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...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014

Farewell Patrick!Axis/Cascade is no more. We are all still shaken by the unexpected death of our friend and group mate Patrick aka Axis/Cascade. We wanted to express our sorrow, so I coded a little intro, which you can find in the C64 demo section of this page. The following text is a rough excerpt taken from the scroller:

Dear Patrick, may this be the condolence from the the group that was co-founded by you long time ago. We want to give you our last salute. I (Zeldin) know how much you were breathing the spirit of the scene. That's why I thought a goodbye demo would have made you happy. You and me exchanged lots of mails about how much we both enjoyed the good ol' days and of course: how much we miss them... It was this tie that emotionally connected us for over 15 years. Thanks for all your help in supporting the group and your indefatigable endeavour in spreading our name. Your tattoos were legendary! Thanks for your work on fb and youtube. Your channels were appreciated by a lot of people. Thanks for being such a good chap. You'll be sorely missed!!!

Mach's gut, Patrick... den Adler im Herzen, sge4ever!
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008
Commodore News
...freshly fished out of the net...
Commodore News - external link
24.04.2024 - 'Bronx / Bronx64' - Adventure for C64 and Plus/4 released - free for download
Bronx is a text adventure for ZX Spectrum originally made by Gian Battista Aicardi and published in January 1988, more precisely in Load'n Run magazine issue 45. Today Bronx arrives on C64 (named 'Bronx64' - download here) and Plus/4 thanks to the faithful conversion made by Carmine Migliaccio also known as TSM, and it can be played both in the original Italian language and translated into English. It features hires, slightly animated, bitmap graphics, and 80-column charset.
 
Commodore News - external link
24.04.2024 - 3D Printing with ChatGPT: Restoring a C64 - video from 'Sayaka's Digital Attic'
In this video Sayaka is trying to make the missing keys for a Commodore 64 and a game cartridge with the help of a 3D printer. But it's her first time attempting 3D printing, so let us see if ChatGPT can be helpful and provide valid guidance.
 
Commodore News - external link
24.04.2024 - Commodore 64 Arcade Multiversion : Special - video from 'BastichB 64K'
A look back at some of the biggest multiversion arcade releases on the Commodore 64.
 
Commodore News - external link
23.04.2024 - Video: Phoenix Amiga port (WIP) - more footage
Another short video that shows work in progress of a coming arcade port of Phoenix for Amiga. Playtest with beta version, now even with sound.
 
Commodore News - external link
23.04.2024 - Amiga game 'Game.X ' V1.2 released - free for download
Game.X is an Amiga AGA port of a small X68000 shoot'em'up made by hitchhikr SoftWorks. It should work on an Amiga AGA with 2megs of RAM and a 14mhz 68EC020.
 
Commodore News - external link
22.04.2024 - Amiga Future magazine - Issue 168 available for pre-order
The Amiga Future magazine is available as either a single issue or by subscription, either with or without a cover CD in german or english language. Content for #168, which will be will be in stock on Sunday 05 May, 2024: - Interviews: David John Pleasance, Steve Quartly und Paul Huxham (PhotoFolio), + Mega interview on the Amiga Future CoverCD. - Previews: Playfield. - Reviews: Final Fight, Ghosts of Blackwood, Board Game vs Amiga: Subbuteo, Donkey Kong, PhotoFolio, Aminet News, Compression, AmigaOS 3.2 - The Manual, Redit, SimpleIDE, Amiga 4000TX, Amiga 1222 Plus. - Special: Trevors Soapbox, SmallWeb, Demoscene: Planetary Void. - Workshops: Dynamic Websites with AJAX, Knowledge: Parallax scrolling on the Amiga. - Others: Editorial, Contents, News, Imprint, CoverCD content.
 
Commodore News - external link
22.04.2024 - 'VIC-20 Unexpanded Adventures' released
VIC-20 Unexpanded Adventures is a collection of two text adventures for unexpanded VIC-20 (with Commodore 64 versions included). You can get the collection as digital download for little money (name your own price) to support the developer.
 
Commodore News - external link
21.04.2024 - SuperCPU "Sky Travel" Easter Egg Hunt for Commodore 64 - video from '8-Bit Show And Tell'
We take another look at the Commodore 64 astronomy program Sky Travel, this time with the assistance of the 20 MHz CMD SuperCPU Accelerator. We examine the reasons for the 2 hour discrepancy between Sky Travel's depiction of the eclipse, and reality. It involves time zones and Daylight Saving Time. Other tangential topics include: JiffyDOS disk speed-up, 1541 disk drive "head knocking" copy protection. Then finally we go on a "round the world" easter egg hunt for many interesting "tokens" hidden in the Sky Travel program.
 
Commodore News - external link
21.04.2024 - Commodore VIC-20 drop-in replacement ROMs plus C64/VIC-20 dual character ROM - video from 'TheRetroChannel'
Today we're taking a quick look at some replacement ROMs for the Commodore VIC-20. Just like the C64 replacement roms that 'TheRetroChannel' designed, we now have a set for the VIC-20 and this also includes a dual character rom, much like the C64 version which had a VIC-20 font and a C64 font. So let's get these installed we'll look at the power consumption of these versus the originals and also take a look at this dual character ROM.
 
Commodore News - external link
18.04.2024 - WIP Amiga game 'Settle the World' - The Election Update released
Settle the World is a turn-based building and trading game with a focus on local multiplayer (up to four players on one Amiga computer), which you can download for free. In the recently released 'Election Update' the citizens of cities can now vote every few years on whether the player may remain in power. Elections become available as soon as the citizens of a city have reached the worker class for the first time.
 
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