Site Blog
...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008
Puhh... being back from Greece in the beginning of October, I finally felt driven on enough to finish this new Cascade website, which was slowly getting rotten as alpha in my projects folder (it's beta now ;-). Meeting all those old friends in Hellas after such a long time, besides seeing the famous Antikythera mechanism from eye to eye, gave me a lot of new energy, which I wanted to invest before it fades again...
To this website:
Well after I stopped uploading old stuff to csdb last year (read below why), I started concentrating (besides other things, of course) on a new Cascade website as the old site was apr. 7 years old and really antiquated. I wanted a dynamic content system, the possibility of an easier site administration and a little blog-like system, just to spit out my thoughts from time to time, whenever I feel to do so. Furthermore I wanted to integrate my personal demo and game databases into an easier webdesign, therefore the new layout was made with .css (well most of it at least). So I recoded the whole site from scratch. All in all it took quite long to finish the code, because real life leached most of my energy. But now it's finished and I hope you all like this...
Some words to csdb:
As I said I stopped uploading stuff to csdb, although I still sit on tons of missing old cracks. The reasons for this is that my motivation for supporting csdb sadly was killed, after some ppl started to spam the database for unknown reasons. Maybe those guys suffer of heavy image neurosis, being keen on upload credits in the csdb stats, I don't know... but now there are many, many "scene releases" in csdb that are either not scene related or no releases by definition or worse, even both! Some entries are totally senseless, others were only done to have some bytes for upload to csdb. It's so weird!
And not to mention all the double-entries because some ppl are not willing to check properly. So the amount of 67.000 "scene releases" in csdb is definitely artificially elevated, spoiling this cool web resource :-(
Hopefully someday things get better, or I simply regain motivation to support csdb more than just keeping track on the Cascade entry... we'll see...
Commodore News
...freshly fished out of the net...
04.11.2026 - VIC-20 game 'Scribble Jump' released - free for download
'Scribble Jump' is a VIC-20 (+35k) port of Doodle Jump, an iconic platformer game where players guide a small, four-legged character called “The Doodler,” and jump continuously on platforms. The goal is to reach the highest place on the infinite platform while avoiding obstacles like monsters, black holes, or broken flatforms.
'Scribble Jump' is a VIC-20 (+35k) port of Doodle Jump, an iconic platformer game where players guide a small, four-legged character called “The Doodler,” and jump continuously on platforms. The goal is to reach the highest place on the infinite platform while avoiding obstacles like monsters, black holes, or broken flatforms.

04.11.2026 - VIC-20 game 'Sidelsa C' released - free for download
'Sidelsa C' is a game inspired in the 1981 arcade game "Draco" for the VIC-20 (+32K). Remove all the bricks to complete each level. Colliding with bricks or aliens drains health. There's 5 different circuits and 3 difficulties, after that you finish the game. If you loose all the health the game is over. This is actually the second attempt to recreate the game for VIC-20. You can check the first attempt here.
'Sidelsa C' is a game inspired in the 1981 arcade game "Draco" for the VIC-20 (+32K). Remove all the bricks to complete each level. Colliding with bricks or aliens drains health. There's 5 different circuits and 3 difficulties, after that you finish the game. If you loose all the health the game is over. This is actually the second attempt to recreate the game for VIC-20. You can check the first attempt here.

04.11.2026 - VIC-20 game 'Astro Wars' released - free for download
Astro Wars was a terrific handheld made by Grandstand in the UK in 1981. The best Christmas day at that time, as the VIC-20 turned up a year later, for which the game was now ported (+35K required).
Astro Wars was a terrific handheld made by Grandstand in the UK in 1981. The best Christmas day at that time, as the VIC-20 turned up a year later, for which the game was now ported (+35K required).

04.11.2026 - New Amiga Games from October 2026 - video by 'Retro Gaming Dino'
Presentation of new games for Commodore Amiga released in October 2026, with gameplay footage, lots of information about the games and download links in the video description.
Presentation of new games for Commodore Amiga released in October 2026, with gameplay footage, lots of information about the games and download links in the video description.

