Site Blog
...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
...and yet I did.
Ok guys... long time no update, just because I was moving and the new apartment needed a lot of refurbishing in the last months. And don't think I am thru yet already. There is still a lot to do and I am slowly running out of money... bah...
So I am finally feeling like home here at my new address, which is actually my old address, because I lived here for nearly all my life except the last decade. And funny enough a lot of people still remembered this old address, which was mentioned in many of my old contact notes and demos. And to give you a glimpse idea of the view which I get from my new working place, I inserted this little photo.
Besides I had to get over the end of season 2 from my most beloved TV show called "Terminator - The Sarah Connor Chronicles".
Yes, "Born to Run" just hit me in my face with a strong blow in the middle of April, leaving me in total lethargy, thinking about it for days. Keeping in mind that it could be the last episode at all, shed a certain light on the happenings in this (already legendary) season finale, which didn't make me feel much comfortable! And my nightmares came true. Last monday the worst case happened, when Fox dropped T:SCC out of their future schedule... curse on them... I already miss Cameron. Now how do I get over this? We'll see... ;-)
So bye for now...
New Cascade Website finished
Author: Zeldin - written on 05.10.2008
Commodore News
...freshly fished out of the net...
31.12.2025 - Amiga game 'Gunslinger' released - free for download
'Gunslinger' is a 2 player cowboy shoot out for Amiga (OCS/AGA) in the style of Boot Hill, an arcade video game released by Midway in 1977. This is a very rough and ready take on that game made during the Xmas holiday 2025 for some simple family fun.
'Gunslinger' is a 2 player cowboy shoot out for Amiga (OCS/AGA) in the style of Boot Hill, an arcade video game released by Midway in 1977. This is a very rough and ready take on that game made during the Xmas holiday 2025 for some simple family fun.

31.12.2025 - New Amiga Games from December 2025 - video by 'Retro Gaming Dino'
Presentation of new games for Commodore Amiga released in December 2025, with gameplay footage, lots of information about the games and download links in the video description.
Presentation of new games for Commodore Amiga released in December 2025, with gameplay footage, lots of information about the games and download links in the video description.

31.12.2025 - 'Berserk' for the Commodore PET released
'Berserk', the well known arcade game from 1980 by Stern Electronics, now got ported to the the Commodore PET. There is a version for Commodore 2001 with 32k or a 3032/4032 machine and also for the Colour PET. Features: Over 200 unique rooms, written entirely in machine language, three robot styles, multi-firing ability, 80x50 resolution, allows keyboard, Stupid PET Tricks joystick and SNES controller input. You can get the game as digital download for a bargain to support the developer.
'Berserk', the well known arcade game from 1980 by Stern Electronics, now got ported to the the Commodore PET. There is a version for Commodore 2001 with 32k or a 3032/4032 machine and also for the Colour PET. Features: Over 200 unique rooms, written entirely in machine language, three robot styles, multi-firing ability, 80x50 resolution, allows keyboard, Stupid PET Tricks joystick and SNES controller input. You can get the game as digital download for a bargain to support the developer.

30.12.2025 - Most favourite Commodore 64 games for 2025 - video by 'RetroGamerNation'
The video presentation of the RGN C64 Gamers' Choice Award 2025 results.
The video presentation of the RGN C64 Gamers' Choice Award 2025 results.

29.12.2025 - 'TT-64' / 'Super VIC TT' - racing game for C64 and VIC-20 released - free for download
'TT-64' / 'Super VIC TT' is an arcade style racing game for the for C64 and VIC-20 (+32K exp). Leave the city and make your way to the beach before the time runs out. Moving to the left or right at certain checkpoints will determine the route you take. Choice of three difficulty levels, which affects the rate of the approaching traffic. The above link is for the VIC-20 version. Get the C64 version here.
'TT-64' / 'Super VIC TT' is an arcade style racing game for the for C64 and VIC-20 (+32K exp). Leave the city and make your way to the beach before the time runs out. Moving to the left or right at certain checkpoints will determine the route you take. Choice of three difficulty levels, which affects the rate of the approaching traffic. The above link is for the VIC-20 version. Get the C64 version here.

