Site Blog
...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008
Puhh... being back from Greece in the beginning of October, I finally felt driven on enough to finish this new Cascade website, which was slowly getting rotten as alpha in my projects folder (it's beta now ;-). Meeting all those old friends in Hellas after such a long time, besides seeing the famous Antikythera mechanism from eye to eye, gave me a lot of new energy, which I wanted to invest before it fades again...
To this website:
Well after I stopped uploading old stuff to csdb last year (read below why), I started concentrating (besides other things, of course) on a new Cascade website as the old site was apr. 7 years old and really antiquated. I wanted a dynamic content system, the possibility of an easier site administration and a little blog-like system, just to spit out my thoughts from time to time, whenever I feel to do so. Furthermore I wanted to integrate my personal demo and game databases into an easier webdesign, therefore the new layout was made with .css (well most of it at least). So I recoded the whole site from scratch. All in all it took quite long to finish the code, because real life leached most of my energy. But now it's finished and I hope you all like this...
Some words to csdb:
As I said I stopped uploading stuff to csdb, although I still sit on tons of missing old cracks. The reasons for this is that my motivation for supporting csdb sadly was killed, after some ppl started to spam the database for unknown reasons. Maybe those guys suffer of heavy image neurosis, being keen on upload credits in the csdb stats, I don't know... but now there are many, many "scene releases" in csdb that are either not scene related or no releases by definition or worse, even both! Some entries are totally senseless, others were only done to have some bytes for upload to csdb. It's so weird!
And not to mention all the double-entries because some ppl are not willing to check properly. So the amount of 67.000 "scene releases" in csdb is definitely artificially elevated, spoiling this cool web resource :-(
Hopefully someday things get better, or I simply regain motivation to support csdb more than just keeping track on the Cascade entry... we'll see...
Commodore News
...freshly fished out of the net...
04.01.2026 - Building an Amiga On-Rails LightGun Shooter in AMOS!? - video by 'RobSmithDev'
In this video we're going to take a look at how Rob built his latest Christmas game, Santa's Present Drop 5, The House of The Dead Bunnies. What makes this game very unique is first that its a proper on-rails shooter game, second it supports a light gun, making it possibly one of the best Amiga light gun games, but it will also work on an unaccelerated Amiga as long as it has some extra RAM and suitable hard drive space. Most exciting of all, it's written in AMOS! Join in as Rob shows you how it was made!
In this video we're going to take a look at how Rob built his latest Christmas game, Santa's Present Drop 5, The House of The Dead Bunnies. What makes this game very unique is first that its a proper on-rails shooter game, second it supports a light gun, making it possibly one of the best Amiga light gun games, but it will also work on an unaccelerated Amiga as long as it has some extra RAM and suitable hard drive space. Most exciting of all, it's written in AMOS! Join in as Rob shows you how it was made!

04.01.2026 - Amiga game 'Pooperino' released
'Pooperino' is a small single screen platformer for (any) Amiga made in Scorpion Engine, where you collect coins to free your family that was taken by an evil wizard. You can get the game as digital download for a bargain (name your own price) to support the developer.
'Pooperino' is a small single screen platformer for (any) Amiga made in Scorpion Engine, where you collect coins to free your family that was taken by an evil wizard. You can get the game as digital download for a bargain (name your own price) to support the developer.

03.01.2026 - Amiga port 'Dig Dug 2' released
'Dig Dug 2' is a 1985 action video game developed and published by Namco for Japanese arcades as a sequel to 1982's Dig Dug. Now there is an Amiga port available featuring: Features: arcade perfect gameplay, 50 fps on avanilla A1200, 25 fps on A500, whdload mode available for AGA/ECS, floppy mode available for ECS/OCS (AGA+ECS+OCS versions don't fit on a 880kb disk). You can get the game as digital download for little money (name your own price) to support the developer.
'Dig Dug 2' is a 1985 action video game developed and published by Namco for Japanese arcades as a sequel to 1982's Dig Dug. Now there is an Amiga port available featuring: Features: arcade perfect gameplay, 50 fps on avanilla A1200, 25 fps on A500, whdload mode available for AGA/ECS, floppy mode available for ECS/OCS (AGA+ECS+OCS versions don't fit on a 880kb disk). You can get the game as digital download for little money (name your own price) to support the developer.

