Site Blog
...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008
Puhh... being back from Greece in the beginning of October, I finally felt driven on enough to finish this new Cascade website, which was slowly getting rotten as alpha in my projects folder (it's beta now ;-). Meeting all those old friends in Hellas after such a long time, besides seeing the famous Antikythera mechanism from eye to eye, gave me a lot of new energy, which I wanted to invest before it fades again...
To this website:
Well after I stopped uploading old stuff to csdb last year (read below why), I started concentrating (besides other things, of course) on a new Cascade website as the old site was apr. 7 years old and really antiquated. I wanted a dynamic content system, the possibility of an easier site administration and a little blog-like system, just to spit out my thoughts from time to time, whenever I feel to do so. Furthermore I wanted to integrate my personal demo and game databases into an easier webdesign, therefore the new layout was made with .css (well most of it at least). So I recoded the whole site from scratch. All in all it took quite long to finish the code, because real life leached most of my energy. But now it's finished and I hope you all like this...
Some words to csdb:
As I said I stopped uploading stuff to csdb, although I still sit on tons of missing old cracks. The reasons for this is that my motivation for supporting csdb sadly was killed, after some ppl started to spam the database for unknown reasons. Maybe those guys suffer of heavy image neurosis, being keen on upload credits in the csdb stats, I don't know... but now there are many, many "scene releases" in csdb that are either not scene related or no releases by definition or worse, even both! Some entries are totally senseless, others were only done to have some bytes for upload to csdb. It's so weird!
And not to mention all the double-entries because some ppl are not willing to check properly. So the amount of 67.000 "scene releases" in csdb is definitely artificially elevated, spoiling this cool web resource :-(
Hopefully someday things get better, or I simply regain motivation to support csdb more than just keeping track on the Cascade entry... we'll see...
Commodore News
...freshly fished out of the net...
14.05.2026 - C64 game 'Street Sports Pogo' released - free for download
'Street Sports Pogo' is a joystick wiggling fun sports game with wonderful PETSCII graphics. Grab your joystick, take a slow breath, find your wiggling power and get pumped by the cheers of your friends. There's no action required from you here, just getting prepared mentally for your big jump. Why walk when you could just bounce wherever you want to go?
'Street Sports Pogo' is a joystick wiggling fun sports game with wonderful PETSCII graphics. Grab your joystick, take a slow breath, find your wiggling power and get pumped by the cheers of your friends. There's no action required from you here, just getting prepared mentally for your big jump. Why walk when you could just bounce wherever you want to go?

14.05.2026 - C64 game 'Munchy Worm' released - free for download
'Munchy Worm' is a free and fun snake-like game. This is a C64 version of the original Munchy Worm game by Antibody Software. Eat mushrooms for points and to grow longer. The longer your worm is the more you score. Avoid the walls and your own tail. Eat mushrooms rapidly to increase the score multiplier. Eat stars to shrink your worm. Each new star will take longer to spawn than the previous so make use of them sparingly.
'Munchy Worm' is a free and fun snake-like game. This is a C64 version of the original Munchy Worm game by Antibody Software. Eat mushrooms for points and to grow longer. The longer your worm is the more you score. Avoid the walls and your own tail. Eat mushrooms rapidly to increase the score multiplier. Eat stars to shrink your worm. Each new star will take longer to spawn than the previous so make use of them sparingly.

11.05.2026 - C64 Weekly #72 (Commodore 64 Scene Updates) - video by 'BastichB 64K'
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.

