Cascade C64/Amiga

Site Blog

...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008

New Cascade Website finishedPuhh... being back from Greece in the beginning of October, I finally felt driven on enough to finish this new Cascade website, which was slowly getting rotten as alpha in my projects folder (it's beta now ;-). Meeting all those old friends in Hellas after such a long time, besides seeing the famous Antikythera mechanism from eye to eye, gave me a lot of new energy, which I wanted to invest before it fades again...

To this website:
Well after I stopped uploading old stuff to csdb last year (read below why), I started concentrating (besides other things, of course) on a new Cascade website as the old site was apr. 7 years old and really antiquated. I wanted a dynamic content system, the possibility of an easier site administration and a little blog-like system, just to spit out my thoughts from time to time, whenever I feel to do so. Furthermore I wanted to integrate my personal demo and game databases into an easier webdesign, therefore the new layout was made with .css (well most of it at least). So I recoded the whole site from scratch. All in all it took quite long to finish the code, because real life leached most of my energy. But now it's finished and I hope you all like this...

Some words to csdb:
As I said I stopped uploading stuff to csdb, although I still sit on tons of missing old cracks. The reasons for this is that my motivation for supporting csdb sadly was killed, after some ppl started to spam the database for unknown reasons. Maybe those guys suffer of heavy image neurosis, being keen on upload credits in the csdb stats, I don't know... but now there are many, many "scene releases" in csdb that are either not scene related or no releases by definition or worse, even both! Some entries are totally senseless, others were only done to have some bytes for upload to csdb. It's so weird!
And not to mention all the double-entries because some ppl are not willing to check properly. So the amount of 67.000 "scene releases" in csdb is definitely artificially elevated, spoiling this cool web resource :-(

Hopefully someday things get better, or I simply regain motivation to support csdb more than just keeping track on the Cascade entry... we'll see...
Commodore News
...freshly fished out of the net...
Commodore News - external link
26.06.2026 - C64 game 'Infeztation 2' released
The galactic sheriff is back to unravel the Mystery of the Crystal Moon. The follow up to RGN's 2024 Gamers Choice Award winner, Infe2tation gives you more run ’n’ gun action featuring: massive levels, varied enemies, 4 distinct areas, fun power ups, passcodes to pick up where you left off, intro, outro, and cutscenes as the story unfolds and a mini-game featuring robo-sidekick, D3P-UT! You can get the game as digital download for a fair price to support the developer.
 
Commodore News - external link
26.06.2026 - Infeztation 2 (C64) Showcase - Awesome Blasting Action! - video by 'RetroGamerNation'
Video showcase of Infeztation 2 for the Commodore 64 by Monte Boyd.
 
Commodore News - external link
26.06.2026 - Infeztation 2 (Commodore 64) Review + Developer Interview - video by 'BastichB 64K'
Review for this new C64 game 'Infeztation 2' the sequel to the 2024 C64 exclusive + a full developer interview with creator Monte Boyd.
 
Commodore News - external link
25.06.2026 - Video: Commando AGA Amiga port WIP
Developer jotd666, who already delivered a lot of great arcade ports like Ghosts'n'Goblins, Track'N'Field, Bad Dudes vs Dragonninja, Gyruss and more is currently working on another port of Commando, the famous arcade game made by Capcom in 1985. The 1989 ECS version from Elite is good, but jotd666 wanted to resume the Z80 porting spree and to perfect his Z80 to 68000 converter. Still lots of glitches and serious issues but you get the idea.
 
Commodore News - external link
22.06.2026 - C64 game 'Comchinko' released
Too old to keep up with fast shooters? Too bored to replay the same type of reskinned flip screen platformer over and over again? Can’t be bothered to read a six page manual? Too AI degraded to solve puzzle games or struck down by tendonitis by jerking your joystick too hard. Comchinko by Dr. Mortal Wombat (maker of e.g. Trenchangle, Terminal Walker, Soiled Iron, Roguebot, Minotrace, Ball and Chain, Gates of the Ancient) may be just the right game for you. Just push a button to let your balls drop and see chaos ensue and numbers go up – or just sit there and see the balls drop all by themselves if even this is to much bother. You can get the game as digital download for a bargain (name your own price) to support the developer.
 
Commodore News - external link
22.06.2026 - War of the Worlds (Commodore 64) Review + Developer Interview - video by 'BastichB 64K'
Review for this new C64 game based on the H.G. Wells novel 'War of the Worlds' + a full developer interview about the making of the game.
 
Commodore News - external link
21.06.2026 - C64 game 'Gravity Snake' released
In 'Gravity Snake', you control a snake trapped inside a series of mind-bending puzzle chambers. Collect every fruit, avoid letal traps or getting stuck, and find your way to the exit. Gravity constantly influences your movement, turning every level into a challenge of logic, timing, and careful planning. You can get the game as digital download for little money (name your own price) to support the developer.
 
Commodore News - external link
21.06.2026 - Amiga game 'Ramizes' - demo version released
'Ramizes' is a platformer game for Amiga (OCS PAL only) inspired by Tutankham, a 1982 arcade video game developed and released by Konami. The game combines a maze shoot 'em up with light puzzle-solving elements. You can get a demo of the game as digital download for a bargain (name your own price) to support the developer.
 
Commodore News - external link
21.06.2026 - VIC-20 port of 'Atic Atac' released - free for download
Atic Atac is an action-adventure video game developed and published by Ultimate Play the Game, released for the ZX Spectrum in 1983 and the BBC Micro in 1985. After the port for C64 in 2020, there is now a also port for VIC-20 (PAL/NTSC +35K RAM expansion). The game takes place within a castle in which the player must seek out the 'Golden Key of ACG' by unlocking doors and avoiding enemies.
 
Commodore News - external link
20.06.2026 - 'Games That Weren't 64' (GTW64) - Three Big Commodore 64 recoveries
What a lovely surprise for the weekend: GTW64 is very pleased to add not one, but three significant C64 recoveries to the archives thanks to former Beam Software developer Tony Smales. First up is Arcade Wizzard, a long-lost U.S. Gold pinball game that GTW64 has been trying to solve for over 22 years. Thanks to Tony, we can finally confirm its Beam Software origins and present a playable prototype. Joining it is an Australian prototype of Aussie Games, containing a number of interesting differences from the released editions, plus Tony’s own unreleased game Void – a complete commercial title that sadly fell victim to publishing changes before release.
 

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New Stuff - Cascade - Amiga Demos

New Stuff
Cascade - Amiga Demo

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C64 Games on ITCH.IO like:
Hunter's Moon Remastered

A legendary C64 shooter - fully remastered and overhauled
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Commodore Souvenirs

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Book: Commodore: The Amiga Years

Book: Commodore: The Amiga Years

Friendship advert

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Operation Cyborg - Der Roman

Operation Cyborg
Terminator Deutschland

We can also recommend to visit the following web resources:

Forum64 AmigaPortal.de DoReCo - Dortmunder Retro Computer Treff Lemon64 Lemon Amiga C64 Intros Codebase 64 C64-Wiki Radio PARALAX Protovision ExoticA
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