Cascade C64/Amiga

Site Blog

...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008

New Cascade Website finishedPuhh... being back from Greece in the beginning of October, I finally felt driven on enough to finish this new Cascade website, which was slowly getting rotten as alpha in my projects folder (it's beta now ;-). Meeting all those old friends in Hellas after such a long time, besides seeing the famous Antikythera mechanism from eye to eye, gave me a lot of new energy, which I wanted to invest before it fades again...

To this website:
Well after I stopped uploading old stuff to csdb last year (read below why), I started concentrating (besides other things, of course) on a new Cascade website as the old site was apr. 7 years old and really antiquated. I wanted a dynamic content system, the possibility of an easier site administration and a little blog-like system, just to spit out my thoughts from time to time, whenever I feel to do so. Furthermore I wanted to integrate my personal demo and game databases into an easier webdesign, therefore the new layout was made with .css (well most of it at least). So I recoded the whole site from scratch. All in all it took quite long to finish the code, because real life leached most of my energy. But now it's finished and I hope you all like this...

Some words to csdb:
As I said I stopped uploading stuff to csdb, although I still sit on tons of missing old cracks. The reasons for this is that my motivation for supporting csdb sadly was killed, after some ppl started to spam the database for unknown reasons. Maybe those guys suffer of heavy image neurosis, being keen on upload credits in the csdb stats, I don't know... but now there are many, many "scene releases" in csdb that are either not scene related or no releases by definition or worse, even both! Some entries are totally senseless, others were only done to have some bytes for upload to csdb. It's so weird!
And not to mention all the double-entries because some ppl are not willing to check properly. So the amount of 67.000 "scene releases" in csdb is definitely artificially elevated, spoiling this cool web resource :-(

Hopefully someday things get better, or I simply regain motivation to support csdb more than just keeping track on the Cascade entry... we'll see...
Commodore News
...freshly fished out of the net...
Commodore News - external link
29.03.2026 - Video: Super Street Fighter 2 Turbo for C64/C128 - Demo 3 free for download
In this video you can find some updates on the Super Street Fighter 2 Turbo game I'm creating for C64/C128 platforms using my RetroFighter engine. This adaptation of SSF2T for CBM platforms is based on the GameBoy Advance version called SSF2T Revival, but obviously my version will have something different. The game is planned to be executed on a 1Mbyte EasyFlash or Kung Fu Flash cartridge. This new demo includes the following: almost all backdrops (one is to be completed), almost all musics (only one remaining), enhanced bonus rounds, enhanced animations and sprites, chainable jabs and shorts basic moves for some fighters, strongs and forward basic moves for some fighters
 
Commodore News - external link
29.03.2026 - Video: Double Dragon Amiga AGA WIP
jotd666, who already delivered a lot of great arcade ports like Track'N'Field, Bad Dudes vs Dragonninja, Gyruss and more is currently working on Double Dragon for Amiga. Intro is playing, game not working yet.
 
Commodore News - external link
29.03.2026 - HighSpeed Pascal - Turbo Power for a Cooler Computer - video by 'RobSmithDev'
Whilst digging through some of his Amiga boxes Rob stumbled across his copy of HighSpeed Pascal. A somewhat less well known compiler for the Amiga. The reason he'd purchased this was its compatibility with Turbo Pascal on the PC, allowing him to do his school work at home. In this video we're going to take a quick look at it, and see two of the things that Rob created with it.
 
Commodore News - external link
29.03.2026 - Amiga game 'Super Combat' released
'Super Combat' is a 2 player vs combat game with bonus point scoring objectives such as rescuing hostages and destroying players bases. The game was originally made in 1995 and rediscovered and released by its developer. You can get the game as digital download for a bargain (name your own price) to show your appreciation.
 
Commodore News - external link
29.03.2026 - Amiga game 'Dunjons' released
Dunjons is a small turn-based dungeon hack/slash made using AmiBlitz3 for the Retro Programmers Inside (RPI) and Phaze101 Maze Game Jam 2026, but the developer eventually enhances this into a full game later. It features turn-based gameplay with line-of-sight system for gradual exploration and fog-of-war, experience and player stats upgrades, inventory with usable items and automapper. You can get the game as digital download for little money (name your own price) to support the developer.
 
Commodore News - external link
28.03.2026 - New C64 games March 2026 - video by 'Retro Gaming Dino'
Presentation of new games for the Commodore 64 released in March 2026, with gameplay footage, lots of information about the games and download links in the video description.
 
Commodore News - external link
27.03.2026 - Plus/4 game 'Galax Man' released - free for download
'Galax Man' is a neat new little action game for Plus/4. Guide the titular character as they try to leave their space station through increasingly tougher areas. Collect the keycards, avoid plasma, and don't step on spikes. On later levels, to move the levers, you need the keycards with a matching color.
 
Commodore News - external link
25.03.2026 - OSA-Stick 2-Button Joystick Build - video by 'Jan Beta'
Jan is building a new open source 2-button joystick from a kit.
 
Commodore News - external link
25.03.2026 - Protovision Shop: Tidy Up Your Retro Setup: 4-Way A/V Switch Now Available
Is your desk drowning in a sea of RCA cables? Do you find yourself constantly reaching behind your Commodore 64 to swap monitors or audio systems? Then consider buying the new 4-way multi monitor audio/video switch, which is now available in the Protovision Shop. This sturdy, RCA-based device is the ultimate „traffic controller“ for your 8-bit setup.
 
Commodore News - external link
24.03.2026 - Amiga game 'Mappy' released
This is a port of Mappy, the 1983 platform game developed and published by Namco for arcades, for Amiga (AGA) with arcade perfect gameplay. The game is reverse-engineered, 68000 transcoded, with converted graphics by jotd666, who already delivered a lot of great arcade ports like Track'N'Field, Bad Dudes vs Dragonninja, Gyruss and more. You can get the game as digital download for a bargain (name your own price) to support the developer.
 

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Organism

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Book: Commodore: Aufstieg und Fall eines Computerriesen

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Operation Cyborg - Der Roman

Operation Cyborg
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