Cascade C64/Amiga

Site Blog

...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008

New Cascade Website finishedPuhh... being back from Greece in the beginning of October, I finally felt driven on enough to finish this new Cascade website, which was slowly getting rotten as alpha in my projects folder (it's beta now ;-). Meeting all those old friends in Hellas after such a long time, besides seeing the famous Antikythera mechanism from eye to eye, gave me a lot of new energy, which I wanted to invest before it fades again...

To this website:
Well after I stopped uploading old stuff to csdb last year (read below why), I started concentrating (besides other things, of course) on a new Cascade website as the old site was apr. 7 years old and really antiquated. I wanted a dynamic content system, the possibility of an easier site administration and a little blog-like system, just to spit out my thoughts from time to time, whenever I feel to do so. Furthermore I wanted to integrate my personal demo and game databases into an easier webdesign, therefore the new layout was made with .css (well most of it at least). So I recoded the whole site from scratch. All in all it took quite long to finish the code, because real life leached most of my energy. But now it's finished and I hope you all like this...

Some words to csdb:
As I said I stopped uploading stuff to csdb, although I still sit on tons of missing old cracks. The reasons for this is that my motivation for supporting csdb sadly was killed, after some ppl started to spam the database for unknown reasons. Maybe those guys suffer of heavy image neurosis, being keen on upload credits in the csdb stats, I don't know... but now there are many, many "scene releases" in csdb that are either not scene related or no releases by definition or worse, even both! Some entries are totally senseless, others were only done to have some bytes for upload to csdb. It's so weird!
And not to mention all the double-entries because some ppl are not willing to check properly. So the amount of 67.000 "scene releases" in csdb is definitely artificially elevated, spoiling this cool web resource :-(

Hopefully someday things get better, or I simply regain motivation to support csdb more than just keeping track on the Cascade entry... we'll see...
Commodore News
...freshly fished out of the net...
Commodore News - external link
14.11.2026 - C64 game 'Dev Tycoon 64' released
It is 1983. You have a C64, a bedroom at your parents' house and $5,000. 'Dev Tycoon 64' is a game dev company sim for the Commodore 64. Pick a genre, a theme and a size, and watch your team pour fun, graphics and sound into the game week by week - along with the bugs. Then the magazines have their say. You can get the game as digital download for a small price to support the developer.
 
Commodore News - external link
13.11.2026 - C64 game 'Nuclear Tread' released
'Nuclear Tread' is a fast pseudo-3D road racer game for C64, running at up to 50 frames. The bombs fell, the cities burned, and what is left of mankind hides behind the walls of six settlements. The only thing that still connects them is the road, and the couriers brave enough to ride it. You are one of them. You have a working bike, a cargo crate on the rack and a contract in your pocket. Punch and kick raiders off their bikes in close-range fights at full speed. Grab the rusty metal pipe from the road for a long-range one-hit knockout. You can get the game as digital download for a reasonable price to support the developer.
 
Commodore News - external link
13.11.2026 - Amiga game 'Icicle Joe' released - free for download
'Icicle Joe' is a remake of the 1985 game Icicle works for Amiga 500 (512K) or Amiga 1000 (with A1050, 256K expansion) with fresh graphics and style, more levels, bonuses and buddies. Move Joe through the levels catching gift packets and find the exit to the next cave. You guide Joe, a somewhat down-on-his-luck guy dressed as Santa Claus with a cheap store-bought fake beard and a hip flask in his pocket, through many ice caves to recover Christmas presents before time runs out. You dig through snow, avoid falling ice blocks, collect presents, and reach the exit.
 
Commodore News - external link
13.11.2026 - '2400 A.D.' for C64 released
The year is 2400. The robots are in charge. And your C64 is about to join the resistance. Dust off your joystick, citizen! 2400 A.D., Origin Systems’ cult sci-fi RPG from designer Chuck “Chuckles” Bueche, has finally landed on the C64, more than 35 years after its version vanished into the void. It comes with Jeroen Tel’s long-lost soundtrack blasting out of your SID chip, exactly as it was always meant to. You can get the game as digital download for little money (name your own price) to support the developer.
 
