Site Blog
...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008
Puhh... being back from Greece in the beginning of October, I finally felt driven on enough to finish this new Cascade website, which was slowly getting rotten as alpha in my projects folder (it's beta now ;-). Meeting all those old friends in Hellas after such a long time, besides seeing the famous Antikythera mechanism from eye to eye, gave me a lot of new energy, which I wanted to invest before it fades again...
To this website:
Well after I stopped uploading old stuff to csdb last year (read below why), I started concentrating (besides other things, of course) on a new Cascade website as the old site was apr. 7 years old and really antiquated. I wanted a dynamic content system, the possibility of an easier site administration and a little blog-like system, just to spit out my thoughts from time to time, whenever I feel to do so. Furthermore I wanted to integrate my personal demo and game databases into an easier webdesign, therefore the new layout was made with .css (well most of it at least). So I recoded the whole site from scratch. All in all it took quite long to finish the code, because real life leached most of my energy. But now it's finished and I hope you all like this...
Some words to csdb:
As I said I stopped uploading stuff to csdb, although I still sit on tons of missing old cracks. The reasons for this is that my motivation for supporting csdb sadly was killed, after some ppl started to spam the database for unknown reasons. Maybe those guys suffer of heavy image neurosis, being keen on upload credits in the csdb stats, I don't know... but now there are many, many "scene releases" in csdb that are either not scene related or no releases by definition or worse, even both! Some entries are totally senseless, others were only done to have some bytes for upload to csdb. It's so weird!
And not to mention all the double-entries because some ppl are not willing to check properly. So the amount of 67.000 "scene releases" in csdb is definitely artificially elevated, spoiling this cool web resource :-(
Hopefully someday things get better, or I simply regain motivation to support csdb more than just keeping track on the Cascade entry... we'll see...
Commodore News
...freshly fished out of the net...
09.11.2026 - Wasteland : A Commodore 64 SPECIAL (+ Developer Interview) - video by 'BastichB 64K'
A mini documentary special on the original 1988 release of 'Wasteland' by Interplay + a look and Developer Interview about the new C64 version called 'Wasteland Enhanced Edition' done by the group T-REX.
A mini documentary special on the original 1988 release of 'Wasteland' by Interplay + a look and Developer Interview about the new C64 version called 'Wasteland Enhanced Edition' done by the group T-REX.

08.11.2026 - Isometric action-adventure 'Batman' for C64 and Plus/4 released - free for download
This is a conversion of Batman, Ocean’s 1986 ZX Spectrum isometric adventure by Jon Ritman and Bernie Drummond, which never had an official C64 or Plus/4 version. Until now. Both versions are built from the same codebase. The gameplay is identical to the original, and after many rounds of optimization it runs close to the Spectrum’s speed. MHz clock in the border for faster room changes. The story: Robin has been kidnapped and the Batcraft lies in pieces. Explore 150 rooms of traps and enemies, find the seven Batcraft parts, and pick up Batman’s equipment on the way: boots to jump, thruster to steer in the air, belt to slow his fall, Bat-bag to carry things.
This is a conversion of Batman, Ocean’s 1986 ZX Spectrum isometric adventure by Jon Ritman and Bernie Drummond, which never had an official C64 or Plus/4 version. Until now. Both versions are built from the same codebase. The gameplay is identical to the original, and after many rounds of optimization it runs close to the Spectrum’s speed. MHz clock in the border for faster room changes. The story: Robin has been kidnapped and the Batcraft lies in pieces. Explore 150 rooms of traps and enemies, find the seven Batcraft parts, and pick up Batman’s equipment on the way: boots to jump, thruster to steer in the air, belt to slow his fall, Bat-bag to carry things.

08.11.2026 - Video: Rolling Thunder Amiga AGA port WIP (3)
Rolling Thunder is a 1986 run and gun video game developed and published by Namco for arcades. It was released by Atari Games in North America. Now developer jotd666, who already delivered a lot of great arcade ports like Commandom, Ghosts'n'Goblins, Track'N'Field, Bad Dudes vs Dragonninja, Gyruss and more, is working on an Amiga port. The game is still WIP but well advanced. In this video we are witnessing the whole level 1 and part of level 2. Requires AGA + 8MB fastmem. 68030 recommended but will run on plain 68020, and absolutely flies on real 68060 hardware.
Rolling Thunder is a 1986 run and gun video game developed and published by Namco for arcades. It was released by Atari Games in North America. Now developer jotd666, who already delivered a lot of great arcade ports like Commandom, Ghosts'n'Goblins, Track'N'Field, Bad Dudes vs Dragonninja, Gyruss and more, is working on an Amiga port. The game is still WIP but well advanced. In this video we are witnessing the whole level 1 and part of level 2. Requires AGA + 8MB fastmem. 68030 recommended but will run on plain 68020, and absolutely flies on real 68060 hardware.

