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Freshly fished out of the net...Here you will find all the latest Commodore news - mostly related to C64 - Amiga - C128 - Plus/4 - VIC-20 - PET. This ticker contains news about new game and hardware releases, latest video and podcast uploads, trivia and product information. All freshly fished from the web. RSS feed available!
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'AmiKlotski' is a puzzle game for Amiga, referring to the Klotski game for Windows 3.x by ZH Computer from 1991. Move the blue block to the goal area to complete levels. The challenge is that you have to move other blocks in order to reach the goal area. You can get the game as digital download for a bargain (name your own price) to support the developer.

Ronny Rollback is a planned remake / reboot of Rolling Ronny, a jump'n'run game by Starbyte Software from 1991. Basically the concept is back on the drawing board and being developed from scratch. At the moment, it's impossible to estimate how long it will take, but this video gives an idea of where the journey is headed.

So soon after the second part, another welcome surprise: RoePipi is back with The Librarian 3! The game series is now a trilogy, and the third chapter takes an unexpected dark turn. It's night time, and Zombies are attacking your little sanctuary of books, ready to devour the written word. The game is a third-person flip-screen shooter rendered in PETSCII graphics...

'Svellas' is another arcade maze game written by the well known Japanese developer Inufuto. The game was not only released for the mentioned Commodore computers, but also for over 50 other 8-bit systems. Collect all the stars on each level to progress. The twist this time is that you can use "lifts" to move around between different sections of the maze. Avoid the ghosts. The link above is for the C16, whilst the C64 version can be downloaded under link above or alternatively here.

Review of the C64 game Musketeer, the new action-packed swashbuckling arcade adventure set in 17th century France, that was just released by Psytronik Software.

A minor update with some discussion on the additions since the last preview. Some enemies in their basic form are now included and moving about the screen in some multiplexed zones that have been created. Triffids are now active and spitting out stalkers which will chase Quasimodo around the screen. Improvements on swamp animation and long discussion (or waffle) on how the game should be progressing over the next few months, plus a few other additions which are discussed in the video.

Psytronik Software are proud to present 'Musketeer', a stunning C64 debut release from the duo Ola Zandelin & Dennis Gustafsson. Taking inspiration from C64 classics like The Goonies, Bruce Lee & Zorro, Musketeer is an action-packed swashbuckling arcade adventure set in 17th century France! Features ecellent character animation, superb swordfighting action, lots of detailed screens to explore, fluid & precise jumping controls, clever puzzles to solve, interactive scenery and amazing hand-painted game artwork! You can get the game as digital download for la fair price to support the developer.

Jan is repairing a NTSC Commodore 64 board with lots of problems and many broken traces.

'Beer Rescue' is a platformer game for C64 made DeDevlab/TSA and released at Evoke 2025 as part of the Interactive Competition. Story: Someone jacked all the beer from Devlab/TSA HQ - now the next Chill & Grill party is in danger! No way Don Zabelinho lets that slide - he's track the thief through the forest! In the rush to escape, the thief dropped a bunch of beer bottles along the way. Lost beer bottles in the wilderness? That's not a problem. Don Zabelinho tries to bring every single one back to the Devlab!

It's time for a code walkthrough for the Truchet Tiles Commodore 64 program demonstrated in a previous video. We cover the BASIC stub that makes a machine language program RUNnable, the PETSCII characters used for the Truchet tiles, initializing colour memory, how the 30 Truchet patterns of varying sizes are stored in memory for easy access, plotting the tiles to screen, and more. There's also a short bonus about a tile-based mini RPG Robin worked on years ago.

The legendary classic building strategy game is finally coming to the Amiga! In 1993, The Settlers revolutionised gaming on the Amiga and invented a completely new genre: the building strategy game. When the even more ambitious sequel, The Settlers II, was released in 1996 and is still loved by fans today, the king of home computers did not get it. Almost 30 years later, this gaming history is finally being corrected! Officially licensed by Ubisoft Entertainment, The Settlers II Gold Edition will be available natively for the Amiga from 18 October 2025. Not as a quick port, but as a lovingly optimised version that shows what the Amiga is really capable of.

Speed Maze Rabbit – The fastest rabbit in Commodore 64 history! Dive into procedurally generated mazes, code-optimized for speed and challenge. Every game is unique: immersive pseudo-3D, mini-map, countdown timer… You can get the game as digital download for little money to support the developer.

Links to all shown games, demos and music in the video description.

Zodiac is a game from 1986, where you have to collect 12 zodiac signs in a nearly 400 screen large labirynth. Now there is an an updated version of it released by Csabo/LOD that contains many changes and extras.

Way back in Commodore User issue 25 (October 1985) is how far we’re travelling for the latest GTW64 preservation work - a board game tie-in that blurred the lines between digital and physical play: Bryan Robson’s Super League, published by Paul Lamond Games.
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