Commodore News - external link
13.11.2026 - C64 game 'Sword and Sceptre 64' released
'Sword and Sceptre 64' is a first-person, real-time party dungeon crawler for the C64 with RAM expansion (REU). The beacon on the old tower is dark, and the mist creeps nearer each winter. Its fire was kept in the barrow below. Lead four heroes down into the dark and bring it back. Create a party of four from Fighters, Rogues, Mages and Clerics. Fight in real time in winding corridors full of goblins, outlaws and worse. Keys, levers, secret doors and traps. Loot to find, and merchants who have set up shop in the dungeon. A map that fills in as you explore. You can get the game as digital download for a fair price to support the developer.
 
Commodore News - external link
13.11.2026 - C64 game ''Escape from Callisto'' released
'Escape from Callisto' is a pure arcade vertical shoot 'em up for the C64, playable either solo or in 2-player simultaneous co-op. Pilot your space interceptor with full banking control, dodge and destroy waves of alien fighters, rotating probes, biomechanical spiders, asteroid storms, and homing missiles, and face the giant UFO mothership guarding the final escape vector. You can get the game as digital download for a bargain (name your own price) to support the developer.
 
Commodore News - external link
13.11.2026 - C64 game 'F.C. Match' released
'F.C. Match' is a six a side football game for the C64. Big sprites, a pitch that scrolls past the advertising boards, a crowd that sings, and the whole game on one fire button. Pick a club, play a friendly, take a club through a league season, or go for the cup and its penalty shootout. You can get the game as digital download for a reasonable price to support the developer.
 
Commodore News - external link
11.11.2026 - 'Lemmings' for VIC-20 released - free for download
'Lemmings' - the famous 1991 puzzle and strategy video game developed by DMA Design and published by Psygnosis for the Amiga and later for several other systems. But now we even get a homebrew port for the VIC-20 (+35K). It is based on the ZX Spectrum version so the levels are very similar - with only minor modifications - to those in that version (you’ll find 60 levels, 15 for each -Fun/Tricky/Taxing/Mayhem- category). For the music SID2Midi was used, to extract it from the C64 SID file.
 
Commodore News - external link
10.11.2026 - C64 game 'Platoon of Heroes' released
'Platoon of Heroes' is a top-down war game written from scratch for the Commodore 64 by APIX. Lead a squad of four soldiers through enemy territory. Your men follow the leader in a column: if the leader falls, the next one takes command. Lose the whole squad and the mission starts over. Features: Smooth 8-way scrolling over large, detailed maps, each with its own graphics set. Up to 24 enemies per mission, with a sprite multiplexer and a HUD in the open lower border. Animated intro, original music and sound effects for the SID. Joystick or 1351 mouse support. You can get the game as digital download for a fair price to support the developer.
 
Commodore News - external link
09.11.2026 - 'SameGame 64' for C64 released
SameGame is a puzzle game created as Chain Shot!, a tile-matching puzzle video game originally released under the name CHAIN SHOT in 1985 by Kuniaki "Morisuke" Moribe. It has the same board, rules and score: 20 columns, 10 rows and four colors, like the original Chain Shot!. The tiles are drawn in hires, a hardware sprite cursor glides over the board, the tiles fall and the columns slide one tile at a time, and there are sound effects for every action. You can get the game as digital download for little money (name your own price) to support the developer.
 

Already seen?

Megademo Disk - Cascade - Amiga Demos

Megademo Disk
Cascade - Amiga Demo

Commodore Souvenirs

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Book: The Future Was Here: The Commodore Amiga

Book: The Future Was Here: The Commodore Amiga

Partnership Ads

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TelChron Band 1 - Endzeit-Romanserie

TELCHRON
In einem Land nach unserer Zeit

Band 1 der großen deutschen Endzeit-Romanserie

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Forum64 AmigaPortal.de DoReCo - Dortmunder Retro Computer Treff Lemon64 Lemon Amiga C64 Intros Codebase 64 C64-Wiki Radio PARALAX Protovision ExoticA
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