Cascade C64/Amiga

Commodore News

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Here you will find all the latest Commodore news - mostly related to C64 - Amiga - C128 - Plus/4 - VIC-20 - PET. This ticker contains news about new game and hardware releases, latest video and podcast uploads, trivia and product information. All freshly fished from the web. RSS feed available!

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Commodore News - cascade64.de - external link15.06.2024 - Video: Galaga Amiga 500 WIP #3
Galaga Amiga ECS port update: Almost playable, with gfx & game glitches: note: this is much smoother because of emulation. Final result needs optimizing and will probably run at 25Hz
Commodore News - cascade64.de - external link14.06.2024 - Amiga game 'Cecconoid' released as digital version
'Cecconoid' is an 8-bit inspired, flick-screen, twin-stick-shooter, set in an alternate dimension where the pixels are still chunky, and the bad guys are black and white. The game was released in April 2024 as boxed version, which sold out meanwhile. Now you can get it as digital download for little money.
Commodore News - cascade64.de - external link14.06.2024 - Video: Impossible Mission 3 for C64 - work in progress (3)
More footage for Impossible Mission 3, which is currently in development for C64 by Icon64.
Commodore News - cascade64.de - external link13.06.2024 - 'Games That Weren't 64' (GTW64) - GTW64 May 2024 update
As we near the middle of 2024, work continues in the Commodore 64 archive of Games That Weren’t, with more new entries added and also 23 titles updated in total. Much more on the way too for next month!
Commodore News - cascade64.de - external link12.06.2024 - 1970s Commodore Calculator Refinements - video from 'Jan Beta'
Tackling some things that the commenters pointed out in Jan's previous Commodore calculator video.
Commodore News - cascade64.de - external link12.06.2024 - Amiga game 'Skinny Marley' released
'Skinny Marley' is based on the mechanics of the famous Sokoban, but with entirely new levels, aesthetics consistent with the game's proposal, and a very interesting dynamics. You can spend a good time having fun and racking your brains to pass through all the levels. You can get the game for the minimum $1 USD (or more) in order to support the developer.
Commodore News - cascade64.de - external link11.06.2024 - Loading, Playing, Dev Info on Emu's Massive Hunt: Brand New VIC-20 Game 2024 - video from '8-Bit Show And Tell'
Emu's Massive Hunt is a brand-new VIC-20 platform game in the Metroidvania style that was developed using Turbo Rascal Syntax Error and the LBM8 graphics library by Andy Hewitt of Hewco. It's available on cassette from The Future Was 8-Bit and as a free download for your +35K expanded VIC-20. We demonstrate loading the game from tape on a real NTSC VIC-20, and of course play the game, and then look at an Emu-themed tutorial that Andy's made for TRSE and LBM8 showing part of how EMH was developed.
Commodore News - cascade64.de - external link10.06.2024 - VIC-20 game 'Emu’s Massive Hunt' - digital version released - free for download
'Emu’s Massive Hunt' for VIC-20 (+35k) is a platformer game with 64 screens, where you have to find 255 items. Help the Emu traverse the Pink Windmill. But watch out, as it’s been overtaken by all kinds of monsters! The game was previously released on tape by 'The Future was 8bit', now you can also get it as digital version.
Commodore News - cascade64.de - external link08.06.2024 - 'Orac Draughts' - game for C16, Plus/4 and C64 released - free for download
ORAC is a (fairly) strong 6502 checkers playing program. Its was originally written a long time ago for the Commodore PET, then later adapted for the Commodore 64 and C16. VIC20 version to come, hopefully...
Commodore News - cascade64.de - external link07.06.2024 - When Projects Go REALLY Wrong - video from 'Noel's Retro Lab'
Noel is building a SwinSID, but sometimes it seems that everything goes wrong on such a project. This was one of those times! Some of it was him making bad decisions and some... well, see yourself...
Commodore News - cascade64.de - external link07.06.2024 - 'Tony - Montezuma's Gold' for C64 and Amiga - Out now!
Embark on a pixelated journey inspired by Tony Halik, the real-life Polish explorer and filmmaker whose adventures spanned continents and decades. He was exploring ancient civilisations for NBC, Tony's love of discovery knew no bounds. Now it's your turn to step into Tony's digital shoes and unravel the mysteries of Montezuma's Castle in this nostalgic 8-bit homage. The game is available as digital download or as boxed version, which can be obtained here.
Commodore News - cascade64.de - external link06.06.2024 - Amiga game 'Ami-H.E.R.O.' - v. 1.1: released
'Ami-H.E.R.O.' for Amiga is, as the name suggests, a game inspired by Activision's game H.E.R.O. from Atari 2600/XL, C64 and Collecovision. Minimum requirements: Amiga 500 with 0,5MB chip RAM + 0,5MB slow RAM. New in v1.1: - new professional graphics, - more animations and sounds in game, - more dynamites, - now we can pause on game. You can obtain the game as digital download for little money (name your own price) to support the developer.
Commodore News - cascade64.de - external link05.06.2024 - 'La Casa (The House)' - Adventure for C64 and Plus/4 released - free for download
La Casa is the third in the row, continuing the series of text adventures converted from ZX Spectrum which were created by Gian Battista Aicardi. This one was first released in the 47th issue of Load'n Run magazine, which was published in March 1988, and for us Plus/4 adventurers it follows Bronx and Excalibur. C64 version can be downloaded here.
Commodore News - cascade64.de - external link04.06.2024 - 8bitdo Keyboard C64 Edition Review - video from 'GRay Defender'
This is 'GRay Defender's review of the 8bitdo Keyboard C64 Edition from a retro gaming perspective. In the video, he demonstrates programming the keyboard buttons and using the controllers in Vice64 & Stella emulators.
Commodore News - cascade64.de - external link04.06.2024 - VIC-20 game 'Future Fighter' released
'Future Fighter' is a small and simple space shooter for the unexpanded VIC-20. Shoot enemies and get points. If the enemy reaches the bottom of the screen, you lose points. If you loose all your points, you die. You can get the game as digital download for little money (name your own price) to support the developer.
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