Site Blog
...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008
Puhh... being back from Greece in the beginning of October, I finally felt driven on enough to finish this new Cascade website, which was slowly getting rotten as alpha in my projects folder (it's beta now ;-). Meeting all those old friends in Hellas after such a long time, besides seeing the famous Antikythera mechanism from eye to eye, gave me a lot of new energy, which I wanted to invest before it fades again...
To this website:
Well after I stopped uploading old stuff to csdb last year (read below why), I started concentrating (besides other things, of course) on a new Cascade website as the old site was apr. 7 years old and really antiquated. I wanted a dynamic content system, the possibility of an easier site administration and a little blog-like system, just to spit out my thoughts from time to time, whenever I feel to do so. Furthermore I wanted to integrate my personal demo and game databases into an easier webdesign, therefore the new layout was made with .css (well most of it at least). So I recoded the whole site from scratch. All in all it took quite long to finish the code, because real life leached most of my energy. But now it's finished and I hope you all like this...
Some words to csdb:
As I said I stopped uploading stuff to csdb, although I still sit on tons of missing old cracks. The reasons for this is that my motivation for supporting csdb sadly was killed, after some ppl started to spam the database for unknown reasons. Maybe those guys suffer of heavy image neurosis, being keen on upload credits in the csdb stats, I don't know... but now there are many, many "scene releases" in csdb that are either not scene related or no releases by definition or worse, even both! Some entries are totally senseless, others were only done to have some bytes for upload to csdb. It's so weird!
And not to mention all the double-entries because some ppl are not willing to check properly. So the amount of 67.000 "scene releases" in csdb is definitely artificially elevated, spoiling this cool web resource :-(
Hopefully someday things get better, or I simply regain motivation to support csdb more than just keeping track on the Cascade entry... we'll see...
Commodore News
...freshly fished out of the net...
16.01.2026 - C64 Quickload Episode #11 - Jupiter Fracture, Quarx and more!! - video by 'RetroGamerNation'
The C64 Quickload is your concise guide to the latest news and releases for your Commodore 64 delivered in a quick format magazine style presentation.
The C64 Quickload is your concise guide to the latest news and releases for your Commodore 64 delivered in a quick format magazine style presentation.

16.01.2026 - Get your new Commodore 64 Ultimate online and check out the world the Internet tried to replace!- video from 'The Retro Shack'
Got a new C64 Ultimate? Fancy going online? Let's take a look at Bulletin Board Systems of yesteryear, and today! Oh, and it's not JUST for Commodore 64's of course...
Got a new C64 Ultimate? Fancy going online? Let's take a look at Bulletin Board Systems of yesteryear, and today! Oh, and it's not JUST for Commodore 64's of course...

15.01.2026 - Amiga game 'Wardner' - Level 3 Demo released
Released in arcades and published by Taito in 1987, Toaplan's Wardner is an action platformer in much the same vein as Ghosts 'n Goblins/Ghouls 'n Ghosts. The similarities end there though as Wardner has its own special mechanics and flavour to bring to the genre. Players assume the role of a child named Dover on a journey to rescue his kidnapped girlfriend Mia from the dastardly warlock Mr Wardner. Development for an Amiga (AGA) version is currently ongoing and you can get a demo preview as digital download for a bargain (name your own price) to support the developer.
Released in arcades and published by Taito in 1987, Toaplan's Wardner is an action platformer in much the same vein as Ghosts 'n Goblins/Ghouls 'n Ghosts. The similarities end there though as Wardner has its own special mechanics and flavour to bring to the genre. Players assume the role of a child named Dover on a journey to rescue his kidnapped girlfriend Mia from the dastardly warlock Mr Wardner. Development for an Amiga (AGA) version is currently ongoing and you can get a demo preview as digital download for a bargain (name your own price) to support the developer.

15.01.2026 - Fixing up the Amiga 3000 and Monitor (E2) - video by 'The Retro Collective'
Amiga 3000 tinkerings today as Neil of 'The Retro Collective' continues to work on the machine and makes a start on fixing up a suitable monitor.
Amiga 3000 tinkerings today as Neil of 'The Retro Collective' continues to work on the machine and makes a start on fixing up a suitable monitor.