08.11.2026 - The Making of GhostLight2 - video by 'RobSmithDev'
Last year Rob brought you a different simple spooky Amiga game called GhostLight. This year he re-visited it with some upgrades and released it as GhostLight 2! To make some of the new effects work he had to make some extensive rendering changes but it's all still done with Amos. In this video Rob talks you through how a lot of that works without even touching any of the code!
Last year Rob brought you a different simple spooky Amiga game called GhostLight. This year he re-visited it with some upgrades and released it as GhostLight 2! To make some of the new effects work he had to make some extensive rendering changes but it's all still done with Amos. In this video Rob talks you through how a lot of that works without even touching any of the code!

08.11.2026 - '1942' for Amiga released - free for download
'Amiga 1942' is a fanmade port of the famous 1984 vertically scrolling shooter arcade game from Capcom. Coded old school from the ground up, using AsmOne. All maps and enemy patterns built from scratch, by watching gameplay videos. No AI was used to make this game. Minimum System requirements: OCS PAL Amiga. Runs on ECS and AGA as well, Floppy version: 512K chip mem, and 512K any mem, HD version: 512K chip mem, and 1Mb any mem. WHDLoad 17+.
'Amiga 1942' is a fanmade port of the famous 1984 vertically scrolling shooter arcade game from Capcom. Coded old school from the ground up, using AsmOne. All maps and enemy patterns built from scratch, by watching gameplay videos. No AI was used to make this game. Minimum System requirements: OCS PAL Amiga. Runs on ECS and AGA as well, Floppy version: 512K chip mem, and 512K any mem, HD version: 512K chip mem, and 1Mb any mem. WHDLoad 17+.

08.11.2026 - C64 Weekly #93 (Commodore 64 Scene Updates) - video by 'BastichB 64K'
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.

07.11.2026 - 'Captain Victor Stormbeard And The Undead Treasure' for C64 - demo version released
'Captain Victor Stormbeard And The Undead Treasure' is an upcoming retro action-platformer for the C64 focused on careful combat, exploration, learning from mistakes, and high-risk progression. This demo was originally prepared for the NRG 2026 competition. It gives you a glimpse of two locations from the full game and you can get it as digital download for a bargain (name your own price) to support the developer.
'Captain Victor Stormbeard And The Undead Treasure' is an upcoming retro action-platformer for the C64 focused on careful combat, exploration, learning from mistakes, and high-risk progression. This demo was originally prepared for the NRG 2026 competition. It gives you a glimpse of two locations from the full game and you can get it as digital download for a bargain (name your own price) to support the developer.

07.11.2026 - 'Time Pilot' for Amiga released
'Time Pilot' is a 1982 multidirectional shooter video game developed and published by Konami for arcades. Your plane stays in the centre, the sky with its clouds and enemies turns around it. Five eras: 1910, 1940, 1970, 1982 and 2001. After enough hits the mothership of the era appears. Destroy it to travel on to the next era. Parachutists give extra points. You can get this 1:1 conversion of 'Time Pilot' for the Amiga 500 as digital download for little money (name your own price) to support the developer.
'Time Pilot' is a 1982 multidirectional shooter video game developed and published by Konami for arcades. Your plane stays in the centre, the sky with its clouds and enemies turns around it. Five eras: 1910, 1940, 1970, 1982 and 2001. After enough hits the mothership of the era appears. Destroy it to travel on to the next era. Parachutists give extra points. You can get this 1:1 conversion of 'Time Pilot' for the Amiga 500 as digital download for little money (name your own price) to support the developer.

07.11.2026 - 'North & South' for Plus/4 released - free for download
'North & South', originally developed and published by Infogrames in 1989 for C64 and Amiga, is a classic that many Plus/4 fans have probably been waiting for! North & South, which draws its humour and characters from the Belgian comic series Les Tuniques Bleues (The Bluecoats), mixes strategy with lively action and plenty of humour. Lead your troops, outsmart your opponent, and enjoy a game that never takes itself too seriously! Take command of the North or the South in a colourful mix of turn-based strategy and arcade action.
'North & South', originally developed and published by Infogrames in 1989 for C64 and Amiga, is a classic that many Plus/4 fans have probably been waiting for! North & South, which draws its humour and characters from the Belgian comic series Les Tuniques Bleues (The Bluecoats), mixes strategy with lively action and plenty of humour. Lead your troops, outsmart your opponent, and enjoy a game that never takes itself too seriously! Take command of the North or the South in a colourful mix of turn-based strategy and arcade action.

07.11.2026 - 'Nybble & Nibble' for Plus/4 released - free for download
'Nybble & Nibble' is a platform game for Plus/4, previously also released for C64 and Amiga. Nybble must find his half Nibble at the end of a 60 rooms journey. Jump between platforms, kick off walls and dash through the air. Each room is a small movement challenge on the way to your missing half.
'Nybble & Nibble' is a platform game for Plus/4, previously also released for C64 and Amiga. Nybble must find his half Nibble at the end of a 60 rooms journey. Jump between platforms, kick off walls and dash through the air. Each room is a small movement challenge on the way to your missing half.
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