03.01.2026 - Back to basics: How you can fix a 40 year old Commodore 64 - video by 'Adrian's Digital Basement'
Let's kick off 2026 with a repair of a good old broken Commodore 64. In years past, Adrian worked on and fixed many C64s, so it was nice for him to work on one of these again.
Let's kick off 2026 with a repair of a good old broken Commodore 64. In years past, Adrian worked on and fixed many C64s, so it was nice for him to work on one of these again.

03.01.2026 - Using A Reproduction C64 Keyboard like it's 1982! - video from 'The Retro Shack'
Take a look at the 8BitDo Commodore 64-style retro mechanical keyboard and all the little details that make it feel like a modern "breadbin" C64, including its clicky switches, connectivity options, and add-on joystick/buttons. Then hooking it up to a Raspberry Pi Zero running BMC64 to turn it into a quick, portable Commodore 64 setup and test some BASIC and games, along with a few quirks you will want to know about.
Take a look at the 8BitDo Commodore 64-style retro mechanical keyboard and all the little details that make it feel like a modern "breadbin" C64, including its clicky switches, connectivity options, and add-on joystick/buttons. Then hooking it up to a Raspberry Pi Zero running BMC64 to turn it into a quick, portable Commodore 64 setup and test some BASIC and games, along with a few quirks you will want to know about.

02.01.2026 - Amiga game 'Gulliver' released
'Gulliver' is a simple shooter/platformer with 9 levels for all classic Amigas with 1MB chip + 512K other RAM made with Scorpion Engine. It offers beautiful pixel art and animation and high quality sound and 4 original soundtracks. You take over the role of Gulliver - a cheeky seagull with a special way of eliminating his enemies. You can get the game as digital download for a bargain to support the developer.
'Gulliver' is a simple shooter/platformer with 9 levels for all classic Amigas with 1MB chip + 512K other RAM made with Scorpion Engine. It offers beautiful pixel art and animation and high quality sound and 4 original soundtracks. You take over the role of Gulliver - a cheeky seagull with a special way of eliminating his enemies. You can get the game as digital download for a bargain to support the developer.

31.12.2025 - Amiga game 'Gunslinger' released - free for download
'Gunslinger' is a 2 player cowboy shoot out for Amiga (OCS/AGA) in the style of Boot Hill, an arcade video game released by Midway in 1977. This is a very rough and ready take on that game made during the Xmas holiday 2025 for some simple family fun.
'Gunslinger' is a 2 player cowboy shoot out for Amiga (OCS/AGA) in the style of Boot Hill, an arcade video game released by Midway in 1977. This is a very rough and ready take on that game made during the Xmas holiday 2025 for some simple family fun.

31.12.2025 - New Amiga Games from December 2025 - video by 'Retro Gaming Dino'
Presentation of new games for Commodore Amiga released in December 2025, with gameplay footage, lots of information about the games and download links in the video description.
Presentation of new games for Commodore Amiga released in December 2025, with gameplay footage, lots of information about the games and download links in the video description.

31.12.2025 - 'Berserk' for the Commodore PET released
'Berserk', the well known arcade game from 1980 by Stern Electronics, now got ported to the the Commodore PET. There is a version for Commodore 2001 with 32k or a 3032/4032 machine and also for the Colour PET. Features: Over 200 unique rooms, written entirely in machine language, three robot styles, multi-firing ability, 80x50 resolution, allows keyboard, Stupid PET Tricks joystick and SNES controller input. You can get the game as digital download for a bargain to support the developer.
'Berserk', the well known arcade game from 1980 by Stern Electronics, now got ported to the the Commodore PET. There is a version for Commodore 2001 with 32k or a 3032/4032 machine and also for the Colour PET. Features: Over 200 unique rooms, written entirely in machine language, three robot styles, multi-firing ability, 80x50 resolution, allows keyboard, Stupid PET Tricks joystick and SNES controller input. You can get the game as digital download for a bargain to support the developer.

30.12.2025 - Most favourite Commodore 64 games for 2025 - video by 'RetroGamerNation'
The video presentation of the RGN C64 Gamers' Choice Award 2025 results.
The video presentation of the RGN C64 Gamers' Choice Award 2025 results.
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