Cascade C64/Amiga

Site Blog

...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008

New Cascade Website finishedPuhh... being back from Greece in the beginning of October, I finally felt driven on enough to finish this new Cascade website, which was slowly getting rotten as alpha in my projects folder (it's beta now ;-). Meeting all those old friends in Hellas after such a long time, besides seeing the famous Antikythera mechanism from eye to eye, gave me a lot of new energy, which I wanted to invest before it fades again...

To this website:
Well after I stopped uploading old stuff to csdb last year (read below why), I started concentrating (besides other things, of course) on a new Cascade website as the old site was apr. 7 years old and really antiquated. I wanted a dynamic content system, the possibility of an easier site administration and a little blog-like system, just to spit out my thoughts from time to time, whenever I feel to do so. Furthermore I wanted to integrate my personal demo and game databases into an easier webdesign, therefore the new layout was made with .css (well most of it at least). So I recoded the whole site from scratch. All in all it took quite long to finish the code, because real life leached most of my energy. But now it's finished and I hope you all like this...

Some words to csdb:
As I said I stopped uploading stuff to csdb, although I still sit on tons of missing old cracks. The reasons for this is that my motivation for supporting csdb sadly was killed, after some ppl started to spam the database for unknown reasons. Maybe those guys suffer of heavy image neurosis, being keen on upload credits in the csdb stats, I don't know... but now there are many, many "scene releases" in csdb that are either not scene related or no releases by definition or worse, even both! Some entries are totally senseless, others were only done to have some bytes for upload to csdb. It's so weird!
And not to mention all the double-entries because some ppl are not willing to check properly. So the amount of 67.000 "scene releases" in csdb is definitely artificially elevated, spoiling this cool web resource :-(

Hopefully someday things get better, or I simply regain motivation to support csdb more than just keeping track on the Cascade entry... we'll see...
Commodore News
...freshly fished out of the net...
Commodore News - external link
05.11.2026 - C64 game 'The Pumpkids' released
'The Pumpkids' is a platoformer game for C64, originally released as a bonus game for the demo Breadbin of Horror by The Pumpkins. The Pumpkids are lost in the haunted castle! Your mission: Bring all Pumpkids to the exit through the coffin at the right end (by pulling joystick down). Sometimes you start with all needed pumpkids, sometimes with fewer. Missing pumpkids are found in various places on each level. You can get it as digital download for a bargain (name your own price) to support the developer.
 
Commodore News - external link
05.11.2026 - C64 game 'Leap A Lot Larry' - demo version for download
'Leap A Lot Larry' is a WIP platform game for the C64. Larry has to work his way through monster filled levels trying to avoid being hit by them. A demo version of the game with 10 playable levels is offered for download. Feel free to drop some bucks (name your own price) to support the developer.
 
Commodore News - external link
05.11.2026 - Amiga game 'Wizard Chase' released
'Wizard Chase' is an arcade maze game inspired by classic titles such as Pac-Man and Lock 'n' Chase, bringing a familiar but addictive gameplay experience to the Amiga PAL with AGA chipset. Your objective is simple: collect all the gold coins in the dungeon to unlock the way to the next level. Explore the corridors, plan your movements and try to gather every coin before moving deeper into the dungeon. Each level brings a new challenge as you progress through the mysterious underground world. Can you collect all the gold and make it through every level? You can get it as digital download for a bargain (name your own price) to support the developer.
 
Commodore News - external link
05.11.2026 - 'Fix-It Felix Jr.' for Amiga released
Fix-It Felix Jr. brings the widely known arcade adventure to the Commodore Amiga (OCS)! Help Niceland's brave handyman repair the damage as Wreck-It Ralph rains bricks from the rooftop. The residents of Niceland bulldozed Ralph's forest home to build an apartment block. Now Ralph is raging and wrecking everything in sight! Armed with his father's magic golden hammer, Felix must repair every broken window while dodging the hazards above. You can get it as digital download for little money (name your own price) to support the developer.
 
Commodore News - external link
05.11.2026 - Awesome Slam Sibs Infinite (Commodore 64) Review - video by 'BastichB 64K'
Review for the new C64 game 'Awesome Slam Sibs Infinite', an ode to the N64 brawler Super Smash Bros now on the C64.
 
Commodore News - external link
04.11.2026 - VIC-20 game 'Scribble Jump' released - free for download
'Scribble Jump' is a VIC-20 (+35k) port of Doodle Jump, an iconic platformer game where players guide a small, four-legged character called “The Doodler,” and jump continuously on platforms. The goal is to reach the highest place on the infinite platform while avoiding obstacles like monsters, black holes, or broken flatforms.
 
Commodore News - external link
04.11.2026 - VIC-20 game 'Sidelsa C' released - free for download
'Sidelsa C' is a game inspired in the 1981 arcade game "Draco" for the VIC-20 (+32K). Remove all the bricks to complete each level. Colliding with bricks or aliens drains health. There's 5 different circuits and 3 difficulties, after that you finish the game. If you loose all the health the game is over. This is actually the second attempt to recreate the game for VIC-20. You can check the first attempt here.
 
Commodore News - external link
04.11.2026 - VIC-20 game 'Astro Wars' released - free for download
Astro Wars was a terrific handheld made by Grandstand in the UK in 1981. The best Christmas day at that time, as the VIC-20 turned up a year later, for which the game was now ported (+35K required).
 
Commodore News - external link
04.11.2026 - New Amiga Games from October 2026 - video by 'Retro Gaming Dino'
Presentation of new games for Commodore Amiga released in October 2026, with gameplay footage, lots of information about the games and download links in the video description.
 
Commodore News - external link
04.11.2026 - C64 game 'Jack the Ninja' released - free for download
Jack the Ninja is a small platform game for C64 in which you must complete each level as quickly as possible, while trying not to get killed too often.
 

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