Site Blog
...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008
Puhh... being back from Greece in the beginning of October, I finally felt driven on enough to finish this new Cascade website, which was slowly getting rotten as alpha in my projects folder (it's beta now ;-). Meeting all those old friends in Hellas after such a long time, besides seeing the famous Antikythera mechanism from eye to eye, gave me a lot of new energy, which I wanted to invest before it fades again...
To this website:
Well after I stopped uploading old stuff to csdb last year (read below why), I started concentrating (besides other things, of course) on a new Cascade website as the old site was apr. 7 years old and really antiquated. I wanted a dynamic content system, the possibility of an easier site administration and a little blog-like system, just to spit out my thoughts from time to time, whenever I feel to do so. Furthermore I wanted to integrate my personal demo and game databases into an easier webdesign, therefore the new layout was made with .css (well most of it at least). So I recoded the whole site from scratch. All in all it took quite long to finish the code, because real life leached most of my energy. But now it's finished and I hope you all like this...
Some words to csdb:
As I said I stopped uploading stuff to csdb, although I still sit on tons of missing old cracks. The reasons for this is that my motivation for supporting csdb sadly was killed, after some ppl started to spam the database for unknown reasons. Maybe those guys suffer of heavy image neurosis, being keen on upload credits in the csdb stats, I don't know... but now there are many, many "scene releases" in csdb that are either not scene related or no releases by definition or worse, even both! Some entries are totally senseless, others were only done to have some bytes for upload to csdb. It's so weird!
And not to mention all the double-entries because some ppl are not willing to check properly. So the amount of 67.000 "scene releases" in csdb is definitely artificially elevated, spoiling this cool web resource :-(
Hopefully someday things get better, or I simply regain motivation to support csdb more than just keeping track on the Cascade entry... we'll see...
Commodore News
...freshly fished out of the net...
20.07.2026 - Video: Vale of the Lost Goddess for C64 - work in progress (2)
More footage of 'Vale of the Lost Goddess', a coming new game from Icon64. Current status: Still a long way to go but the development is getting there.
More footage of 'Vale of the Lost Goddess', a coming new game from Icon64. Current status: Still a long way to go but the development is getting there.

20.07.2026 - Protovision Shop: TFC3+, Andy’s Utility Cartridge 150101, and 1541 Diagnostic Cartridge are back
Three of the most popular utility cartridges for the C64 are finally back in the Protovision shop: the enhanced TFC3+ with SD2IEC compatibility and extra tools, Andy’s Utility Cartridge 150101 with over 10 utilities plus bonus programs, and the 1541 Diagnostic Cartridge for convenient testing of your disk drives.
Three of the most popular utility cartridges for the C64 are finally back in the Protovision shop: the enhanced TFC3+ with SD2IEC compatibility and extra tools, Andy’s Utility Cartridge 150101 with over 10 utilities plus bonus programs, and the 1541 Diagnostic Cartridge for convenient testing of your disk drives.

20.07.2026 - C64 game 'Dune 2 - The C64 Demake - Arok Edition' released - free for download
'Dune 2 - The C64 Demake - Arok Edition' is a WIP C64 port of 'Dune II – Battle for Arrakis', a real-time strategy game by Westwood Studios, released for Amiga in 1992. This demake version was exclusively released on Arok Party 2026 and features: 64 units, buildings, any number of units on screen, multicolor graphics, 4 direction scrolling battlefield, build bases, produce units, enemy AI that manages its own economy, builds and produces units, defends its base, counter-attacks when provoked and shows no mercy.
'Dune 2 - The C64 Demake - Arok Edition' is a WIP C64 port of 'Dune II – Battle for Arrakis', a real-time strategy game by Westwood Studios, released for Amiga in 1992. This demake version was exclusively released on Arok Party 2026 and features: 64 units, buildings, any number of units on screen, multicolor graphics, 4 direction scrolling battlefield, build bases, produce units, enemy AI that manages its own economy, builds and produces units, defends its base, counter-attacks when provoked and shows no mercy.

19.07.2026 - Video: Vulgus AGA amiga port WIP (2)
More footage of a playable Vulgus Amiga (AGA) port by developer jotd666, who already delivered a lot of great arcade ports like Ghosts'n'Goblins, Track'N'Field, Bad Dudes vs Dragonninja, Gyruss and more. Current status: almost complete with sfx and (repetitive) music.
More footage of a playable Vulgus Amiga (AGA) port by developer jotd666, who already delivered a lot of great arcade ports like Ghosts'n'Goblins, Track'N'Field, Bad Dudes vs Dragonninja, Gyruss and more. Current status: almost complete with sfx and (repetitive) music.

19.07.2026 - Video: Camelot Warriors AGA (WIP-5)
More footage of 'Camelot Warriors' for Amiga (AGA), based on the PC version. Current status: Final Level 5 95% complete. The devs have finally managed to implement the stair railings, adjusting their depth as needed. This feature isn’t present in the PC version, but it is in all the original 8-bit versions. Ending screens for both the normal and alternate endings have been created. All the music for each level has been composed by JosSs, with the exception of Level 2.
More footage of 'Camelot Warriors' for Amiga (AGA), based on the PC version. Current status: Final Level 5 95% complete. The devs have finally managed to implement the stair railings, adjusting their depth as needed. This feature isn’t present in the PC version, but it is in all the original 8-bit versions. Ending screens for both the normal and alternate endings have been created. All the music for each level has been composed by JosSs, with the exception of Level 2.

