Cascade C64/Amiga

Site Blog

...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008

New Cascade Website finishedPuhh... being back from Greece in the beginning of October, I finally felt driven on enough to finish this new Cascade website, which was slowly getting rotten as alpha in my projects folder (it's beta now ;-). Meeting all those old friends in Hellas after such a long time, besides seeing the famous Antikythera mechanism from eye to eye, gave me a lot of new energy, which I wanted to invest before it fades again...

To this website:
Well after I stopped uploading old stuff to csdb last year (read below why), I started concentrating (besides other things, of course) on a new Cascade website as the old site was apr. 7 years old and really antiquated. I wanted a dynamic content system, the possibility of an easier site administration and a little blog-like system, just to spit out my thoughts from time to time, whenever I feel to do so. Furthermore I wanted to integrate my personal demo and game databases into an easier webdesign, therefore the new layout was made with .css (well most of it at least). So I recoded the whole site from scratch. All in all it took quite long to finish the code, because real life leached most of my energy. But now it's finished and I hope you all like this...

Some words to csdb:
As I said I stopped uploading stuff to csdb, although I still sit on tons of missing old cracks. The reasons for this is that my motivation for supporting csdb sadly was killed, after some ppl started to spam the database for unknown reasons. Maybe those guys suffer of heavy image neurosis, being keen on upload credits in the csdb stats, I don't know... but now there are many, many "scene releases" in csdb that are either not scene related or no releases by definition or worse, even both! Some entries are totally senseless, others were only done to have some bytes for upload to csdb. It's so weird!
And not to mention all the double-entries because some ppl are not willing to check properly. So the amount of 67.000 "scene releases" in csdb is definitely artificially elevated, spoiling this cool web resource :-(

Hopefully someday things get better, or I simply regain motivation to support csdb more than just keeping track on the Cascade entry... we'll see...
Commodore News
...freshly fished out of the net...
Commodore News - external link
15.08.2026 - C64 game 'Warlock - Der Ketzer' - preview released
Imagine a first-person RPG shooter, but top-down...and you get Warlock. Note, this is not a rogue-like game. The maps are handcrafted (not procedurally-generated), and there is no "permadeath". It is like playing Heretic but from above. Everything is work in progress, including the (graphics, gameplay, etc.). The final game will have more levels, weapons, monster types, animations, music, sound effects and gameplay elements. You can get this early preview that includes the first 6 levels (and maybe some bugs) as digital download for a bargain (name your own price) to support the developer.
 
Commodore News - external link
15.08.2026 - C64 game 'Lemmings Reloaded' released - free for download
'Lemmings Reloaded' is an unofficial non-commercial fan project of the 1991 DMA classic (C64 version by E&E Software, 1994). Works on real C64 + EasyFlash/GMod2, Commodore 64 Ultimate / U64 family, and VICE, Mouse strongly recommended (1351 or USB via MouSTer / Ultimate). This is a full C64 tribute to the Lemmings legacy, containing 123 levels (3 more than the original Amiga version), mixing classic stages, ports from other systems, and brand-new exclusive levels. Includes 30 SID tracks (over an hour of music) unlock as you progress, playable in the built-in Jukebox. New optional star-rating system (Bronze / Silver / Gold) turns even the “Fun” levels into a fresh challenge. Every achievement is saved on the cartridge. Level Select lets you freely replay any reached stage, view your star ratings, and enter classic access codes when needed.
 
Commodore News - external link
15.08.2026 - Video: Operation Backstab - OST sneak preview - Chris Huelsbeck
Here’s a quick preview of the title track (composed by Chris Huelsbeck) for 'Operation Backstab', a fast-paced split-screen adventure currently in development for the Commodore Amiga and modern systems. For more information, visit operation-backstab.com - release expected in Q1 2027. And there will be another Kickstarter campaign at the end of the year. More info is coming soon - and, of course, another demo in the not-too-distant future! Stay tuned!
 
