Commodore News
Freshly fished out of the net...Here you will find all the latest Commodore news - mostly related to C64 - Amiga - C128 - Plus/4 - VIC-20 - PET. This ticker contains news about new game and hardware releases, latest video and podcast uploads, trivia and product information. All freshly fished from the web. RSS feed available!
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31.03.2021 - New C16 Core and new firmware for MIST Board available
The MIST board was designed to implement classic 16 bit computers like the Amiga and Atari ST(E) as System-on-a-Chip using modern hardware. But it equally well supports 8 bit systems like the Atari XL, ZX81, ZX Spectrum, C64, Atari VCS, Atari 5200, Colecovision, Apple II, Sega Master System, NES, Odyssey2 and more ...

30.03.2021 - Software on Cassette in USA and Canada - PET through Commodore 64- new Video from '8-Bit Show And Tell'
It seems to be increasingly forgotten that the compact cassette wasn't just used with personal computers in the UK, but was an integral part of the USA (and Canadian) experience for many up until the mid-1980s before disk became the data storage format of choice. Today we look through Robin's collection of North American-released software on tape, and the computers that use it, from the 1977 trinity of TRS-80, Apple II and Commodore PET, through to the Commodore 64, Coleco ADAM and Tomy Tutor.

30.03.2021 - 'It Came from the Grave' for VIC-20 released
'It Came from the Grave' is a pick-up-and-play horror game by Jeffrey Daniels. It is made entirely in BASIC for the unexpanded VIC-20. Use the keyboard or joystick to escape the graveyard. Get it as digital download (name your price).

30.03.2021 - 'Ski' - C64 game to play in your browser
'Ski' is a 4kb ski game for the Commodore 64. There is no need to download, as you can play it in your browser.

30.03.2021 - 'Turbo Chameleon' Core update 9n released
'Chameleon' is an extremely user-friendly multipurpose C64 cartridge that can be used without opening the computer. It is just plugged to the expansion port of the C64. It can also be operated as a stand-alone unit (since it's basically an FPGA computer like the C-One in a C64 cartridge case), replacing the computer, the floppy drive and the heavy power supply. A docking station providing 4 joystick ports and connectors for an Amiga or C-64 keyboard is available. New in this core: Menu System: - added some Monitor features: - The monitor now allows to scroll forward/backward with some commands by using the cursor keys (line by line) or F1/F7 (page by page). - added 'i' command to show/edit memory as screencode. - added 'j' command to show/edit memory as petscii

29.03.2021 - Video footage shows two Amiga games in the making: 'DaemonClaw' and 'MetroSiege'
Here's a progress report for two current projects from BitBeamCannon: 'Metro Siege' is a retro 16-bit pixel art brawler game being built from the ground-up with a custom engine that not only runs on modern systems, but on classic Amiga computers. 'DaemonClaw: Origins of Nnar' is a 16-bit side scrolling arcade-style action game being made using Construct 3. The game adheres to Amiga specs and may eventually have a classic Amiga port as well.

29.03.2021 - RGB to HDMI Review for the Amiga 500 - 10MARC Episode 91 - new video from '10 Minute Amiga Retro Cast (10MARC)'
This week on 10 Minute Amiga Retro Cast Doug is reviewing the cool new RGB to HDMI interface that so many in the Amiga community are talking about. Will this upscaler live up to it's reputation, or is it a big (pi) zero? Take a look and find out!

29.03.2021 - Audio Interview with Gary Penn
A historic interview with Gary Penn, a video games industry veteran and former games reviewer for Zzap!64. Fun fact: The first Grand Theft Auto game would have been ended up cancelled without his efforts as a creative director at DMA Design (later Rockstar Games).

29.03.2021 - 'King's Valley' for Amiga announced
King’s Valley is a platform game released by Konami for MSX in 1985. Now it's announced to coming for Amiga soon (and for free). Watch the trailer for first impressions. The game plays like Lode Runner, but takes place in Egyptian pyramids. As an intrepid adventurer, the player's goal is to collect various gems, while evading angry mummies and other monsters long enough to find the exit to the next level.

28.03.2021 - New footage for WIP Amiga platformer 'Super Delivery Boy'
'Super Delivery Boy' is a project from NEESO GAMES, that's in the making for quite a while (and was renamed since the last update). New in v0.1h: - New enemies: frog, rolling stone, bird. - New platforms: spring jump, decay. -
New interactables: Amiga, fridge, tv. - New house and initial levels. - Tons of visual improvements. - and a lot more for you to discover!

27.03.2021 - 'C64 Graphics Maker' v0.12.1b released
The C64 Graphics Maker (v0.12.1b) is a graphics editor for Windows that can create native C64 graphics. Some of the features: - MDI Application; - Supported characters mode: Standard Character Mode (SCM), Multi Color Mode (MCM), Extended background Color Mode (ECM); - Supported sprites mode: monocolor, multicolor; - Supported bitmap cells (named "Blockset") with mode: monocolor, multicolor (you can also use it to import a full screen bitmap, BUT be aware that there is no proper fullscreen bitmap editor inside the software, the blockset are treated just like characters); - Editing of multiple characters/sprites/blocks displaced in a grid (with ability to mix mono and multicolor characters); - and many more...

27.03.2021 - GTW blog post: Unfinished Amiga game 'Blork' - preview appeard
Blork was a very stylish underwater shooter being created by the demo group Scienide around the mid-late 90s, where you control a cute fish main character and his octopus friend within a very dark and gloomy underwater world. Development was by Ply2, with music by Exodus and graphics by Blork and Nytech. A preview of the game is available from Scienide’s website, containing around 3 levels in total.

27.03.2021 - 2021 C64 Repair-a-thon #1: "It stumped me!" - new video from 'Adrian's Digital Basement'
Welcome to my 2021 edition C64 repair-a-thon! In this video Adrian fixes machine #1 (of 5) This time it's an interesting problem he hasn't run into before. A tricky fix! More parts, coming soon!

26.03.2021 - Building the Commodore Computer Man Cave Part 4 - Progress Up Date - 'Bread Box Commodore Computer Museum'
'Bread Box Commodore Computer Museum' is really pleased with today's progress on his Commodore Computer Room / Studio / Man Cave. This is the progress update Part 4 and the room has transformed quite a bit from Part 1.

26.03.2021 - C64 Games Wall - Commodore Computer Man Cave Update no. 3 - 'Bread Box Commodore Computer Museum'
A quick progress report on the little ol Commodore Computer Room / Studio build. 'Bread Box Commodore Computer Museum' has so many boxes to empty of Commodore Computer stuff, and the first 2 boxes he opened were his C64 games collection, so he decided to make this games wall.

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