Site Blog
...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008
Puhh... being back from Greece in the beginning of October, I finally felt driven on enough to finish this new Cascade website, which was slowly getting rotten as alpha in my projects folder (it's beta now ;-). Meeting all those old friends in Hellas after such a long time, besides seeing the famous Antikythera mechanism from eye to eye, gave me a lot of new energy, which I wanted to invest before it fades again...
To this website:
Well after I stopped uploading old stuff to csdb last year (read below why), I started concentrating (besides other things, of course) on a new Cascade website as the old site was apr. 7 years old and really antiquated. I wanted a dynamic content system, the possibility of an easier site administration and a little blog-like system, just to spit out my thoughts from time to time, whenever I feel to do so. Furthermore I wanted to integrate my personal demo and game databases into an easier webdesign, therefore the new layout was made with .css (well most of it at least). So I recoded the whole site from scratch. All in all it took quite long to finish the code, because real life leached most of my energy. But now it's finished and I hope you all like this...
Some words to csdb:
As I said I stopped uploading stuff to csdb, although I still sit on tons of missing old cracks. The reasons for this is that my motivation for supporting csdb sadly was killed, after some ppl started to spam the database for unknown reasons. Maybe those guys suffer of heavy image neurosis, being keen on upload credits in the csdb stats, I don't know... but now there are many, many "scene releases" in csdb that are either not scene related or no releases by definition or worse, even both! Some entries are totally senseless, others were only done to have some bytes for upload to csdb. It's so weird!
And not to mention all the double-entries because some ppl are not willing to check properly. So the amount of 67.000 "scene releases" in csdb is definitely artificially elevated, spoiling this cool web resource :-(
Hopefully someday things get better, or I simply regain motivation to support csdb more than just keeping track on the Cascade entry... we'll see...
Commodore News
...freshly fished out of the net...
06.07.2026 - Lost for 45 years: Catacombs and Goblin Towers for the Commodore PET recovered
Two of the earliest British text adventures ever sold - Catacombs and Goblin Towers, both written by Brian Cotton and published by Supersoft in 1981 - have been recovered in their original Commodore PET form. Until now, only later Commodore 64 releases were known to survive: the 1983 and 1987 versions of Goblin Towers, and the 1986 "Classic Quests" reissue of Catacombs. The PET originals were considered lost. That changed when Colin Haynes came forward with his original copies of both games and offered them for preservation...
Two of the earliest British text adventures ever sold - Catacombs and Goblin Towers, both written by Brian Cotton and published by Supersoft in 1981 - have been recovered in their original Commodore PET form. Until now, only later Commodore 64 releases were known to survive: the 1983 and 1987 versions of Goblin Towers, and the 1986 "Classic Quests" reissue of Catacombs. The PET originals were considered lost. That changed when Colin Haynes came forward with his original copies of both games and offered them for preservation...

06.07.2026 - C64 Weekly #78 (Commodore 64 Scene Updates) - video by 'BastichB 64K'
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.

05.07.2026 - VIC-20 game 'Rally-X Reloaded' released - free for download
'Rally-X Reloaded' for VIC-20 (+35K, PAL only) is an improved version of Rally-X, an 1980 maze video game developed and published by Namco for the arcades. It features smooth borderless scolling and a split screen status display and radar. Collect all the flags before you run out of fuel. Use joystick to control direction and fire for smoke that hinders enemy pursuers.
'Rally-X Reloaded' for VIC-20 (+35K, PAL only) is an improved version of Rally-X, an 1980 maze video game developed and published by Namco for the arcades. It features smooth borderless scolling and a split screen status display and radar. Collect all the flags before you run out of fuel. Use joystick to control direction and fire for smoke that hinders enemy pursuers.

05.07.2026 - VIC-20 port of 'Jet Set Willy' released - free for download
Jet Set Willy is a platform video game written by Matthew Smith for the ZX Spectrum home computer. It was published in March 1984 by Software Projects and ported to most home computers of the time. Now it also got ported to VIC-20 (PAL VIC with 16k expander, or unexpanded PAL VIC with disk drive).
Jet Set Willy is a platform video game written by Matthew Smith for the ZX Spectrum home computer. It was published in March 1984 by Software Projects and ported to most home computers of the time. Now it also got ported to VIC-20 (PAL VIC with 16k expander, or unexpanded PAL VIC with disk drive).