15.01.2026 - Commodore 64 : Deep Cuts #11 (Accolade's Comics & It's Only Rock 'n' Roll /C64) - video by 'BastichB 64K'
In this 11th episode we take a look at two more obscure C64 releases namely "Accolade's Comics" by Accolade and "It's Only Rock 'n' Roll" By K-Tel.
In this 11th episode we take a look at two more obscure C64 releases namely "Accolade's Comics" by Accolade and "It's Only Rock 'n' Roll" By K-Tel.

14.01.2026 - Announced: 'Bubble Bobble: Lost Cave' is coming to the C64
'Bubble Bobble: Lost Cave' brings the legendary fan-made arcade hack Lost Cave from 2012 to the C64, featuring 100 brand-new levels originally designed by TAITO as extra content for the console versions - now carefully adapted for Commodore’s beloved 8-bit machine. Built upon the technical foundations of Bubble Bobble Remastered, this project represents its natural evolution and completion. Thanks to extensive reverse engineering and custom tools developed internally, it finally became possible to recreate Lost Cave on C64 with a level of accuracy and respect that was previously unattainable. The game is currently in final testing and polishing. state, so stay tuned!
'Bubble Bobble: Lost Cave' brings the legendary fan-made arcade hack Lost Cave from 2012 to the C64, featuring 100 brand-new levels originally designed by TAITO as extra content for the console versions - now carefully adapted for Commodore’s beloved 8-bit machine. Built upon the technical foundations of Bubble Bobble Remastered, this project represents its natural evolution and completion. Thanks to extensive reverse engineering and custom tools developed internally, it finally became possible to recreate Lost Cave on C64 with a level of accuracy and respect that was previously unattainable. The game is currently in final testing and polishing. state, so stay tuned!

13.01.2026 - Firmware version 3.14a - for All Platforms: U2, U2+, U2+L, U64 and U64E2 released
This version also includes an update for the WiFi modules (U2+L, U64 and U64E2). This update might fail the first time around, because of the way the firmware 'talks' to the modules has changed. Just run the updater again, skip the primary update and then update the ESP32. It is highly recommended to update your Ultimate 64 Elite-II with this version after receiving it.
This version also includes an update for the WiFi modules (U2+L, U64 and U64E2). This update might fail the first time around, because of the way the firmware 'talks' to the modules has changed. Just run the updater again, skip the primary update and then update the ESP32. It is highly recommended to update your Ultimate 64 Elite-II with this version after receiving it.

12.01.2026 - 'Ghosts'N Goblins Arcade Version' - port for Plus/4 released - free for download
If you believe that the 1986 16K release of Ghosts 'n Goblins didn't do justice to the original game, you had a long 40 years to wait. In 2026, TCFS is here to make us proud: Ghosts'N Goblins Arcade Version is now available for Commodore Plus/4. Ghosts'N Goblins Arcade Version is a technical marvel on all levels. It's hard to believe your eyes! From the advanced sprite engine running at solid, high frame rates, to the seamless fastloaders, the wonderful graphics with enhanced TED colors, and the soundtrack, this is as good as Commodore Plus/4 games get. While many individuals contributed their decades-old knowledge and talent, the real hero is TCFS himself, who is responsible for most of what you're seeing.
If you believe that the 1986 16K release of Ghosts 'n Goblins didn't do justice to the original game, you had a long 40 years to wait. In 2026, TCFS is here to make us proud: Ghosts'N Goblins Arcade Version is now available for Commodore Plus/4. Ghosts'N Goblins Arcade Version is a technical marvel on all levels. It's hard to believe your eyes! From the advanced sprite engine running at solid, high frame rates, to the seamless fastloaders, the wonderful graphics with enhanced TED colors, and the soundtrack, this is as good as Commodore Plus/4 games get. While many individuals contributed their decades-old knowledge and talent, the real hero is TCFS himself, who is responsible for most of what you're seeing.

12.01.2026 - C64 Weekly #59 (Commodore 64 Scene Updates) - video by 'BastichB 64K'
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.

11.01.2026 - Video: Preview - Mission Alien for Amiga
'Mission Alien' is a run and gun game in the style of Turrican for Amiga coming in 2026. This short video is showing gameplay of Level 1.
'Mission Alien' is a run and gun game in the style of Turrican for Amiga coming in 2026. This short video is showing gameplay of Level 1.
Don't miss!
C64 Games on ITCH.IO like:
Stunning 2D golf simulation that takes place on different planets
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