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This is the virtual home of the C64/Amiga scene group CASCADE.
Online for You since 1996!
Amiga shooter 'Inviyya' finally released!
'Inviyya' is a horizontal SHMUP for the line of classic Commodore Amiga computers, Inviyya features 6 unique organic levels each with its own enemies and bosses, couple of weapon upgrades, 3 layer parallax scrolling and nice music and sfx. It should work on every existing Amiga with at least 512k Chip and any other form of 512kb extra RAM (chip, slow or fast), PAL or NTSC.
'Best of C64 Game Music Remixes' - Vol.2 released
Digital Album by D4XX REMIX. Includes the tracks: Druid II - Title, Battle Valley - Title, Yie ar Kung-Fu - Ingame, Spy vs Spy - Title, Ocean Loader 3, Summer Games - Intro, Cauldron II - Title, International Karate - Intro, Lightfore - Title (Trance Remix), Lightforce
2021 C64 Repair-a-thon #3: "Would you look at that!" - new video from 'Adrian's Digital Basement'
Welcome to Adrian's 2021 edition C64 repair-a-thon! In this video, he works on and fix machine number 3 and 4 (of 5.) One wasn't that much of a fix, but another was and interesting one.
'Wrong Way Driver' - New Amiga OCS Game released
aBYSs released a new Amiga OCS mini-game in 60kb called: 'Wrong Way Driver'. You took the wrong way on the highway and your gas is running out... Needs Amiga 500 (Pal) + 512k Mem or better. Code, Gfx & Audio: Pink
New at AMIGAstore.eu - 'Amiga Forever 9 Premium Edition'
Emulation of Amiga hardware (allows you to run Amiga software on your PC). More than three decades of uninterrupted ease of use, power, beauty and excellence: Amiga Forever 9 closes the circle between gaming, productivity and preservation of digital culture while adding new features and providing access to a universe of free and legal downloads.
8-Bit Book Club: The Complete Commodore Inner Space Anthology - new Video from '8-Bit Show And Tell'
We take a look at the best pure reference guide for 8-bit Commodore computers. It's by The Transactor magazine editor, Karl Hildon, with memory maps and Super Charts from Jim Butterfield.
'Monstro Giganto' for C64 now available as digital download
'Monstro Giganto' is a game for the Commodore 64, by Pirates of Zanzibar. Take control of one of the four monstros and duke it out against the other player or vs AI in four different arenas. Crafted with all PETSCII graphics with smart and progressively tougher AI, explosive music and sfx besides a generous amount of speech, Monstro Giganto is wrapped up in a challenging gameplay no Commodore monstro can resist!
Update for 'ZK64' available
'ZK64' is a pixel exact emulation of the Commodore 128,Commodore 64, VIC 20, ZX Spectrum 48/128K and Atari 2600. 'Z64K' should run on any platform with an updated java runtime environment installed. Latest updates (v2): - Improved Spectrum +2A contented memory and border update timing. btime and contend NOP tests match real +3 Spectrum hardware. - C64/C128/VIC 20 - Reset machine if required for autoload. - Improve MEMPTR (Z80 WZ register) behaviour). - Include Z80 WZ register value in debugger output.
Scene World Podcast Episode #113 - Oliver "V3to" Lindau and The Eye Of The Beholder
Oliver 'Ve3o' Lindau is a a veteran graphic artist. He's best known for working with Starbyte on titles like Rolling Ronny and since 10 years also very active in the demoscene constantly making the first ranks on graphic compos. In this episode we talk with him about the technological challenges of bringing the Eye Of The Beholder from the Amiga onto the C64.
Vectrex Core released for 'Turbo Chameleon 64'
There is a Vectrex core for Turbo Chameleon 64 out now. It's an experimental core, and while the developer does his utmost to make sure it works for everyone and will try to help solve any problems that arise, you run this core entirely at your own risk.
A-Z Of Commodore 64 Hidden Gems - The Numbers - Unofficial! - new Video from '8-Bit Show And Tell'
Inspired by Old Style Gaming's "A-Z Of Commodore 64 Hidden Gems" 26-part series, here's an unofficial 27th part, looking at lesser-known games with titles starting with numbers. Robin had a lot of fun playing dozens of games to narrow it down to this list of 10.
'C64 Graphics Maker' v0.12.2b released
The C64 Graphics Maker is a graphics editor for Windows that can create native C64 graphics. Some of the features: - MDI Application; - Supported characters mode: Standard Character Mode (SCM), Multi Color Mode (MCM), Extended background Color Mode (ECM); - Supported sprites mode: monocolor, multicolor; - Supported bitmap cells (named "Blockset") with mode: monocolor, multicolor (you can also use it to import a full screen bitmap, BUT be aware that there is no proper fullscreen bitmap editor inside the software, the blockset are treated just like characters); - Editing of multiple characters/sprites/blocks displaced in a grid (with ability to mix mono and multicolor characters); - and many more...
More footage of 'Project Horizon' for Amiga - Colonial Marine -Test
'Project Horizon' is an 8-way scrolling top down shooter sci-fi game for Amiga in the style of 'Alien Syndrome' and similar. The player is a NASA astronaut on the Moon (1977 - alternate timeline) who finds himself in a war situation. The game is still under development. This video shows just testing the engine-features by mocking up an Aliens themed game. It's ended up pretty cool, so the devs wanted to show it to you all....
Video Interview with John Kellas
Here's another bit of Scene World history - a talk with John Kellas: John Kellas was a consultant and director for many British software companies in the 80s and 90s like Mastertronic, GT Interactive or Rushware. In this interview, he talks about his career in the German subsidiaries of these companies. Learn more about some pretty interesting gaming industry insights like for example the first game compilation for the Sony Playstation...
'Games That Weren't 64' (GTW64) April 2021 update
Operation Mindcrime Xertyn-X – early preview recovered. A bizarre finding for the GTW archives, found on a Hungarian disk collection by contributor Csaba Virag. The game is seems has been out there for some time in preview form (once the name was established). Besides that 9 new entries added: Bird Mother V1, Buffalo Roundup V1, Big Nose The Caveman, Covermount casualties, , Robocop 2 V1, Silverwolf, Splish Splash, Sword Of Aragon, System X, plus 20 updates added.
Axis/Cascade is no more. We are all still shaken by the unexpected death of our friend and group mate Patrick aka Axis/Cascade. We wanted to express our sorrow, so I coded a little intro, which you can find in the C64 demo section of this page. The following text is a rough excerpt taken from the scroller:
Dear Patrick, may this be the condolence from the the group that was co-founded by you long time ago. We want to give you our last salute. I (Zeldin) know how much you were breathing the spirit of the scene. That's why I thought a goodbye demo would have made you happy. You and me exchanged lots of mails about how much we both enjoyed the good ol' days and of course: how much we miss them... It was this tie that emotionally connected us for over 15 years. Thanks for all your help in supporting the group and your indefatigable endeavour in spreading our name. Your tattoos were legendary! Thanks for your work on fb and youtube. Your channels were appreciated by a lot of people. Thanks for being such a good chap. You'll be sorely missed!!!
Mach's gut, Patrick... den Adler im Herzen, sge4ever!
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