Commodore News - external link
15.08.2026 - C64 game 'Wolf64' released - free for download
'Wolf64' is an unofficial fan port of the 1992 FPS classic to the stock C64 with disk drive. You are B.J. Blazkowicz, the Allies’ top agent, locked in the depths of a heavily fortified Nazi dungeon after uncovering the horrific truth behind Operation Eisenfaust. Engineered entirely in pure 6502 assembly, this project brings id Software’s iconic 1992 raycasting classic to 8-bit hardware with no shortcuts. Experience authentic first-person navigation, lavish full-colour texture mapping, fluid directional enemy sprites, and responsive combat, all driven by a highly optimized raycasting engine that squeezes every last drop of performance out of the best selling home computer of all time. Guaranteed to make Scott Miller cry!
 
Commodore News - external link
15.08.2026 - C64 Weekly #83 (Commodore 64 Scene Updates) - video by 'BastichB 64K'
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.
 
Commodore News - external link
14.08.2026 - 'Vector Battle' game for VIC-20 and PET released
'Vector Battle' is a first-person shooter tank combat game for Commodore PET (32k required) and VIC-20 (16k required) in the style of Battlezone, the 1980 arcade by Atari. You command an armoured fighting vehicle equipped with a forward-firing cannon, defensive shields, radar and a limited fuel supply. Navigate the vector battlefield, locate hostile units, destroy them before they destroy you, and keep your machine supplied with fuel. You can get the game as digital download for little money (name your own price) to support the developer.
 
Commodore News - external link
14.08.2026 - Protovision Shop: GP Cars GOLD Edition available on pre-order
GP Cars is finally coming to the C64 in physical form! Having already won over fans as a digital download, this beloved racer is now getting the full physical treatment from Protovision. Preorders for the exclusive GOLD Edition are now open, presented on a rare golden cartridge. As always, this special edition is reserved for our loyal supporters - become one via Patreon or Tipeee to unlock your chance to order. The standard (non-gold) physical edition will follow separately at a later date, so non-supporters need not worry. Secure your golden piece of racing history today
 
Commodore News - external link
13.08.2026 - 'Bio Menace' port for Amiga released
Bio Menace is a 1993 game developed and published by Apogee Software for MS-DOS. Now it got ported to Amiga (Kickstart 2.0 or newer, roughly 1 MB of chip RAM plus some fast RAM (8MB or more). All three episodes, complete and playable and you can get the game as digital download for a bargain (name your own price) to support the developer.
 
Commodore News - external link
12.08.2026 - C64 version of 'Shikaku' released - free for download
Shikaku is a relaxing Japanese logic puzzle game, now available for the C64 after it was already released for Plus/4 in July 2026. The goal of the game is simple: divide the board into rectangles so that each rectangle contains exactly one number, and its area matches that number. Easy to learn, but increasingly challenging as the puzzles become more complex.
 
Commodore News - external link
09.08.2026 - Video: Nibbler Amiga (OCS) port
Early footage of a WIP Amiga version of Nibbler, the arcade snake maze video game released in 1982 by Chicago-based developer Rock-Ola. The porting is done once again by developer jotd666, who already delivered a lot of great arcade ports like Commandom, Ghosts'n'Goblins, Track'N'Field, Bad Dudes vs Dragonninja, Gyruss and more. Current status: the game is already running, with some small graphics artefacts.
 

Already seen?

Targhan Shoot - Cascade - C64 Demos

Targhan Shoot
Cascade - C64 Demo

Don't miss!

C64 Games on ITCH.IO like:
Rocky Memphis - The Legend Of Atlantis

A puzzle platform game, in an Indiana Jones inspired setting
Support the developers!

Commodore Souvenirs

[Amazon.de affiliate link]
The Last Ninja T-Shirt

The Last Ninja T-Shirt

Friendship advert

[Amazon.de affiliate link]
Operation Cyborg - Der Roman

Operation Cyborg
Terminator Deutschland

We can also recommend to visit the following web resources:

Forum64 AmigaPortal.de DoReCo - Dortmunder Retro Computer Treff Lemon64 Lemon Amiga C64 Intros Codebase 64 C64-Wiki Radio PARALAX Protovision ExoticA
© Copyright 1996-2026 Cascade Productions - Powered by zStoff - Imprint / Impressum - Privacy notice / Datenschutzhinweise