Site Blog
...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
Bah... seems I am not able to post something regularly... at least not even once a year :-(
I am currently writing on my second novel, and don't find time for C64 activities, which is really sad. Next year we'll have 25th anniversary of Cascade, and I really want to make some little celebration demo around this happening, but I am afraid, it will be a tough nut to find some free minutes for squeezing a bunch of pixels, code and music into a file.
Well, we'll see...
Anyway... today I finally felt to post something, not only for giving the front page look a deserved change, but to make sure you won't miss the following youtube vid, which is really impressive. A brilliant and contemporary commercial for our good old and beloved breadbox.
So here we go...
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008
Commodore News
...freshly fished out of the net...
27.02.2026 - One-line C64 BASIC Dice Program: Default RAM Initialization - video by '8-Bit Show And Tell'
Let's take a look at another one-line Commodore 64 BASIC program. This one by Carl G. displays random dice, utilizing the Commodore 64's custom character ability in an unusual way. We examine how the program works, and along the way, how BASIC code is stored in memory. An unintended side-effect of the program's implementation is that the program's display changes somewhat on different Commodore 64 models and emulators, due to how RAM initializes, so we dive into that topic too, examining the results on a couple emulators and five different Commodore 64 computers.
Let's take a look at another one-line Commodore 64 BASIC program. This one by Carl G. displays random dice, utilizing the Commodore 64's custom character ability in an unusual way. We examine how the program works, and along the way, how BASIC code is stored in memory. An unintended side-effect of the program's implementation is that the program's display changes somewhat on different Commodore 64 models and emulators, due to how RAM initializes, so we dive into that topic too, examining the results on a couple emulators and five different Commodore 64 computers.

27.02.2026 - Amiga game 'Creepy Crawlers Goliath:Reloaded' released
'Creepy Crawlers Goliath:Reloaded' for Amiga (AGA) is inspired by the legendary arcade game Space Invaders and the not so known Space Monster made for the Videopac G7000 by Philips. Game features 10 infested levels of attacking spiders, 10 different enemy movement patterns, Unique enemies on each level, Two level weapon upgrade, Four Power Up types, High quality sound samples and High score table. You can get the game as digital download for little money (name your own price) to support the developer.
'Creepy Crawlers Goliath:Reloaded' for Amiga (AGA) is inspired by the legendary arcade game Space Invaders and the not so known Space Monster made for the Videopac G7000 by Philips. Game features 10 infested levels of attacking spiders, 10 different enemy movement patterns, Unique enemies on each level, Two level weapon upgrade, Four Power Up types, High quality sound samples and High score table. You can get the game as digital download for little money (name your own price) to support the developer.

27.02.2026 - WIP Amiga game 'Double Baboon Ninja' - Beta 2 released
'Double Baboon Ninja' is WIP arcade game for Amiga (AGA). Baboon City sleeps beneath its neon glow… Until an alien invasion turns its citizens into mindless blobs. Hope remains. Two warriors emerge from the shadows. The Double Baboon Ninja strike back. Now Beta 2 version was released for download containing level 2, a second player: Blue Baboon and lots of more feature and improvements.
'Double Baboon Ninja' is WIP arcade game for Amiga (AGA). Baboon City sleeps beneath its neon glow… Until an alien invasion turns its citizens into mindless blobs. Hope remains. Two warriors emerge from the shadows. The Double Baboon Ninja strike back. Now Beta 2 version was released for download containing level 2, a second player: Blue Baboon and lots of more feature and improvements.

27.02.2026 - Amiga game 'Rogue Declan: Zero' - boxed version released
'Rogue Declan: Zero' is a challenging, procedurally generated, roguelite twin-stick shooter, which was released for Amiga as digital version in 2023. Now you can get a boxed version of the game from poly.play. The Collector's Edition offers: 3.5" floppy disk in Digipack Cardboard box, Sir Declan's sword as a key ring, MicroSD card including disk images and more, Manual (12 pages, English) Stickers, Poster (Din A3)
'Rogue Declan: Zero' is a challenging, procedurally generated, roguelite twin-stick shooter, which was released for Amiga as digital version in 2023. Now you can get a boxed version of the game from poly.play. The Collector's Edition offers: 3.5" floppy disk in Digipack Cardboard box, Sir Declan's sword as a key ring, MicroSD card including disk images and more, Manual (12 pages, English) Stickers, Poster (Din A3)

27.02.2026 - New C64 games February 2026 - video by 'Retro Gaming Dino'
Presentation of new games for the Commodore 64 released in February 2026, with gameplay footage, lots of information about the games and download links in the video description.
Presentation of new games for the Commodore 64 released in February 2026, with gameplay footage, lots of information about the games and download links in the video description.

26.02.2026 - BMC64: The Ultimate C64 Emulator? - video by 'Jan Beta'
Jan is setting up a BMC64 emulator on a Raspberry Pi with a real joystick port and composite video output.
Jan is setting up a BMC64 emulator on a Raspberry Pi with a real joystick port and composite video output.

25.02.2026 - C64 game 'Super Slalom' (+ Editor) released - free for download
'Super Slalom' is based on the original Slalom game from 1983 by Commodore Elec. Ltd., HAL Laboratory, originally created for the Japan-only Max Machine. This time you're in for remade colourful graphics, a new OST full of diverse tracks, enhanced gameplay and six different slopes (compared to the repeated couple of slopes of the original) created from scratch.
'Super Slalom' is based on the original Slalom game from 1983 by Commodore Elec. Ltd., HAL Laboratory, originally created for the Japan-only Max Machine. This time you're in for remade colourful graphics, a new OST full of diverse tracks, enhanced gameplay and six different slopes (compared to the repeated couple of slopes of the original) created from scratch.

25.02.2026 - 'Games That Weren't 64' (GTW64) - GTW64 February 2026 update
February has gone a bit too quick, so GTW64 offers just a slightly smaller update with the release of Cavey, which has been missing for over 30 years, 2 new entries including an unseen title called Az alkohol szelleme and a few quick updates to existing entries.
February has gone a bit too quick, so GTW64 offers just a slightly smaller update with the release of Cavey, which has been missing for over 30 years, 2 new entries including an unseen title called Az alkohol szelleme and a few quick updates to existing entries.

23.02.2026 - C64 game 'Curse of the Pharaoh' released
'Curse of the Pharaoh' is a classic-style action game set in a haunting ancient tomb, featuring 10 handcrafted levels, 1 epic boss level and 5 different monster/trap types. Battle terrifying creatures, explore deadly environments, and face the ultimate guardian of the tomb. You can get the game as digital download for a bargain (name your own price) to support the developer.
'Curse of the Pharaoh' is a classic-style action game set in a haunting ancient tomb, featuring 10 handcrafted levels, 1 epic boss level and 5 different monster/trap types. Battle terrifying creatures, explore deadly environments, and face the ultimate guardian of the tomb. You can get the game as digital download for a bargain (name your own price) to support the developer.

22.02.2026 - C64 Weekly #63 (Commodore 64 Scene Updates) - video by 'BastichB 64K'
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.
Don't miss!
C64 Games on ITCH.IO like:
Probably the most ambitioned platform game ever for the C64
Support the developers!
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