04.07.2026 - Video: Amiga Street Fighter 1 - July 2026 Update
More footage of Street Fighter 1 for Amiga, made with Scorpion engine, which is currently in development. This time we see new 2 player mode.
More footage of Street Fighter 1 for Amiga, made with Scorpion engine, which is currently in development. This time we see new 2 player mode.

04.07.2026 - C64 game 'Adrian and a Friend in Need' released
'Adrian and a Friend in Need' is the successor of 'Crystian and the Lost Crystals' is a new platformer game for C64 that was released in April 2026. This time it is Cristian's friend Adrian, who is on an adventure that takes place across six new, larger, and more diverse worlds featuring an even greater number of enemies. Adrian's mission remains the same: to help Crystian find one lost almost-crystal in each world. You can get the game as digital download for a fair price to support the developer.
'Adrian and a Friend in Need' is the successor of 'Crystian and the Lost Crystals' is a new platformer game for C64 that was released in April 2026. This time it is Cristian's friend Adrian, who is on an adventure that takes place across six new, larger, and more diverse worlds featuring an even greater number of enemies. Adrian's mission remains the same: to help Crystian find one lost almost-crystal in each world. You can get the game as digital download for a fair price to support the developer.

04.07.2026 - New Amiga Games from June 2026 - video by 'Retro Gaming Dino'
Presentation of new games for Commodore Amiga released in June 2026, with gameplay footage, lots of information about the games and download links in the video description.
Presentation of new games for Commodore Amiga released in June 2026, with gameplay footage, lots of information about the games and download links in the video description.

04.07.2026 - The C64's Biggest Weakness Finally Fixed? Commodore would have loved this in 1982! - video from 'The Retro Shack'
DRAM was cheap forty years ago - but SRAM is cheap now! Let's bring our C64's memory up to date, and investigate just WHY it's better!
DRAM was cheap forty years ago - but SRAM is cheap now! Let's bring our C64's memory up to date, and investigate just WHY it's better!

03.07.2026 - VIC-20 port of 'Sabre Wulf' released - free for download
'Sabre Wulf' is an action-adventure game released by British video game developer Ultimate Play the Game for several home computers in 1984, including the C64. Now the game got also ported to VIC-20 (PAL/NTSC +35K RAM expansion). Explore the jungle maze, avoid dangerous creatures, collect the 4 pieces of the amulet (and 3 unofficial precious items : GRAIL, NECKLACE, TREASURE CHEST), and find your way out of the wilderness.
'Sabre Wulf' is an action-adventure game released by British video game developer Ultimate Play the Game for several home computers in 1984, including the C64. Now the game got also ported to VIC-20 (PAL/NTSC +35K RAM expansion). Explore the jungle maze, avoid dangerous creatures, collect the 4 pieces of the amulet (and 3 unofficial precious items : GRAIL, NECKLACE, TREASURE CHEST), and find your way out of the wilderness.

01.07.2026 - Protovision Shop: ARMSID & ARM2SID are back
Two of the most popular SID solutions for the C64 are finally back in stock: ARMSID and ARM2SID! ARMSID is a straight drop-in replacement for the original SID chip - just plug it in and enjoy accurate sound with less noise and automatic 6581/8580 detection. ARM2SID takes things even further, offering Double-SID, Triple-SID, and OPL FM synthesis (SFX Sound Expander emulation) - all without needing an extra double-SID board. Both chips are fully configurable and firmware-upgradeable directly from your C64.
Two of the most popular SID solutions for the C64 are finally back in stock: ARMSID and ARM2SID! ARMSID is a straight drop-in replacement for the original SID chip - just plug it in and enjoy accurate sound with less noise and automatic 6581/8580 detection. ARM2SID takes things even further, offering Double-SID, Triple-SID, and OPL FM synthesis (SFX Sound Expander emulation) - all without needing an extra double-SID board. Both chips are fully configurable and firmware-upgradeable directly from your C64.
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