX - Episode 92 - new video from '10 Minute Amiga Retro Cast (10MARC)'
This week on 10 Minute Amiga Retro Cast Doug is experimenting with some new photos of beautiful roses that he took on a trip to a Tucson Rose Garden with his wife. These photos are getting the HAM6 treatment and we will be learning to use ImageFX to manipulate and create fantastic HAM6 and other format images. The system is his original Amiga 500 from 1988, fit into his Checkmate 1500+ Case from Stephen Jones, and using the Vampire V2 from Apollo. Video capture from the Amiga's RGB is helped with the new RGBtoHDMI from C0pperdragon and Retro Rewind.
'Kung Fu Flash' Firmware v1.22 released
'Kung Fu Flash' is a cartridge for the Commodore 64 by Kim Jorgensen that packs a punch. It can emulate different cartridge types, load PRG files and use D64 disk images. Just place your desired CRT, PRG or D64 files on a FAT formatted microSD card and use the built-in launcher to execute them. New in this update: - Add support for RGCD and Hucky cartridges. - Load extensionless files as PRG
Amiga shooter 'Inviyya' finally released!
'Inviyya' is a horizontal SHMUP for the line of classic Commodore Amiga computers, Inviyya features 6 unique organic levels each with its own enemies and bosses, couple of weapon upgrades, 3 layer parallax scrolling and nice music and sfx. It should work on every existing Amiga with at least 512k Chip and any other form of 512kb extra RAM (chip, slow or fast), PAL or NTSC.
'Best of C64 Game Music Remixes' - Vol.2 released
Digital Album by D4XX REMIX. Includes the tracks: Druid II - Title, Battle Valley - Title, Yie ar Kung-Fu - Ingame, Spy vs Spy - Title, Ocean Loader 3, Summer Games - Intro, Cauldron II - Title, International Karate - Intro, Lightfore - Title (Trance Remix), Lightforce
2021 C64 Repair-a-thon #3: "Would you look at that!" - new video from 'Adrian's Digital Basement'
Welcome to Adrian's 2021 edition C64 repair-a-thon! In this video, he works on and fix machine number 3 and 4 (of 5.) One wasn't that much of a fix, but another was and interesting one.
'Wrong Way Driver' - New Amiga OCS Game released
aBYSs released a new Amiga OCS mini-game in 60kb called: 'Wrong Way Driver'. You took the wrong way on the highway and your gas is running out... Needs Amiga 500 (Pal) + 512k Mem or better. Code, Gfx & Audio: Pink
New at AMIGAstore.eu - 'Amiga Forever 9 Premium Edition'
Emulation of Amiga hardware (allows you to run Amiga software on your PC). More than three decades of uninterrupted ease of use, power, beauty and excellence: Amiga Forever 9 closes the circle between gaming, productivity and preservation of digital culture while adding new features and providing access to a universe of free and legal downloads.
8-Bit Book Club: The Complete Commodore Inner Space Anthology - new Video from '8-Bit Show And Tell'
We take a look at the best pure reference guide for 8-bit Commodore computers. It's by The Transactor magazine editor, Karl Hildon, with memory maps and Super Charts from Jim Butterfield.
'Monstro Giganto' for C64 now available as digital download
'Monstro Giganto' is a game for the Commodore 64, by Pirates of Zanzibar. Take control of one of the four monstros and duke it out against the other player or vs AI in four different arenas. Crafted with all PETSCII graphics with smart and progressively tougher AI, explosive music and sfx besides a generous amount of speech, Monstro Giganto is wrapped up in a challenging gameplay no Commodore monstro can resist!
Update for 'ZK64' available
'ZK64' is a pixel exact emulation of the Commodore 128,Commodore 64, VIC 20, ZX Spectrum 48/128K and Atari 2600. 'Z64K' should run on any platform with an updated java runtime environment installed. Latest updates (v2): - Improved Spectrum +2A contented memory and border update timing. btime and contend NOP tests match real +3 Spectrum hardware. - C64/C128/VIC 20 - Reset machine if required for autoload. - Improve MEMPTR (Z80 WZ register) behaviour). - Include Z80 WZ register value in debugger output.
Scene World Podcast Episode #113 - Oliver "V3to" Lindau and The Eye Of The Beholder
Oliver 'Ve3o' Lindau is a a veteran graphic artist. He's best known for working with Starbyte on titles like Rolling Ronny and since 10 years also very active in the demoscene constantly making the first ranks on graphic compos. In this episode we talk with him about the technological challenges of bringing the Eye Of The Beholder from the Amiga onto the C64.
Vectrex Core released for 'Turbo Chameleon 64'
There is a Vectrex core for Turbo Chameleon 64 out now. It's an experimental core, and while the developer does his utmost to make sure it works for everyone and will try to help solve any problems that arise, you run this core entirely at your own risk.
A-Z Of Commodore 64 Hidden Gems - The Numbers - Unofficial! - new Video from '8-Bit Show And Tell'
Inspired by Old Style Gaming's "A-Z Of Commodore 64 Hidden Gems" 26-part series, here's an unofficial 27th part, looking at lesser-known games with titles starting with numbers. Robin had a lot of fun playing dozens of games to narrow it down to this list of 10.
Axis/Cascade is no more. We are all still shaken by the unexpected death of our friend and group mate Patrick aka Axis/Cascade. We wanted to express our sorrow, so I coded a little intro, which you can find in the C64 demo section of this page. The following text is a rough excerpt taken from the scroller:
Dear Patrick, may this be the condolence from the the group that was co-founded by you long time ago. We want to give you our last salute. I (Zeldin) know how much you were breathing the spirit of the scene. That's why I thought a goodbye demo would have made you happy. You and me exchanged lots of mails about how much we both enjoyed the good ol' days and of course: how much we miss them... It was this tie that emotionally connected us for over 15 years. Thanks for all your help in supporting the group and your indefatigable endeavour in spreading our name. Your tattoos were legendary! Thanks for your work on fb and youtube. Your channels were appreciated by a lot of people. Thanks for being such a good chap. You'll be sorely missed!!!
Mach's gut, Patrick... den Adler im Herzen, sge4ever!
Cascade - C64 Demo
Don't miss!C64 Games on ITCH.IO like:
Probably the most ambitioned platform game ever for the C64
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