29.12.2025 - C64 game 'Overload' released
'Overload' by Dr. Mortal Wombat (maker of e.g. Terminal Walker, Soiled Iron, Roguebot, Minotrace, Ball and Chain, Gates of the Ancient) is a simple incremental clicker and idle game. No evil enemies, no complex puzzles or game mechanics, no hectic gameplay – just pure clicking and flickering screen joy. You are in control of a reactor that blows up fuel pellets to generate energy. Your goal is to generate one billion energy units in a limited time frame. You start by blowing up individual pellets but build out your reactor with the cash earned to blow all fuses on the way. You can get the game as digital download for little money (name your own price) to support the developer.
'Overload' by Dr. Mortal Wombat (maker of e.g. Terminal Walker, Soiled Iron, Roguebot, Minotrace, Ball and Chain, Gates of the Ancient) is a simple incremental clicker and idle game. No evil enemies, no complex puzzles or game mechanics, no hectic gameplay – just pure clicking and flickering screen joy. You are in control of a reactor that blows up fuel pellets to generate energy. Your goal is to generate one billion energy units in a limited time frame. You start by blowing up individual pellets but build out your reactor with the cash earned to blow all fuses on the way. You can get the game as digital download for little money (name your own price) to support the developer.

27.12.2025 - New C64 Games from December 2025 - video by 'Retro Gaming Dino'
Presentation of new games for the Commodore 64 released in December 2025, with gameplay footage, lots of information about the games and download links in the video description.
Presentation of new games for the Commodore 64 released in December 2025, with gameplay footage, lots of information about the games and download links in the video description.

26.12.2025 - C64 game 'Quasimodo's Christmas Caper- Ice Blue Edition' released
Quasimodo's Christmas Caper is an arcade-style Christmas themed platform game for the C64 by rwx designs, where you guide Quasimodo through 14 Christmas-themed levels clearing all the snowballs and collecting precious stars and collectables which will appear throughout, whilst avoiding the many obstacles and Happy Little Elves. You can get the game as digital download for a bargain to support the developer.
Quasimodo's Christmas Caper is an arcade-style Christmas themed platform game for the C64 by rwx designs, where you guide Quasimodo through 14 Christmas-themed levels clearing all the snowballs and collecting precious stars and collectables which will appear throughout, whilst avoiding the many obstacles and Happy Little Elves. You can get the game as digital download for a bargain to support the developer.

25.12.2025 - High Voltage SID Collection (HVSC) #84 released
The HVSC Team is thrilled to celebrate this December 25th with a landmark update to the High Voltage SID Collection. This holiday release is extra special: we have finally surpassed the 60.000 SID milestone, bringing the total collection to an incredible 60.572 files! This milestone is a testament to the tireless musicians and contributors who keep the SID spirit alive. Grab the update, fire up your favorite player, and enjoy the sounds of the Commodore 64 this Christmas!
The HVSC Team is thrilled to celebrate this December 25th with a landmark update to the High Voltage SID Collection. This holiday release is extra special: we have finally surpassed the 60.000 SID milestone, bringing the total collection to an incredible 60.572 files! This milestone is a testament to the tireless musicians and contributors who keep the SID spirit alive. Grab the update, fire up your favorite player, and enjoy the sounds of the Commodore 64 this Christmas!

24.12.2025 - Fixing Christmas Carols' Raster Code on Commodore 64 - video by '8-Bit Show And Tell'
In 1984, John Henry Software released "Christmas Carols", which is 18 Commodore 64 SID renditions of Christmas songs, complete with themed bitmap graphics, and karaoke-style onscreen lyrics. Some of the graphics are also animated, and the package even included a song-booklet, to encourage singing along with your family, and dog. While the Commodore 64 is capable of displaying multiple graphic modes at once, such as bitmap graphics and text mode, it was often a challenge to work out precisely how to do this "raster split" and many C64 programs from the 1980s do this in a less than optimal way, resulting in a flickery or glitchy seam between the two graphics modes. We'll try to improve this with some tighter 6510 machine code that results in a rock solid display.
In 1984, John Henry Software released "Christmas Carols", which is 18 Commodore 64 SID renditions of Christmas songs, complete with themed bitmap graphics, and karaoke-style onscreen lyrics. Some of the graphics are also animated, and the package even included a song-booklet, to encourage singing along with your family, and dog. While the Commodore 64 is capable of displaying multiple graphic modes at once, such as bitmap graphics and text mode, it was often a challenge to work out precisely how to do this "raster split" and many C64 programs from the 1980s do this in a less than optimal way, resulting in a flickery or glitchy seam between the two graphics modes. We'll try to improve this with some tighter 6510 machine code that results in a rock solid display.
Don't miss!
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Stunning 2D golf simulation that takes place on different planets
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