Cascade C64/Amiga

Site Blog

...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008

New Cascade Website finishedPuhh... being back from Greece in the beginning of October, I finally felt driven on enough to finish this new Cascade website, which was slowly getting rotten as alpha in my projects folder (it's beta now ;-). Meeting all those old friends in Hellas after such a long time, besides seeing the famous Antikythera mechanism from eye to eye, gave me a lot of new energy, which I wanted to invest before it fades again...

To this website:
Well after I stopped uploading old stuff to csdb last year (read below why), I started concentrating (besides other things, of course) on a new Cascade website as the old site was apr. 7 years old and really antiquated. I wanted a dynamic content system, the possibility of an easier site administration and a little blog-like system, just to spit out my thoughts from time to time, whenever I feel to do so. Furthermore I wanted to integrate my personal demo and game databases into an easier webdesign, therefore the new layout was made with .css (well most of it at least). So I recoded the whole site from scratch. All in all it took quite long to finish the code, because real life leached most of my energy. But now it's finished and I hope you all like this...

Some words to csdb:
As I said I stopped uploading stuff to csdb, although I still sit on tons of missing old cracks. The reasons for this is that my motivation for supporting csdb sadly was killed, after some ppl started to spam the database for unknown reasons. Maybe those guys suffer of heavy image neurosis, being keen on upload credits in the csdb stats, I don't know... but now there are many, many "scene releases" in csdb that are either not scene related or no releases by definition or worse, even both! Some entries are totally senseless, others were only done to have some bytes for upload to csdb. It's so weird!
And not to mention all the double-entries because some ppl are not willing to check properly. So the amount of 67.000 "scene releases" in csdb is definitely artificially elevated, spoiling this cool web resource :-(

Hopefully someday things get better, or I simply regain motivation to support csdb more than just keeping track on the Cascade entry... we'll see...
Commodore News
...freshly fished out of the net...
Commodore News - external link
27.04.2026 - Evil Spirit (Commodore 64) Review - video by 'BastichB 64K'
Game review for the 2026 released new C64 game 'Evil Spirit!' by Windigo Productions.
 
Commodore News - external link
25.04.2026 - C64 games '4Goal League' and '4Goal GK' released
'4Goal League', the final chapter of the 4GOAL series for the C64. This definitive version expands the mechanics of 4GOAL 4P to a whole new level, featuring a full roster of 16 unique teams. Players can now organize their own competitions by creating custom leagues of up to 12 teams, supporting up to 4 human players for the ultimate multiplayer experience. In '4Goal GK' it is time for the goalkeepers to shine! Your challenge is to step into the keeper's box and prevent goals with as many saves as possible. It’s everyone against the goalie. You can get both games as digital download for a bargain (name your own price) to support the developer.
 
Commodore News - external link
24.04.2026 - C64 game 'Mech Wars' released
'Mech Wars' is an action shooter for C64 featuring 10 levels of mech combat on a scrolling battlefield. You have 3 mech types to choose from, offering 4 weapons: Plasma, Rocket, Laser, Mine. Collect health, ammo, armor and weapon upgrades on your way, while enemy mechs, tanks, gun turrets and ghost drones hunt you down. You can get the game as digital download for little money (name your own price) to support the developer.
 
Commodore News - external link
23.04.2026 - C64 Weekly #70 (Commodore 64 Scene Updates) - video by 'BastichB 64K'
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.
 
Commodore News - external link
21.04.2026 - Video: Double Dragon Amiga AGA WIP (4)
Developer jotd666, who already delivered a lot of great arcade ports like Track'N'Field, Bad Dudes vs Dragonninja, Gyruss and more is currently working on Double Dragon for Amiga with 128 colors, sfx & awesome music from no9. Current status: There are a few flickering bugs, but apart from that it's 100%. jotd666 decided to let go of the treadmill sound, even in the original it corrupts the sounds.
 
Commodore News - external link
20.04.2026 - Amiga game 'Loony Ledges' - demo version released
'Loony Ledges' is an 8-bit style platform game for the Amiga (OCS/ECS). The now released demo is 10 levels but the full game has a whopping 75 fun packed levels featuring crazy new sprites, new music, new gameplay features, (Ice, Sand, Trampolines, etc.), game options menus, redefinable keyboard controls, and additional polish. You can get the demo version digital download for a bargain (name your own price) to support the developer.
 
Commodore News - external link
20.04.2026 - Amiga 3000T Restoration Part 6: More Capacitors & More Audio Problems - video by 'Jan Beta'
Jan is recapping the Amiga 3000T mainboard and trying to resolve the audio issues.
 
Commodore News - external link
20.04.2026 - Commodore Max Machine : Special - video by 'BastichB 64K'
A look back at Commodore's Japanese history with the release of the Max Machine computer and all 18 games released for the system.
 
Commodore News - external link
19.04.2026 - WIP Amiga game 'Moon Cresta' - V2 Alpha released
'Moon Cresta' for the Commodore Amiga is a a faithful recreation oof the 1980 fixed shooter video game developed by Nichibutsu for arcades, developed entirely from scratch by Johnny Acevedo. This is not a port: no original source code was converted. Instead, the game was handcrafted, built piece by piece, based on a deep understanding of the original arcade mechanics, with graphics extracted from MAME ROMs (Thanks to 125Scracht) and converted for the Amiga. You can get the game in its current state as digital download for little money (name your own price) to support the developer.
 
Commodore News - external link
19.04.2026 - C64 game 'Mazinger Rescue' released
'Mazinger Rescue' is an another arcade action game for C64 by KabutoCoder, playing in the Mazinger Z univers. After the events at the laboratory, kabuto and his friends managed to expel Dr. Hell and his troops from the lab, escaping to the island of Rhodes. However, a contingent remained outside, captured Mazinger Z, and threatens to blow it to pieces in 10 minutes. Pilot the Hover Pilder to carry dynamite charges and blow up the metal scaffolding supporting the super robot. You can get the game as digital download for little money (name your own price) to support the developer.
 

Already seen?

Eliteupscroller - Cascade - C64 Demos

Eliteupscroller
Cascade - C64 Demo

Don't miss!

C64 Games on ITCH.IO like:
Sam's Journey

Probably the most ambitioned platform game ever for the C64
Support the developers!

Commodore Souvenirs

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Best of Amiga Game Music

Best of Amiga Game Music

Friendship advert

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Operation Cyborg - Der Roman

Operation Cyborg
Terminator Deutschland

We can also recommend to visit the following web resources:

Forum64 AmigaPortal.de DoReCo - Dortmunder Retro Computer Treff Lemon64 Lemon Amiga C64 Intros Codebase 64 C64-Wiki Radio PARALAX Protovision ExoticA
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