Site Blog
...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008
Puhh... being back from Greece in the beginning of October, I finally felt driven on enough to finish this new Cascade website, which was slowly getting rotten as alpha in my projects folder (it's beta now ;-). Meeting all those old friends in Hellas after such a long time, besides seeing the famous Antikythera mechanism from eye to eye, gave me a lot of new energy, which I wanted to invest before it fades again...
To this website:
Well after I stopped uploading old stuff to csdb last year (read below why), I started concentrating (besides other things, of course) on a new Cascade website as the old site was apr. 7 years old and really antiquated. I wanted a dynamic content system, the possibility of an easier site administration and a little blog-like system, just to spit out my thoughts from time to time, whenever I feel to do so. Furthermore I wanted to integrate my personal demo and game databases into an easier webdesign, therefore the new layout was made with .css (well most of it at least). So I recoded the whole site from scratch. All in all it took quite long to finish the code, because real life leached most of my energy. But now it's finished and I hope you all like this...
Some words to csdb:
As I said I stopped uploading stuff to csdb, although I still sit on tons of missing old cracks. The reasons for this is that my motivation for supporting csdb sadly was killed, after some ppl started to spam the database for unknown reasons. Maybe those guys suffer of heavy image neurosis, being keen on upload credits in the csdb stats, I don't know... but now there are many, many "scene releases" in csdb that are either not scene related or no releases by definition or worse, even both! Some entries are totally senseless, others were only done to have some bytes for upload to csdb. It's so weird!
And not to mention all the double-entries because some ppl are not willing to check properly. So the amount of 67.000 "scene releases" in csdb is definitely artificially elevated, spoiling this cool web resource :-(
Hopefully someday things get better, or I simply regain motivation to support csdb more than just keeping track on the Cascade entry... we'll see...
Commodore News
...freshly fished out of the net...
08.08.2026 - C64 game 'Alpha Jong' released
'Alpha Jong' is a fully authentic Alphanumeric Mahjong simulator developed natively in 100% Assembly for the legendary Commodore 64. Enjoy the classic Riichi mechanics without the language barrier as you compete against the AI in a desperate race to complete your 14-tile hand. You can get the game as digital download for little money (name your own price) to support the developer.
'Alpha Jong' is a fully authentic Alphanumeric Mahjong simulator developed natively in 100% Assembly for the legendary Commodore 64. Enjoy the classic Riichi mechanics without the language barrier as you compete against the AI in a desperate race to complete your 14-tile hand. You can get the game as digital download for little money (name your own price) to support the developer.

08.08.2026 - C64 Weekly #82 (Commodore 64 Scene Updates) - video by 'BastichB 64K'
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.

07.08.2026 - C64 game 'Deadlight' released
'Deadlight' is a survival horror game for the C64. You're alone in the dark with one flashlight, and the dead are out there. Zombies only move while they're in shadow - catch one in your beam and it freezes. Look away and it's already closer. Restore power to twelve dead units across six locations, find the gas and the keys, and reach the car before they reach you. One life.You can get the game as digital download for little money to support the developer.
'Deadlight' is a survival horror game for the C64. You're alone in the dark with one flashlight, and the dead are out there. Zombies only move while they're in shadow - catch one in your beam and it freezes. Look away and it's already closer. Restore power to twelve dead units across six locations, find the gas and the keys, and reach the car before they reach you. One life.You can get the game as digital download for little money to support the developer.

07.08.2026 - I Tested 7 Unknown Commodore 64s. How Many Still Work? - video from 'Mark Fixes Stuff'
Seven unknown vintage Commodore 64 computers, one questionable original C64 power supply, and no idea how many of them still work. Before Mark risks powering them up, he build and calibrate an OpenC64Saver to protect the machines from a failed 5V supply.
Seven unknown vintage Commodore 64 computers, one questionable original C64 power supply, and no idea how many of them still work. Before Mark risks powering them up, he build and calibrate an OpenC64Saver to protect the machines from a failed 5V supply.

