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Commodore News

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Here you will find all the latest Commodore news - mostly related to C64 - Amiga - C128 - Plus/4 - VIC-20 - PET. This ticker contains news about new game and hardware releases, latest video and podcast uploads, trivia and product information. All freshly fished from the web. RSS feed available!

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Commodore News - cascade64.de - external link14.02.2021 - How Machine Language Works - new video from 'The 8-Bit Guy'
For the most of the 8-bit system, 99% of the commercial software and games was/is written in machine language. So it is not an exception, in fact it is the norm. In this episode the 8-bit guy wants to shed some light on what machine language actually is.
Commodore News - cascade64.de - external link14.02.2021 - 'The Nightland' - a board & video game for C64 released
'The Nightland' is a "board + video" game for C64 inspired by the works of William Hope Hodgson and Otto Wlazlo's dungeon-synth album released by Heimat der Katastrophe. You'll need 6-sided dice and pawns (not included) to play. The pawns start from outside the quadrant and advance rolling the die. You control your character while the C64 brings to life your opponent and the desolate land with all its strange creatures. The download features the game in floppy disk format (D64), a "print-to-play" board (PDF) and a fancy README file with instructions.
Commodore News - cascade64.de - external link13.02.2021 - I bought more C64 SID chips from AliExpress! (And some other chips too) - new video from 'Adrian's Digital Basement'
Adrian ordered more chips for the C64 and TI99/4a from overseas. He's been burned before, but perhaps this time he lucked out?
Commodore News - cascade64.de - external link13.02.2021 - Video shows new Amiga game in the making made with Scorpion Engine
There is a new Scorpion Engine project from Czorny - a game with an owl that is already looking quite nice.
Commodore News - cascade64.de - external link13.02.2021 - Blog article: Making of 'Monstro Giganto' (C64)
"Following hot on the heels of last year's BoxyMoxy, the Pirates of Zanzibar are back again with a new game; 'Monstro Giganto', a furiously-paced PETSCII party-puncher! Coder and long-time RGCD member Antonio Savona started work on the project (with his fellow sea-dogs Lobo and Aldo Chiummo) during the 2020 Christmas holidays, aiming to knock out a fun little proof of concept based on some PETSCII art by Lobo. And now, just over a month later, Monstro Giganto is a near complete game that already takes up 480KB of ROM space on a GMOD2 cartridge" [...]
Commodore News - cascade64.de - external link12.02.2021 - Video: 12 New Games for the Commodore 64 and VIC-20 - THEC64 Winter Game Development Competition Results
THEC64 Winter Game Development Competition Participants and results. All the games can be download for free at Retro Games Ltd website.
Commodore News - cascade64.de - external link12.02.2021 - New at AMIGAstore.eu - 'Furia 40/33Mhz' + FPU for Amiga 600
New Revised PCB (Rev3 with two memory chips) Furia accelerator for the Amiga 600. The new Furia Revision includes a 680EC020 CPU clocked at 40 or 33Mhz, a MC68882 FPU at 40Mhz, and 9.5MB of RAM! It is the perfect complement to our Amiga 600 1MB Chip Memory Expansion. Compatible CF cards are available as option.
Commodore News - cascade64.de - external link12.02.2021 - 'Boray Gammon' now with 1351 mouse support (for C64)
'Boray Gammon' is, as his developer calls it, the most intelligent backgammon game for Commodore 8 bit. It was released for C64, Plus/4 and VIC-20 and features are: - Plays a fairly intelligent backgammon. - You can play against the computer, play with a friend or let the computer play against itself. - You can either use the internal random generator for dice, or use external ones (which is useful if you want to make it play against other programs). - Score counting. - Several levels of difficulty. - Save current game function (works on both tape and disk) The new version V2.31 offer for C64 1351 mouse support, that was added. It is auto detected in port 1. The mouse can be used in game play but for the initial menus you have to use the keys.
Commodore News - cascade64.de - external link11.02.2021 - Amiga game creator 'Redpill' V0.8.6 released
Redpill, the Amiga game creator, is a tool to empower people to create many games for Amiga without programming knowledge. It allows people to create 2D games with the true Amiga feeling. Supports both ECS and AGA Amigas, it is free and it is still in development. List of changes in 0.8.6: - Added HUD Refresh trigger to fully repaint he hud. Only use it when hanging labels. - Editor stack increased to allow the sprite editor to cut bigger sprites. - Now it is possible to copy and paste objects. It should work between projects too. - Added C64 menu color scheme. - Fix in games not using HUD. - Fixes in the copperlist. - Fix small glitch in the bottom of the menu.
Commodore News - cascade64.de - external link10.02.2021 - Games That Weren't 64' update for Jan/Feb 2021
First update of 2021, and hopefully first of many more this year with the following: 16 new entries added: After The Fire, Beyond the Infinite, Chinese Juggler V1, Daxis, Felix the Cat, Midwinter, Pyramids Of The Sun, Sorderon’s Shadow: The Legend of Elindor, Teacher Trouble, Terror Tunnels, The Legacy of Light, The Wooden Box, Trooper, Valley Of The Source, Winning Streak, Wrath of Magra. Plus 24 updates added.
Commodore News - cascade64.de - external link10.02.2021 - The uChip, a modern retro game console kit and new Amiga DB23 video connectors from Jeff Birt - new video from 'Adrian's Digital Basement'
Welcome to the Mid-Week-Mini-Mail-call #34! In today's episode, some cool parts for your vintage Commodore gear and a cool, capable and modern retro gaming console kit from Italy
Commodore News - cascade64.de - external link09.02.2021 - Video: Homemade VIC-II 6567/6569 for the Commodore 64 - Part 4
Update on the Commodore 64 VIC-II replica project, by Randy Rossi. It's been nearly a year since he started working on this and he is getting closer to a finished product. The prototype board is working 100% now but is still too bulky to fit inside a closed machine. In this video, I talk about some issues that got resolved as well as some new features I've added.
Commodore News - cascade64.de - external link09.02.2021 - Video shows Amiga WIP game 'Game Shot'
'Game Shot' was started as a little tribute game in 2018/2019 but was never fine-tuned and tweaked for release, because the developer ran into private issues and had other projects to finish. But once the time is right, as he states, he is going to revisit it and release it. Watch the video to get more info by the dev himself.
Commodore News - cascade64.de - external link08.02.2021 - New footage for WIP Amiga game 'Minkey'
As announced recently, a new platformer game for Amiga is in the making called 'Minkey'. The developer is working on it since Covid19 Outbreak and quite a lot of the game is already finished. Now a video shows is another video preview to show further improvements and world 2 Level 1. For some more for on the game read here.
Commodore News - cascade64.de - external link07.02.2021 - 'Kung Fu Flash' Firmware v1.21 released
'Kung Fu Flash' is a cartridge for the Commodore 64 by Kim Jorgensen that packs a punch. It can emulate different cartridge types, load PRG files and use D64 disk images. Just place your desired CRT, PRG or D64 files on a FAT formatted microSD card and use the built-in launcher to execute them. New in this update: - Add support for WarpSpeed. - Add support for Freeze Frame/Freeze Machine. - Fix bug reading UPD file using FAT16.
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