Cascade C64/Amiga
Follow the sun - keep da spirit alive...

Hello an welcome.

This is the virtual home of the C64/Amiga scene group CASCADE.

Online for You since 1996!
You can also find us here:
Cascade @ C64 Scene Database Cascade @ Pouet Cascade @ Kestra Amiga Demo Database
Site Uploads and Changes
18.01.2021 - Amiga related stuff
Amiga Packdisk "Tool Collection of The Latest Wares" listed in category "Scenography - Amiga Packdisks" was recently submitted or revised.

09.01.2021 - C64 related stuff
C64 Demo "Sprythonic" listed in category "Scenography - C64 Demos" was recently submitted or revised.

24.12.2020 - C64 related stuff
C64 Emulator/Tool "Vice Emulator V3.5" listed in category "C64 - Emulators and Tools" was recently submitted or revised.

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Commodore News
...freshly fished out of the net...
14.01.2021 -
Commodore News -
'Attack of the PETSCII Robots' released - new game for C64, VIC-20 and PET available for order
'Attack of the PETSCII Robots' is a new action adventure made by David Murray aka 'The 8-Bit Guy' for Commodore 64, VIC-20, and PET computers. The game is now available for sale. You will get your digital download immediately. Lite copies are now shipping. Boxed copies will not start shipping until possibly February.

12.01.2021 -
Commodore News -
New Commodore 64 Easter Egg Hidden On Vinyl, Also: TCB Revealed - new Video from '8-Bit Show And Tell'
The C64 vinyl easter egg album has been reissued, and it has a new easter egg. Let's take a look at it, and also solve a few other outstanding questions, such as: Who is TCB?

12.01.2021 -
Commodore News -
Video shows development of C64 port of 'Gravity Duck'
This is what the developer states: "Meantime in my mind born idea that this game could be ported to C64. Gameplay take place on single not scrolled screen so it should be easy to do on C64. I make games for a living but always have a dream to make C64 game. So this is how I started my spare time project called Gravity Duck 64."

12.01.2021 -
Commodore News -
A Mazing Quad Race 4-Player Gameplay for the Commodore 64 - video by 'GRay Defender'
This is an entry for the Cassette 50 Charity Competition over at ITCH.IO. In this video 'GRay Defender' is playing against three family members, Arlene, Symone and Leah and having a blast! The gameplay was emulated using Vice 2.4 emulator.

11.01.2021 -
Commodore News -
C64 multiplayer game 'Wor2one' released
'WOR2ONE' is a ultimate multiplayer shooter for the Commodore 64. The ever first with online high score capability. Features: - single and multiplayer gameplay, - co-op or competing play - up to you, - 30 levels / 3 settings / 3 boss fights, - unlockable comics, - worldwide global high scores & statistics, - globally visible personal competitions.

11.01.2021 -
Commodore News -
Video gives a first look at WIP C64 game 'My Day on the Highway'
'My Day on the Highway' appears to become a pretty well designed endless runner for C64. The developer states, that his little C64 project might be growing into a monster. Now he is Showcasing some progress, he made over the holiday season, which looks very promising.

10.01.2021 -
Commodore News -
C64 Gamers Choice Award 2020: Top 20 Popular Games for 2020 - video by 'RetroGamerNation'
A video presentation of the RGN C64 Gamers' Choice Award 2020 results. The Commodore 64 gaming community came together to to select their 5 favourite C64 games from a list of 20 nominated games.

09.01.2021 -
Commodore News -
New Amiga game 'Tinyus' announced
After Tiny Invaders, Tiny Galaga and Tiny Bobble aBYSs announces: 'Tinyus', a faithful Amiga OCS port of the Arcade Gradius/Nemesis videogame. It needs OCS with 512k Chip and 512k Slowmem or better. The games runs on Amiga 500 but Amiga 1200 (barebone) is recommended for fluid 50fps gameplay. Tinyus features graphics by Fade1/aBYSs, Code & PreTracker music by Pink/aBYSs and reverse engeneering by Bartman/aBYSs. The game will be released soon.

09.01.2021 -
Commodore News -
A day in the life of a Team17 Developer - new video from 'Retro Recipes'
In this Retro Recipes Reheated we revisit a fascinating interview about Worms & much more besides, that you might've missed - with new info & updates! It's the hilarious and slightly bananas Cris Blyth from Team 17!

08.01.2021 -
Commodore News -
Video shows WIP C64 game 'Runn 'n Gunn'
'Runn 'n Gunn' is an upcoming platformer for C64 that is in development for some weeks. There is now a multiplexor included RnG and the terminals working to open the new area, so parts of the gameplay are ready to be tested.

07.01.2021 -
Commodore News -
Commodore Computer Room/Studio Construction Part 1 - Video by 'Bread Box Commodore Computer Museum'
A few months ago youtuber 'Bread Box Commodore Computer Museum' started converting his garage into a Commodore Computer Display Room / Studio, this is part 1 of that progress so far.

07.01.2021 -
Commodore News -
'The Official SEUCK Compo 2021' announced
Richard Bayliss’ The New Dimension (TND) has just started a new 'SEUCK Competition'. For compo rules check his website. SEUCK is an acronym for "Shoot Em Up Construction Kit". SEUCK is an old commercial C64 utility that allows you to create and generate your very own shoot 'em ups or other game ideas with the aid of various sub menus pre-built into the program itself. SEUCK was swiss army knife of games development without needing any knowledge of code.

06.01.2021 -
Commodore News -
Getting the Commander X16 running - new video from 'Adrian's Digital Basement'
A discussion about what the Commander X16 is and how Adrian went about getting it working.

06.01.2021 -
Commodore News -
Amiga HDMI with a Raspberry Pi! (RGBtoHDMI) - new video from 'Jan Beta'
Jan is checking out a new method of getting pixel perfect HDMI video from your OCS Commodore Amiga using a Raspberry Pi, RGBtoHDMI and an adapter board.

04.01.2021 -
Commodore News -
Amiga game creator 'Redpill' V0.8.5 released
Redpill, the Amiga game creator, is a tool to empower people to create many games for Amiga without programming knowledge. It allows people to create 2D games with the true Amiga feeling. Supports both ECS and AGA Amigas, it is free and it is still in development. List of changes in 0.8.5: - Added action Trigger Prev Level to move to the previous level. - Added action Trigger Level# to var to set a Var with the current level number. - Improved ApolloOS/AROS compatibility. - FIX: In Spitesheet screen, Pick could lead to a crash. - FIX: In edit Display Object x & y. - FIX: In Level editor 1 key moves to the previous level.

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Site Blog
...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014

Farewell Patrick!Axis/Cascade is no more. We are all still shaken by the unexpected death of our friend and group mate Patrick aka Axis/Cascade. We wanted to express our sorrow, so I coded a little intro, which you can find in the C64 demo section of this page. The following text is a rough excerpt taken from the scroller:

Dear Patrick, may this be the condolence from the the group that was co-founded by you long time ago. We want to give you our last salute. I (Zeldin) know how much you were breathing the spirit of the scene. That's why I thought a goodbye demo would have made you happy. You and me exchanged lots of mails about how much we both enjoyed the good ol' days and of course: how much we miss them... It was this tie that emotionally connected us for over 15 years. Thanks for all your help in supporting the group and your indefatigable endeavour in spreading our name. Your tattoos were legendary! Thanks for your work on fb and youtube. Your channels were appreciated by a lot of people. Thanks for being such a good chap. You'll be sorely missed!!!

Mach's gut, Patrick... den Adler im Herzen, sge4ever!
Older comments available:

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