Cascade C64/Amiga

Site Blog

...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012

Bah... seems I am not able to post something regularly... at least not even once a year :-(

I am currently writing on my second novel, and don't find time for C64 activities, which is really sad. Next year we'll have 25th anniversary of Cascade, and I really want to make some little celebration demo around this happening, but I am afraid, it will be a tough nut to find some free minutes for squeezing a bunch of pixels, code and music into a file.
Well, we'll see...

Anyway... today I finally felt to post something, not only for giving the front page look a deserved change, but to make sure you won't miss the following youtube vid, which is really impressive. A brilliant and contemporary commercial for our good old and beloved breadbox.
So here we go...
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008
Commodore News
...freshly fished out of the net...
Commodore News - external link
22.08.2026 - VIC-20 port of 'Knight Lore' released - free for download
Knight Lore is a 1984 action-adventure game developed and published by Ultimate Play the Game, written by company founders Chris and Tim Stamper and released for ZX Spectrum, BBC Micro, Amstrad CPC, MSX. After there was also a port for C64/C128, this game no also got a homebrew fan port for the VIC-20 (PAL/NTSC +35K RAM expansion, keyboard and joystick supported), created for the retro gaming community.
 
Commodore News - external link
22.08.2026 - 'TFREAX' - game for C64, C16/Plus4 and VIC-20 released
'TFREAX' is a fast paced shoot-em up, adding new twists to a familiar theme. Besides the Commodore versions, there are also versions for Atari 400/800, ZX Spectrum, MS-DOS, or Windows/Linux via SDL. The VIC-20 version is just 3k! You can get all ports of the game as digital download for a bargain (name your own price) to support the developer.
 
Commodore News - external link
22.08.2026 - C64 Weekly #84 (Commodore 64 Scene Updates) - video by 'BastichB 64K'
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.
 
Commodore News - external link
22.08.2026 - C64 game 'A Day at the Races' - preview version released
A Day at the Races is a straightforward horse‑racing simulation designed with a classic retro feel. Your objective is simple: study the runners, place your bets, and progress through the racing calendar until you earn enough to qualify for the Main Event. This is an early beta release of the game and you can get it as digital download for little money (name your own price) to support the developer.
 
Commodore News - external link
20.08.2026 - Sneak Peek: Captain Ishtar in the Fortress of Fear, Part 1 - WIP video clip
There is a new C64 project by Alf Yngve, titled 'Captain Ishtar in the Fortress of Fear', which will be the third game of the Captain Ishtar series. The development is now at the stage where finalized versions of each of the 5 game parts are being compiled. Music and extra coding are added, there's testing and fine-tuning of the gameplay, etc. In this brief video clip you see the front end and the beginning of Part 1, which starts with a cut scene.
 
Commodore News - external link
20.08.2026 - Best POKE Ever 2: Not Really - video by '8-Bit Show And Tell'
POKE 788,82 on the Commodore 64 is a pretty good POKE. Some might say it's the best POKE ever. But what if we add POKE 56515,4? Is it twice as good? Not really, but it was still interesting to figure out why it slowly filled (or cleared?) the screen.
 
Commodore News - external link
19.08.2026 - C64 game 'Jack's 8-bit quest' released
'Jack's 8-bit quest' is a classic 8-bit Action RPG for the C64. Explore 10 challenging levels filled with enemies, treasures, secrets and hidden paths. Fight your way through each level, gain EXP, improve your stats and discover useful items along the way. Every level has its own mechanics and challenges, leading to a unique boss battle. Watch your health, choose your strategy and learn from your enemies. No endless grinding. No complicated systems. Just pure 8-bit Action RPG gameplay. You can get the game as digital download for a bargain (name your own price) to support the developer.
 
Commodore News - external link
19.08.2026 - VIC-20 port of 'Galaga' released
Galaga for the Vic-20 (16/32K) is a fast-paced tribute to Namco’s arcade classic, rebuilt for a 32K expanded VIC-20 with full enemy formations, diving attacks, Boss Galagas, tractor-beam captures, dual-fighter rescues, Challenging Stages and arcade-style scoring. Features smooth animated enemies, authentic attack patterns, escalating difficulty, bonus fighters, sound effects, scrolling stars and end-of-game accuracy statistics. You can get the game as digital download for little money (name your own price) to support the developer.
 
Commodore News - external link
19.08.2026 - Video: Rally-X Amiga port WIP
This video shows footage of a WIP Amiga version of 'Rally-X', a 1980 maze video game developed and published by Namco for arcades. . The porting is done once again by developer jotd666, who already delivered a lot of great arcade ports like Commandom, Ghosts'n'Goblins, Track'N'Field, Bad Dudes vs Dragonninja, Gyruss and more. Current status: the game is fully working, with a few graphical adjustments to make, and missing music.
 
Commodore News - external link
19.08.2026 - 'GD Snake' - game for C64 and Plus/4 released - free for download
'GD Snake' is another Snake game, this time seen from the side - and this time gravity has an opinion. Your snake is a rigid body. Step off a ledge and the whole thing drops. Apples make you longer, and length is the only way up: to reach a ledge H cells high you need at least H+1 segments, anchored on the ground, so the snake can rear up and grab the edge. Get the snake's head onto the exit, either by stepping there or by falling onto it. That's the whole win condition. The Plus/4 version can be downloaded here.
 

Already seen?

Fladder Demo - Cascade - Amiga Demos

Fladder Demo
Cascade - Amiga Demo

Don't miss!

C64 Games on ITCH.IO like:
Sam's Journey

Probably the most ambitioned platform game ever for the C64
Support the developers!

Commodore Souvenirs

[Amazon.de affiliate link]
Book: Die Commodore Story

Book: Die Commodore Story

Friendship advert

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Operation Cyborg - Der Roman

Operation Cyborg
Terminator Deutschland

We can also recommend to visit the following web resources:

Forum64 AmigaPortal.de DoReCo - Dortmunder Retro Computer Treff Lemon64 Lemon Amiga C64 Intros Codebase 64 C64-Wiki Radio PARALAX Protovision ExoticA
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