Cascade C64/Amiga

Site Blog

...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008

New Cascade Website finishedPuhh... being back from Greece in the beginning of October, I finally felt driven on enough to finish this new Cascade website, which was slowly getting rotten as alpha in my projects folder (it's beta now ;-). Meeting all those old friends in Hellas after such a long time, besides seeing the famous Antikythera mechanism from eye to eye, gave me a lot of new energy, which I wanted to invest before it fades again...

To this website:
Well after I stopped uploading old stuff to csdb last year (read below why), I started concentrating (besides other things, of course) on a new Cascade website as the old site was apr. 7 years old and really antiquated. I wanted a dynamic content system, the possibility of an easier site administration and a little blog-like system, just to spit out my thoughts from time to time, whenever I feel to do so. Furthermore I wanted to integrate my personal demo and game databases into an easier webdesign, therefore the new layout was made with .css (well most of it at least). So I recoded the whole site from scratch. All in all it took quite long to finish the code, because real life leached most of my energy. But now it's finished and I hope you all like this...

Some words to csdb:
As I said I stopped uploading stuff to csdb, although I still sit on tons of missing old cracks. The reasons for this is that my motivation for supporting csdb sadly was killed, after some ppl started to spam the database for unknown reasons. Maybe those guys suffer of heavy image neurosis, being keen on upload credits in the csdb stats, I don't know... but now there are many, many "scene releases" in csdb that are either not scene related or no releases by definition or worse, even both! Some entries are totally senseless, others were only done to have some bytes for upload to csdb. It's so weird!
And not to mention all the double-entries because some ppl are not willing to check properly. So the amount of 67.000 "scene releases" in csdb is definitely artificially elevated, spoiling this cool web resource :-(

Hopefully someday things get better, or I simply regain motivation to support csdb more than just keeping track on the Cascade entry... we'll see...
Commodore News
...freshly fished out of the net...
Commodore News - external link
15.10.2026 - 'Addams Family Amiga: The Backgrounds Edition' released
Back in 1992, Ocean released their video game tie-in The Addams Family across multiple platforms, including the Amiga. But, alas, when the Amiga version was compared to its 16-bit brethren, one thing was noticeably missing - the backgrounds! Well, no morenow there is this enhanced edition of The Addams Family for OCS and AGA Amigas, with restored backgrounds! And this is not the end of the road, as the developer has other improvements, that he's exploring. Hopefully, more to come in the near future. For now you can get the game as digital download for a bargain (name your own price) to support the developer.
 
Commodore News - external link
15.10.2026 - C64 game 'Fate's Hand 64' released - free for download
'Fate's Hand 64' is a fantasy deck-building adventure for the C64, where a clever combination can turn a desperate battle into a glorious victory. Build your deck as you play, choose your path, and battle through 40 stages to reach the Dark Temple of Arch-Lich Malakor. You'll need more than a sharp sword to survive this journey. You'll need a plan - and the cards to pull it off.
 
Commodore News - external link
14.10.2026 - Mario Bros for Amiga released
This is an Amiga (OCS) port of Nintendo’s 1983 Mario Bros. arcade game for Amiga computers. Features arcade graphics using the original colors, 32 colors in lowres, with smooth sprites and the POW screen shake, full arcade speed of 60 game frames a second on both PAL and NTSC machines, F5 switches the display between PAL 50 Hz and NTSC 60 Hz (needs an ECS Agnus chip). You can get the game as digital download for little money (name your own price) to support the developer.
 
Commodore News - external link
14.10.2026 - Dig Dug for Amiga released
Dig Dug the famous maze video game developed and published by Namco for arcades in 1982 got a new port. Features arcade graphics, colors and round layouts, arcade music and sound effects, Pookas, Fygars with fire breath, ghosting enemies, falling rocks, bonus vegetables and the last enemy's escape, extra lives at 10,000 and 40,000 points, then every 40,000, best 5 Diggers high-score table with initials entry. You can get the game as digital download for a bargain (name your own price) to support the developer.
 
Commodore News - external link
14.10.2026 - C64 game 'FrancoChamps' released - free for download
'FrancoChamps' is a Formula One racing game for C64 on the legendary Spa-Francorchamps circuit.
 
Commodore News - external link
14.10.2026 - C64 game 'River Hawk' released - free for download
'River Hawk' is a free airplane game for the C64, which is obviously reminiscent of River Raid. Fly your jet down an endless river. Shoot ships, helicopters and jets, bomb every bridge, and keep an eye on your fuel.
 
Commodore News - external link
14.10.2026 - 'Cho Ren Sha 68k' - Amiga port released - free for download
'Cho Ren Sha 68k' is a vertical shoot 'em up for the Sharp X68000, (c) 1995 by Famibe No Yosshin. This is a port of the original game code to the Commodore Amiga: the X68000 program runs on the 68020+ with the X68000's hardware emulated in software, and its picture is shown on a graphics card (RTG) or on the AGA chipset. The whole game plays, with its sound effects and its music (on Paula, or through AHI or an MHI MP3 decoder).
 
Commodore News - external link
13.10.2026 - C64 game 'Volt's Circuit Lab' released
'Volt's Circuit Lab' is a puzzle game about how computers work, for the C64. Wire switches, gates and chips on a breadboard, press TEST, and watch the signals flow, from a battery and a lamp all the way to a tiny CPU of your own. Volt, the lab's spark of electricity, explains each new idea in a short lesson; the levels let you try it. You can get the game as digital download for a reasonable price to support the developer.
 
Commodore News - external link
13.10.2026 - C64 game 'Magister Militum' released - free for download
'Magister Militum' by Windigo Games (also known for e.g. 'Pharaoh's Legacy', 'Rise of Babylon', 'Deathflood, 'Devolution', 'The Tribe' and ' Battle for Cronos') is a skirmish-simulation for C64 with a planning phase and real time battles. You can build your armies from a wide range of unit types. Position them strategically on the battlefield to defeat your enemies through tactical skill.
 
Commodore News - external link
13.10.2026 - C64 game 'Graveyard Shadows' released
'Graveyard Shadows' is a single screen arcade game.The dead never rest - and neither does the gravekeeper. Each night, skeletons rise from their graves and wander the grounds. Keep the graveyard under control: put the skeletons down, collect their bones, and return them to an open grave before the night gets worse. Shoot the skeletons, gather their bones, and put them back where they belong. You can get the game as digital download for little money (name your own price) to support the developer.
 

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DK 2nd - Cascade - Amiga Demos

DK 2nd
Cascade - Amiga Demo

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C64 Games on ITCH.IO like:
Wormhole

Great new side-scrolling jump 'n shoot game for C64
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Forum64 AmigaPortal.de DoReCo - Dortmunder Retro Computer Treff Lemon64 Lemon Amiga C64 Intros Codebase 64 C64-Wiki Radio PARALAX Protovision ExoticA
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