Site Blog
...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008
Puhh... being back from Greece in the beginning of October, I finally felt driven on enough to finish this new Cascade website, which was slowly getting rotten as alpha in my projects folder (it's beta now ;-). Meeting all those old friends in Hellas after such a long time, besides seeing the famous Antikythera mechanism from eye to eye, gave me a lot of new energy, which I wanted to invest before it fades again...
To this website:
Well after I stopped uploading old stuff to csdb last year (read below why), I started concentrating (besides other things, of course) on a new Cascade website as the old site was apr. 7 years old and really antiquated. I wanted a dynamic content system, the possibility of an easier site administration and a little blog-like system, just to spit out my thoughts from time to time, whenever I feel to do so. Furthermore I wanted to integrate my personal demo and game databases into an easier webdesign, therefore the new layout was made with .css (well most of it at least). So I recoded the whole site from scratch. All in all it took quite long to finish the code, because real life leached most of my energy. But now it's finished and I hope you all like this...
Some words to csdb:
As I said I stopped uploading stuff to csdb, although I still sit on tons of missing old cracks. The reasons for this is that my motivation for supporting csdb sadly was killed, after some ppl started to spam the database for unknown reasons. Maybe those guys suffer of heavy image neurosis, being keen on upload credits in the csdb stats, I don't know... but now there are many, many "scene releases" in csdb that are either not scene related or no releases by definition or worse, even both! Some entries are totally senseless, others were only done to have some bytes for upload to csdb. It's so weird!
And not to mention all the double-entries because some ppl are not willing to check properly. So the amount of 67.000 "scene releases" in csdb is definitely artificially elevated, spoiling this cool web resource :-(
Hopefully someday things get better, or I simply regain motivation to support csdb more than just keeping track on the Cascade entry... we'll see...
Commodore News
...freshly fished out of the net...
11.09.2026 - C64 game 'Colors of V' released
'Colors of V' is an arcade shooter for C64 and MSX2 Editions with 100 rooms in ten tiers and ten bosses, one per tier. There are three gels: yellow, magenta, cyan. Each blocks one channel of light. Yellow passes red and green. Magenta passes red and blue. Cyan passes green and blue. Put two down and a single channel is left; put all three down and nothing is. You can get the game as digital download for a bargain money (name your own price) to support the developer.
'Colors of V' is an arcade shooter for C64 and MSX2 Editions with 100 rooms in ten tiers and ten bosses, one per tier. There are three gels: yellow, magenta, cyan. Each blocks one channel of light. Yellow passes red and green. Magenta passes red and blue. Cyan passes green and blue. Put two down and a single channel is left; put all three down and nothing is. You can get the game as digital download for a bargain money (name your own price) to support the developer.

11.09.2026 - Amiga game 'Amiga Rescue' released
'Amiga Rescue' is a new retro-style puzzle game for the Commodore Amiga, inspired by the machine we still love repairing and upgrading decades later. Across 50 levels, you'll work your way through a series of faulty Amigas, restoring broken circuit-board traces and getting each machine running again. You can get the game as digital download for little money (name your own price) to support the developer.
'Amiga Rescue' is a new retro-style puzzle game for the Commodore Amiga, inspired by the machine we still love repairing and upgrading decades later. Across 50 levels, you'll work your way through a series of faulty Amigas, restoring broken circuit-board traces and getting each machine running again. You can get the game as digital download for little money (name your own price) to support the developer.

10.09.2026 - C64 gane 'Mazes of Zarboz' released
'Mazes of Zarboz' is a dungeon crawler RPG for the C64. The Kingdom of Eldrun has been invaded by the demon Zarboz and his minions. Many heroes have tried to vanquish the demon, but none has succeeded. You are the next to try, as a mighty warrior, brave hunter, or cunning wizard. But to even get to the demon's castle, you must first find the three keys hidden in three dungeons. You can get the game as digital download for a bargain (name your own price) to support the developer.
'Mazes of Zarboz' is a dungeon crawler RPG for the C64. The Kingdom of Eldrun has been invaded by the demon Zarboz and his minions. Many heroes have tried to vanquish the demon, but none has succeeded. You are the next to try, as a mighty warrior, brave hunter, or cunning wizard. But to even get to the demon's castle, you must first find the three keys hidden in three dungeons. You can get the game as digital download for a bargain (name your own price) to support the developer.

10.09.2026 - 'Wizards Lab' - game for C64 and VIC-20 released
In 'Wizards Lab' you have to match potions by colour, set the reagents off. The game is a 16 KB cartridge for three 8-bit machines - the Commodore 64, the Commodore VIC-20 and the AC6502 - written in 6502 assembly. Same playfield same tiles, same timing, on all three. You can get the game as digital download for little money (name your own price) to support the developer.
In 'Wizards Lab' you have to match potions by colour, set the reagents off. The game is a 16 KB cartridge for three 8-bit machines - the Commodore 64, the Commodore VIC-20 and the AC6502 - written in 6502 assembly. Same playfield same tiles, same timing, on all three. You can get the game as digital download for little money (name your own price) to support the developer.

