Commodore News...freshly fished out of the net...
Here you'll find Commodore news - mostly related to C64 / Amiga - containing notice of actual video and pod cast uploads, announcements of new games and hardware releases, trivia and product info. There is also a RSS feed available!
How to use a real floppy disk drive & 3.5" floppies with THEA500 Mini just like the Commodore Amiga 500 used to do. It even supports savegames!
'ZK64' is a pixel exact emulation of the Commodore 128,Commodore 64, VIC 20, ZX Spectrum 48/128K and Atari 2600. 'Z64K' should run on any platform with an updated java runtime environment installed. Latest updates (v2): - Fixed wildcard loading of firstfile with Virtual VS. - Fixed bug that prevented JiffyDos command @$ from working with Virtual FS. - Improved Virtual FS JiffyDOS timing. - Implement Virtual FS UI command. C128 "warm resets" drive message on error channel. - Flash LED when error occurs with Virtual FS. - Improved reliability ofVirtual FS JiffDos support. - Ordered Virtual FS display of subdirectories and files. Included Virtual FS CD command Update status of Virtual FS in disk UI Improved Virtual FS error handling
Black Dawn Technomage for AGA Amiga machines. Developed by Z Soft. You can order your boxef Collectors Edition right now from Bitmap Soft.
This collection contains Solitaire and Freecell and is playable with both mouse and joystick. You can get it as digital download for free.
Future expanded port of L'Abbaye des Morts to the Amiga (1MB) using Scorpion Engine.
'Settle the World' is an entry to the Amiga BlitzBasic Jam 2022. It will be a turn-based building and trading game with a focus on local multiplayer (two players on one Amiga computer). You will have to build settlements, build roads, establish trade relations with your fellow player, explore the map and sometimes send soldiers to war. The game is developed for Amiga computers with at least 2 MB RAM, a fast processor and a hard disk.
In this video we get demonstrated how to run the firmware update on the Amiga A500 mini from Retrogamez.biz
Fully restoring an Amiga 500 that was stored in a flooded basement. This video covers the first half of the restoration.
Adrian has featured this A2000 on the channel before, and this machine keeps breaking. In this video, he doesn't feel like doing a "proper" repair on this machine, so he takes the easy road and apply a "creative" fix instead.
There is work in progress going on for an faithful Amiga conversion of the old arcade classic 'Karate Champ'. In this video we can see the current state with a little practice and fight demonstration, though CPU opponent doesn't do anything except taking a hit :-)
'Mike Mech', a game from LC-Games, which was previously available as preview version exclusive to subscribers of Zzap64 Micro Action, is now released to the public. The game is set inside a spaceship invaded by alien entities that have deactivated the supply batteries necessary for the propulsion of the rockets. The aim is to guide Mike, the mechanic on board, inside the various power rooms and reactivate the batteries. 'Mike Mech' includes 70 levels in total and is available as digital download for a bargain (name your own price).
'Madzag' is a nice little logic game with PETSCII graphics. The task is to tie the dumplings of the same color on a single line so that the forms of different colors do not cross each other. It is important that no lines, that is, neither branches nor loops are allowed. As if we were pearing beads on a string. The lines already connected can be subsequently demolished and repaired.
'The Red Serpent Invasion' from Tristar & Red Sector Inc. (TRSI) is an impressive 3D game engine in the vain of Doom, running on stock C64. It was released at the Evoke 2022 demo party and you can download and test it for free. Keyboard Controls: -Walk = P L : ; -Strafe = A S -Shoot = X -Open = SPACE -Handgun = F1 -Shotgun = F3 -Bazooka = F5 -Chainsaw = F7
This week on 10 Minute Amiga Retro Cast, we are welcoming a new friend into the lab! A shiny Commodore CDTV! Join Doug as he tells you it's story and how he got it working well again, and we will explore what it can do and take a peek at some of the software. And guess what. It is NOT an Amiga 500 with a CD-ROM..
We take a look at the 1988 conversion of Double Dragon for the Commodore 64 which is somewhat notorious for poor playability and the infamous "waist gap" the developers issued a veiled apology for in the game manual. We take a look at the "sprite stacking techniques" (aka sprite multiplexing) used in the game - could this be improved on? Is this even what's really wrong with the game?
Cascade - C64 Game
Don't miss!C64 Games on ITCH.IO like:
Probably the most ambitioned platform game ever for the C64
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