04.11.2026 - C64 game 'Jack the Ninja' released - free for download
Jack the Ninja is a small platform game for C64 in which you must complete each level as quickly as possible, while trying not to get killed too often.
Jack the Ninja is a small platform game for C64 in which you must complete each level as quickly as possible, while trying not to get killed too often.

03.11.2026 - VIC-20 game 'Ant Attack' released - free for download
Ant Attack is an isometric action video game developed by Sandy White for the ZX Spectrum and published by Quicksilva in 1983. The Player is on a rescue mission in the walled city of Antescher, which is inhabited by giant ants that chase and attempt to bite the player. A Commodore 64 version was already released in1984, but now we get the homebrew fan port for the VIC-20 (+24K).
Ant Attack is an isometric action video game developed by Sandy White for the ZX Spectrum and published by Quicksilva in 1983. The Player is on a rescue mission in the walled city of Antescher, which is inhabited by giant ants that chase and attempt to bite the player. A Commodore 64 version was already released in1984, but now we get the homebrew fan port for the VIC-20 (+24K).

02.11.2026 - C64 game 'Heroes of Sokoban' released
'Heroes of Sokoban' is a puzzle game for C64 made with PuzzleScript by Jonah Ostroff. It has all 22 levels of the original and a level code system, which the original does not have. Three heroes have to reach the exits, and each one moves crates in his own way. You can get it as digital download for a bargain (name your own price) to support the developer.
'Heroes of Sokoban' is a puzzle game for C64 made with PuzzleScript by Jonah Ostroff. It has all 22 levels of the original and a level code system, which the original does not have. Three heroes have to reach the exits, and each one moves crates in his own way. You can get it as digital download for a bargain (name your own price) to support the developer.

02.11.2026 - C64 game 'Tennis Manager 2027' released - free for download
'Tennis Manager 2027' is a complete remaster of Thorsten Woelki’s Tennis-Manager, which was released in 1986 (only in German language). It now offers plenty of improvements and new features, including player creation, stats, settings, themes, the Davis Cup, tough opponents, injuries, etc. Furthermore you can choose between English and German language.
'Tennis Manager 2027' is a complete remaster of Thorsten Woelki’s Tennis-Manager, which was released in 1986 (only in German language). It now offers plenty of improvements and new features, including player creation, stats, settings, themes, the Davis Cup, tough opponents, injuries, etc. Furthermore you can choose between English and German language.

02.11.2026 - VIC-20 game 'GloomWood' released
'GloomWood' is a forest adventure for the Commodore VIC-20 (32K), obviously inspired by Forbidden Forrest. You play as a lone archer defending himself against waves of dangerous creatures. Your job is to aim carefully, conserve your arrows, survive each wave and face the final boss. Demo version is free and has no sound, one life only and only demo level per game. You can get the full game as digital download for little money to support the developer.
'GloomWood' is a forest adventure for the Commodore VIC-20 (32K), obviously inspired by Forbidden Forrest. You play as a lone archer defending himself against waves of dangerous creatures. Your job is to aim carefully, conserve your arrows, survive each wave and face the final boss. Demo version is free and has no sound, one life only and only demo level per game. You can get the full game as digital download for little money to support the developer.

02.11.2026 - VIC-20 game 'Dunjon' released
'Dunjon' is a homebrew clone of Wizard of War, the 1981 maze video game developed by Dave Nutting Associates and published by Midway Manufacturing for arcades. The object of the game is to accumulate points by destroying the Worlings you encounter as you pass through numerous dungeon mazes. In the two-player version you can work with or compete against another Worrior commander. You can get the game as digital download for a fair price to support the developer. 32K VIC-20 required.
'Dunjon' is a homebrew clone of Wizard of War, the 1981 maze video game developed by Dave Nutting Associates and published by Midway Manufacturing for arcades. The object of the game is to accumulate points by destroying the Worlings you encounter as you pass through numerous dungeon mazes. In the two-player version you can work with or compete against another Worrior commander. You can get the game as digital download for a fair price to support the developer. 32K VIC-20 required.
Don't miss!
C64 Games on ITCH.IO like:
Fantastic arcade adventure that fans of Jet-Set Willy will love
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