10.09.2026 - C64 game 'RustHeir' released
'RustHeir' is a Chess like puzzle game with 69 hand-checked puzzles where the board crumbles under your feet. Every square you step on wears out. On the third crossing it is gone - and the tile falls when you leave it, so you can always stand on spent ground. You just cannot come back to it. And you never keep your own moves. You can get the game as digital download for a fair price to support the developer.
'RustHeir' is a Chess like puzzle game with 69 hand-checked puzzles where the board crumbles under your feet. Every square you step on wears out. On the third crossing it is gone - and the tile falls when you leave it, so you can always stand on spent ground. You just cannot come back to it. And you never keep your own moves. You can get the game as digital download for a fair price to support the developer.

10.09.2026 - C64 game 'Empire 64' released - free for download
'Empire 64' is a trading strategy game for the C64. This game was originally a C128 type-in program from the October 1987 issue of Ahoy magazine. It has now been converted to the 64 and slightly enhanced with new font and music plus a special winning screen. The option to select how much money that you begin with has been added as well. Choose from the default $500 all the way up to $10,000. Here's the original instructions for the game as they appeared in the magazine.
'Empire 64' is a trading strategy game for the C64. This game was originally a C128 type-in program from the October 1987 issue of Ahoy magazine. It has now been converted to the 64 and slightly enhanced with new font and music plus a special winning screen. The option to select how much money that you begin with has been added as well. Choose from the default $500 all the way up to $10,000. Here's the original instructions for the game as they appeared in the magazine.

09.09.2026 - Firmware version 3.15 - for All Platforms: U2, U2+, U2+L, U64 and U64E2 released
Highlights of this update: - New built-in machine-code monitor, assembler and disassembler - REST API control of keyboard, joysticks and the Ultimate menu - Generated OpenAPI description for easy REST API exploration and integration - Major extensions to the Ultimate Command Interface (UCI) - New FTP client for browsing remote servers - Completely renewed software IEC subsystem - Automatic per-title configuration files - Improved USB mouse and keyboard support - Support for larger cartridge images and Megabyter cartridges - PDSID and SidKick daughterboard support - New compatibility mode for timing-sensitive cartridges - Significant networking, REST API and memory-management fixes - FPGA-level timing fixes for DMA, REU and Ultimate Audio operation
Highlights of this update: - New built-in machine-code monitor, assembler and disassembler - REST API control of keyboard, joysticks and the Ultimate menu - Generated OpenAPI description for easy REST API exploration and integration - Major extensions to the Ultimate Command Interface (UCI) - New FTP client for browsing remote servers - Completely renewed software IEC subsystem - Automatic per-title configuration files - Improved USB mouse and keyboard support - Support for larger cartridge images and Megabyter cartridges - PDSID and SidKick daughterboard support - New compatibility mode for timing-sensitive cartridges - Significant networking, REST API and memory-management fixes - FPGA-level timing fixes for DMA, REU and Ultimate Audio operation

08.09.2026 - C64 game 'Motherboard ' released - free for download
Inside the Commodore 64 motherboard a battle rages. Its up to you to reset the system motherboard. Do it enough times and you can escape. POKEs will attempt to steal your life. Shoot them to claim a zero or a one which is used in the PEEK code you will need to set the system memory correctly to perform the reset.
Inside the Commodore 64 motherboard a battle rages. Its up to you to reset the system motherboard. Do it enough times and you can escape. POKEs will attempt to steal your life. Shoot them to claim a zero or a one which is used in the PEEK code you will need to set the system memory correctly to perform the reset.

08.09.2026 - Amiga game 'Fliegeralarm' released
'Fliegeralarm', a port of the PC Fliegeralarm, written in C on the ACE engine, is a carrier-based side-scrolling shooter for the Commodore Amiga (OCS). Nine missions across the Pacific, from Cape Engano to the last sortie against the Yamato - plus an endless-style Hell Run for anyone who wants the war without the paperwork. You can get the game as digital download for a bargain (name your own price) to support the developer.
'Fliegeralarm', a port of the PC Fliegeralarm, written in C on the ACE engine, is a carrier-based side-scrolling shooter for the Commodore Amiga (OCS). Nine missions across the Pacific, from Cape Engano to the last sortie against the Yamato - plus an endless-style Hell Run for anyone who wants the war without the paperwork. You can get the game as digital download for a bargain (name your own price) to support the developer.

08.09.2026 - Amiga game 'Battle of Aldebaran' - demo version released
'Battle of Aldebaran' is a first-person space combat game for the Amiga 1200 / 4000, made with the help of 7 AIs. You fly from inside the cockpit of a Nordic saucer and you never leave it. There is no external camera and no map screen: everything you need is on the panel in front of you and in the sky beyond the canopy. Shields, hull, throttle, fuel, rounds remaining, a radar dish that shows you what is behind you - read the panel or fly blind.
'Battle of Aldebaran' is a first-person space combat game for the Amiga 1200 / 4000, made with the help of 7 AIs. You fly from inside the cockpit of a Nordic saucer and you never leave it. There is no external camera and no map screen: everything you need is on the panel in front of you and in the sky beyond the canopy. Shields, hull, throttle, fuel, rounds remaining, a radar dish that shows you what is behind you - read the panel or fly blind.
Don't miss!
C64 Games on ITCH.IO like:
Probably the most ambitioned platform game ever for the C64
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