07.08.2026 - Amiga game 'Commando' released
Developer jotd666, who already delivered a lot of great arcade ports like Ghosts'n'Goblins, Track'N'Field, Bad Dudes vs Dragonninja, Gyruss has now delivered his Amiga AGA port of Commando, the famous arcade game made by Capcom in 1985. The 1989 ECS version from Elite is good, but jotd666 wanted to resume the Z80 porting spree and to perfect his Z80 to 68000 converter. Gameplay is 100%, with trainer, and all levels. Music is completed and is really awesome. Runs okayish on A1200/020 from HD (no whdload required) at 25 fps. Runs good at 50 fps if you have some fastmem. You can get the game as digital download for a bargain (name your own price) to support the developer.
Developer jotd666, who already delivered a lot of great arcade ports like Ghosts'n'Goblins, Track'N'Field, Bad Dudes vs Dragonninja, Gyruss has now delivered his Amiga AGA port of Commando, the famous arcade game made by Capcom in 1985. The 1989 ECS version from Elite is good, but jotd666 wanted to resume the Z80 porting spree and to perfect his Z80 to 68000 converter. Gameplay is 100%, with trainer, and all levels. Music is completed and is really awesome. Runs okayish on A1200/020 from HD (no whdload required) at 25 fps. Runs good at 50 fps if you have some fastmem. You can get the game as digital download for a bargain (name your own price) to support the developer.

07.08.2026 - 'International Karate' port for Plus/4 released - free for download
After we first saw a preview of this game at the Arok Party 2025, Ati released the full version of his International Karate for Plus/4. Fight your way through iconic locations, starting from white belt, all the way to black belt! Unlike the old C16 conversion, this game includes all the minigames as well. The in-game graphics looks amazing, matching the C64 quality, thanks to the clever way colors have been handled, taking the Plus/4's capabilities into account.
After we first saw a preview of this game at the Arok Party 2025, Ati released the full version of his International Karate for Plus/4. Fight your way through iconic locations, starting from white belt, all the way to black belt! Unlike the old C16 conversion, this game includes all the minigames as well. The in-game graphics looks amazing, matching the C64 quality, thanks to the clever way colors have been handled, taking the Plus/4's capabilities into account.

07.08.2026 - Restoring a Commodore SX-64 | What Will We Find Inside? | Trash to Treasure - video by 'The Retro Collective'
The Commodore SX-64 is 10kg of 1984 computing power. The worlds first colour luggable computer. In this Trash to Treasure series we will be restoring it to its former glory and hopefully will learn lots along the way.
The Commodore SX-64 is 10kg of 1984 computing power. The worlds first colour luggable computer. In this Trash to Treasure series we will be restoring it to its former glory and hopefully will learn lots along the way.

06.08.2026 - Video: Hyper Runner - Launch Trailer
Hyper Runner is a futuristic Outrun-style game for Amiga (AGA), which is in the making for quite a while. But the waiting comes to an end. You can place your pre-order now at Darkage Software. The Jewel Case edition is announced for 6th September, the digital version version will be available on itch.io on 6th October.
Hyper Runner is a futuristic Outrun-style game for Amiga (AGA), which is in the making for quite a while. But the waiting comes to an end. You can place your pre-order now at Darkage Software. The Jewel Case edition is announced for 6th September, the digital version version will be available on itch.io on 6th October.

06.08.2026 - 'Starcade' - Game compilation for C64 / PET / VIC-20 released
'Starcade - Four games in one Package' for C64, VIC-20 with 8k or 16K memory and Commodore PET (2001, 30xx and 40xx series with 16K or 32K memory) contains: Asteroidz - Pilot your spacecraft through a dangerous asteroid field and destroy as many asteroids as possible. Stellar Ambush - Earth is under attack by wave after wave of hostile aliens. Destroy the invading forces before they overwhelm your defenses. HiVe Dive - For players who found Stellar Ambush too easy, Hive Dive provides an even greater challenge. Space Walkers - Save your base from the space walkers, large mechanized machines intent on destroying your base. You can get all the games as digital download for a fair price to support the developer.
'Starcade - Four games in one Package' for C64, VIC-20 with 8k or 16K memory and Commodore PET (2001, 30xx and 40xx series with 16K or 32K memory) contains: Asteroidz - Pilot your spacecraft through a dangerous asteroid field and destroy as many asteroids as possible. Stellar Ambush - Earth is under attack by wave after wave of hostile aliens. Destroy the invading forces before they overwhelm your defenses. HiVe Dive - For players who found Stellar Ambush too easy, Hive Dive provides an even greater challenge. Space Walkers - Save your base from the space walkers, large mechanized machines intent on destroying your base. You can get all the games as digital download for a fair price to support the developer.

06.08.2026 - Commodore & Amiga: Has Everything Just Changed? What the 4th August legal updates could mean... - video from 'The Retro Shack'
In a landmark move, Hyperion Entertainment, Commodore International and Amiga Corporation seem to be in sync - Could this be exciting times ahead?
In a landmark move, Hyperion Entertainment, Commodore International and Amiga Corporation seem to be in sync - Could this be exciting times ahead?
Don't miss!
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