19.07.2026 - 'PETSCII Dungeons & Droids' - game for C64 and Plus/4 released
'PETSCII Dungeons & Droids' is a tactical roguelike deck-building card battler for C64 and Plus/4. You wake up at the bottom of a dark labyrinth crawling with malfunctioning machines. Your only weapons? A deck of cards and a handful of dice with opinions of their own. Engage in tactical card battles, steal unique abilities (Widgets) from defeated droids, and bolt them onto your own kit to escape. But beware - luck plays a big part, and sometimes the dice have completely different plans for you. You can get the C64 version of the game as digital download for a bargain (name your own price) to support the developer. The Plus/4 port is available for download here.
'PETSCII Dungeons & Droids' is a tactical roguelike deck-building card battler for C64 and Plus/4. You wake up at the bottom of a dark labyrinth crawling with malfunctioning machines. Your only weapons? A deck of cards and a handful of dice with opinions of their own. Engage in tactical card battles, steal unique abilities (Widgets) from defeated droids, and bolt them onto your own kit to escape. But beware - luck plays a big part, and sometimes the dice have completely different plans for you. You can get the C64 version of the game as digital download for a bargain (name your own price) to support the developer. The Plus/4 port is available for download here.

18.07.2026 - Amiga game 'Freestyle - Tales Of Itch' - demo version for download
'Freestyle - Tales Of Itch' is a WIP platformer game for Amiga made with Scorpion engine. Final game will include 40+ levels as well as 20 hand drawn comic pages to tell the story throughout the game. It will include issue 7 of the Freestyle comic in pdf format as a prelude to the games story and game manual in pdf format. The demo version for download offers the first world of the game. The demo itself is a basic platformer fare to ease the player into the gameplay and setting. Later levels change things up considerably with genre changes and many more surprises! You can get the demo version of the game as digital download for a bargain (name your own price) to support the developer.
'Freestyle - Tales Of Itch' is a WIP platformer game for Amiga made with Scorpion engine. Final game will include 40+ levels as well as 20 hand drawn comic pages to tell the story throughout the game. It will include issue 7 of the Freestyle comic in pdf format as a prelude to the games story and game manual in pdf format. The demo version for download offers the first world of the game. The demo itself is a basic platformer fare to ease the player into the gameplay and setting. Later levels change things up considerably with genre changes and many more surprises! You can get the demo version of the game as digital download for a bargain (name your own price) to support the developer.

18.07.2026 - C64 game 'OGOL' released
'OGOL' is a short side-scroller C64 game made for the Árok party 2026. You wake up in the middle of a strange world, guided by a voice in your head. There is a sword stuck in the ground near you. You feel like you should remember why you are here, but it remains a mystery. Grab the sword and go, before it's too late!the game eatures smooth scrolling, fluid animations, sword throwing combat, sound effects, WASD/Space and joystick controls and PAL and NTSC support. You can get the game as digital download for a small price (name your own price) to support the developer.
'OGOL' is a short side-scroller C64 game made for the Árok party 2026. You wake up in the middle of a strange world, guided by a voice in your head. There is a sword stuck in the ground near you. You feel like you should remember why you are here, but it remains a mystery. Grab the sword and go, before it's too late!the game eatures smooth scrolling, fluid animations, sword throwing combat, sound effects, WASD/Space and joystick controls and PAL and NTSC support. You can get the game as digital download for a small price (name your own price) to support the developer.

18.07.2026 - C64 game 'The Last Relic' - demo version released
The Last Relic' is a WIP action adventure for C64. The world ended. Your wife's hydroponics bunker needs a controller to keep the crops alive — and the only machine that can run it is the last working Commodore 64 in the wasteland. You're the Hunter. Go find it. The demo version offers full Level 1: desert wasteland, tutorial, first quest chain. Fight scorpions and cockroaches, find the battery, power up the teleport. HUD with quest objectives, score, weapons and ammo. You can get the demo version of the game as digital download for a bargain (name your own price) to support the developer.
The Last Relic' is a WIP action adventure for C64. The world ended. Your wife's hydroponics bunker needs a controller to keep the crops alive — and the only machine that can run it is the last working Commodore 64 in the wasteland. You're the Hunter. Go find it. The demo version offers full Level 1: desert wasteland, tutorial, first quest chain. Fight scorpions and cockroaches, find the battery, power up the teleport. HUD with quest objectives, score, weapons and ammo. You can get the demo version of the game as digital download for a bargain (name your own price) to support the developer.

18.07.2026 - Video: Vulgus amiga AGA port [WIP]
Early footage of a playable Vulgus Amiga port by developer jotd666, who already delivered a lot of great arcade ports like Ghosts'n'Goblins, Track'N'Field, Bad Dudes vs Dragonninja, Gyruss and more. From an old (but complete) RE from tcdev, ported with jotd666's z80 2 68k converter in an evening, ripped the graphics (some black is missing). No9 did the small tune but there are still some sound issues right now, so the video is muted for now.
Early footage of a playable Vulgus Amiga port by developer jotd666, who already delivered a lot of great arcade ports like Ghosts'n'Goblins, Track'N'Field, Bad Dudes vs Dragonninja, Gyruss and more. From an old (but complete) RE from tcdev, ported with jotd666's z80 2 68k converter in an evening, ripped the graphics (some black is missing). No9 did the small tune but there are still some sound issues right now, so the video is muted for now.
Don't miss!
C64 Games on ITCH.IO like:
Great new side-scrolling jump 'n shoot game for C64
Support the developers!
© Copyright 1996-2026 Cascade Productions - Powered by zStoff - Imprint / Impressum - Privacy notice / Datenschutzhinweise
Also featured by zStoff: www.operation-cyborg.de - www.dbsys.de - www.cratersoftware.com - www.lynxstudio.de - www.vislogic.de - www.telchron.de - www.kybertech.de

