09.05.2026 - WIP Amiga game 'Double Baboon Ninja' - Version 7a released
'Double Baboon Ninja' is WIP arcade game for Amiga (AGA). Baboon City sleeps beneath its neon glow… Until an alien invasion turns its citizens into mindless blobs. Hope remains. Two warriors emerge from the shadows. The Double Baboon Ninja strike back. Now Version 7a version was released for download featuring more sprites on screen, fixed sprite/water collision, platforms now disappear when touching the water and lots more.
'Double Baboon Ninja' is WIP arcade game for Amiga (AGA). Baboon City sleeps beneath its neon glow… Until an alien invasion turns its citizens into mindless blobs. Hope remains. Two warriors emerge from the shadows. The Double Baboon Ninja strike back. Now Version 7a version was released for download featuring more sprites on screen, fixed sprite/water collision, platforms now disappear when touching the water and lots more.

09.05.2026 - Fixing Commodores is like "coming home for the holidays" - video by 'Adrian's Digital Basement'
It's time for a "Retro" Adrian's Digital Basement episode where troubleshoot and repair a couple Commodore 64 machines. For Adrian working on them is heartwarming and comfortable - and always is so fun. Like riding a bicycle.
It's time for a "Retro" Adrian's Digital Basement episode where troubleshoot and repair a couple Commodore 64 machines. For Adrian working on them is heartwarming and comfortable - and always is so fun. Like riding a bicycle.

08.05.2026 - Datasette Repairathon - video by 'Jan Beta'
Jan is refurbishing 5 broken Commodore Datas(s)ettes with various different problems.
Jan is refurbishing 5 broken Commodore Datas(s)ettes with various different problems.

08.05.2026 - VIC-20 game 'Mr.Lee' released - free for download
Mr. Lee is a tribute to the well known martial arts platformer 'Bruce Lee' by Datasoft, one of the most popular 8-bit games of the early 1980s. The developer of 'Mr.Lee' tried to recreate the gameplay of the orignial as faithfully as possible on a VIC-20. It’s intentionally designed to be a bit more difficult to provide a challenging gaming experience, but it’s definitely beatable. It runs on a standard VIC-20, no memory expansion is required.
Mr. Lee is a tribute to the well known martial arts platformer 'Bruce Lee' by Datasoft, one of the most popular 8-bit games of the early 1980s. The developer of 'Mr.Lee' tried to recreate the gameplay of the orignial as faithfully as possible on a VIC-20. It’s intentionally designed to be a bit more difficult to provide a challenging gaming experience, but it’s definitely beatable. It runs on a standard VIC-20, no memory expansion is required.

06.05.2026 - Plus/4 game 'Mega Chase' released - free for download
'Mega Chase' is a persecution game in which player one has to "catch" the other with his laser, while player 2 has to try to escape. It's much more fun in two player mode, although single player modes are also provided. To make things harder and more interesting, there is a time limit and the number of shots is limited. The spaceship has 5 "warps" to teleport to another random point of the screen, but always at least at a certain minimum distance from the crosshair.
'Mega Chase' is a persecution game in which player one has to "catch" the other with his laser, while player 2 has to try to escape. It's much more fun in two player mode, although single player modes are also provided. To make things harder and more interesting, there is a time limit and the number of shots is limited. The spaceship has 5 "warps" to teleport to another random point of the screen, but always at least at a certain minimum distance from the crosshair.

06.05.2026 - Traps N' Gemstones (Commodore 64) Review - video by 'BastichB 64K'
Review for this 2026 released new C64 game 'Traps N' Gemstones' by Donut 80. Download the game here.
Review for this 2026 released new C64 game 'Traps N' Gemstones' by Donut 80. Download the game here.

04.05.2026 - C64 game 'Broken Crown' released
'Broken Crown' is a procedurally generated roguelike for the C64, inspired by classic 80s dungeon crawlers. Explore a living overworld, descend into dangerous dungeons, and hunt for the fragments needed to face the final threat. You can get the games as digital downloads for little money (name your own price) to support the developer.
'Broken Crown' is a procedurally generated roguelike for the C64, inspired by classic 80s dungeon crawlers. Explore a living overworld, descend into dangerous dungeons, and hunt for the fragments needed to face the final threat. You can get the games as digital downloads for little money (name your own price) to support the developer.
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