Commodore News
Freshly fished out of the net...Here you will find all the latest Commodore news - mostly related to C64 - Amiga - C128 - Plus/4 - VIC-20 - PET. This ticker contains news about new game and hardware releases, latest video and podcast uploads, trivia and product information. All freshly fished from the web. RSS feed available!
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Today we are working on the second broken C64 machine (of 12.) While looking for interesting problems, Adrian ran into an unexpected stumbling block.

This new 'work in progress' Amiga game is a simulator of a farm and you can get a demo version as digital download for testing. Hardware requirements: 1,5MB Chip RAM / 1MB Chip + 0,5MB Fast (Slow) RAM. New in Beta 4: - Added figure of a farmer that should be fed and skipped. - The purpose of the game is to survive the farmer for 4 stages of age. - Added coffee and tea cultivation that can be sold or bought by a farmer. - New sounds of the mill and the furnace. - full game time is 8 tax periods

New since Firmware 220701: - Resurrect USB storage driver (host) - an USB drive can be used instead of the SD Card. - Fix saving of Minimig's dither settings. - Fix a possible disk corruption during Minimig floppy writes (Heimdall 2 save disk). - Add joystick_dead_range setting (useful for paddles). - Other internal fixes and changes for timers and USB

'Duckstroma' is a Jump'n'Run for Amiga, MSX, ZX Spectrum and NES. Meet Aura, she's a delivery duck and about to have a life changing day on the job. A client has requested 8 disks be delivered to them, but this won't be an easy task. Amiga version was created with Scorpion Engine by Erik Hogan and requires 1MB of RAM. V1.01 of Duckstroma Amiga, it has minor tweaks/bug fixes and a manual.

Let's got back to 1985 with the introduction of C128. The box says it's expandable up to 512k, but in the time of the launch it was not possible. But a year later in 1986 they came out with the 1750 RAM Expansion for the C128. This one has 512k inside. And they also produced the 1764 RAM Expansion for the C64. Here is how they work.

After a long hiatus 'Bread Box Commodore Computer Museum' is back and is showing today casing the FC Bayern Munich football club Commodore Computer branded matches/stickers from around 1985.

Another work in progress video from Awesome Slam Siblings, a port of the party game Super Smash Brothers. This time primarily showcasing 3 new levels heavily inspired by some good old C64 classics.

Green Beret, also known as Rush'N Attack, is a Konami game released in 1985 on the arcades and later ported to several home systems. But it was never released for the Amiga back then. Now you can get a playable version as free digital download. Updated August: - Fixed a bug that causes the game to reset if the fire button is pressed during the cut-scene of the soldier jumping over the fence (between levels).

Shallow Domains is a turn based strategy game for the C64 that is played against an AI on a hexagonal map and which you can get as digital download for a bargain (name your own price). Features: - Six different types of terrain. - Ten different types of units with a variety of stats, movement and weapons. - Increased effectiveness for consistently used squads. - Up to 32 squads per map. - 15 large maps, each providing a different challenge. - A fog of war hiding areas of the map not visible to player or the AI. - A minimap for quick navigation. - Control using the joystick or keyboard. - Playable in NTSC and PAL. - Background and battle music

Mike Mech is a game from LC-Games that is currently available as preview version exclusive to subscribers of Zzap64 Micro Action, but it will presumably get a release at itch.io later this year.

Party Speedway is one button fun game, currently featuring up to 4-player racing on a single speedway track over a cga joy adapter. It is planed to release an expanded version with more tracks varying in speed and turning angles, ai opponents, league, tournament and some fancy pvp modes in the near future.

This week on The ChickenHead Chronicles, Doug is welcoming a nice PAL Commodore 64C into the studio! This lovely machine was a trade with his good friend Tim Drew AKA Sanxion. Join him as we compare NTSC and PAL games and see what this little guy can do!

Jungle Joe is a Commodore 64 puzzle-adventure game. Your objective is very simple, build your path to the level exit by using ladder pieces. On your way, there are many puzzling choices to make. Avoid enemies and other hazards. One level is divided into three checkpoints. There is a password system to load already played levels. The game is tested on real hardware, TheC64, and VICE emulator and will run in PAL and NTSC modes, but it's not optimized for NTSC. You can get Jungle Joe as digital download for a bargain.

This is a deluxe edition of the single button game Little Nippers, which is bigger than the 4K version. Features: - Loading bitmap. - Colourful front end presentation. - Hi score table. - Nice summery tunes. - 5 different seaside locations, based on skill level. - Bonus incentives (Higher skill level, less crabs - more points). - Compatible with theC64 mini , theC64, theVIC20 (in c64 mode) full size computer. - Compatible with both PAL and NTSC, although best played on PAL.

Let's take a look at the Amiga 500 Mini Review by the same people that made THE C64.
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The official C64 conversion of the indie classic LUFTRAUSERS
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