Follow the sun - keep the spirit alive...

Hello an welcome.
Online for You since 1996!

Hello an welcome.
This is the virtual home of the C64/Amiga scene group CASCADE.
Online for You since 1996!
Site Uploads and Changes

15.03.2020 - C64 related stuff
C64 Emulator/Tool "DirMaster V3.1.5" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.

26.11.2019 - C64 related stuff
Cascade C64 Demo "Twist and Shout" listed in category "Scenography - C64 Demos" was recently uploaded or revised.

26.11.2018 - C64 related stuff
Cascade C64 Demo "Africade" listed in category "Scenography - C64 Demos" was recently uploaded or revised.
Commodore News
...freshly fished out of the net...
05.11.2025 - 'Stunt Car Racer 128' released - free for download
'Stunt Car Racer 128' is an adaptation of the original C64 version of Stunt Car Racer to run natively on the C128. The code was modified to take advantage of the extra RAM, the MMU and the faster clock rate in the border area to push the frame rate as far as possible on a stock machine. The end result is roughly 50% faster than the C64 version. Notably, the C128 made the following optimisations possible: uncompressing the LUT used for arctan calculations, switching to a table based fast multiplication routine, unrolling the screen clearing logic and using the MMU for better throughput. Besides that minor visual bugs are also fixed and also, the menu system was modified to squeeze in some additional features.
'Stunt Car Racer 128' is an adaptation of the original C64 version of Stunt Car Racer to run natively on the C128. The code was modified to take advantage of the extra RAM, the MMU and the faster clock rate in the border area to push the frame rate as far as possible on a stock machine. The end result is roughly 50% faster than the C64 version. Notably, the C128 made the following optimisations possible: uncompressing the LUT used for arctan calculations, switching to a table based fast multiplication routine, unrolling the screen clearing logic and using the MMU for better throughput. Besides that minor visual bugs are also fixed and also, the menu system was modified to squeeze in some additional features.

03.11.2025 - Book Review | Making Games For The Commodore 64 in Assembly Language - video by 'GRay Defender'
A quick look at the "Making Games For The Commodore 64 in Assembly Language" book by Bård Baadstø Ildgruben.
A quick look at the "Making Games For The Commodore 64 in Assembly Language" book by Bård Baadstø Ildgruben.

03.11.2025 - C64 Weekly #54 (Commodore 64 Scene Updates) - video by 'BastichB 64K'
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.

03.11.2025 - Video: Jail Break Amiga AGA port WIP video
First video of Jail Break port for Amiga AGA. Game is fully playable through the end. Only a few graphical issues remain. Also no sound or speech for now.
First video of Jail Break port for Amiga AGA. Game is fully playable through the end. Only a few graphical issues remain. Also no sound or speech for now.

02.11.2025 - New Amiga Games from October 2025 - video by 'Retro Gaming Dino'
Presentation of new games for Commodore Amiga released in October 2025, with gameplay footage, lots of information about the games and download links in the video description.
Presentation of new games for Commodore Amiga released in October 2025, with gameplay footage, lots of information about the games and download links in the video description.

02.11.2025 - Fixing The Amiga Project That Never Worked - video by 'RobSmithDev'
Back in 1993, Rob tried to build the CU Amiga DIY sound sampler - and it never worked. Now, over 30 years later, he is giving it another shot. Was it the wiring... or the magazine’s design? In this video, we'll find out...
Back in 1993, Rob tried to build the CU Amiga DIY sound sampler - and it never worked. Now, over 30 years later, he is giving it another shot. Was it the wiring... or the magazine’s design? In this video, we'll find out...

02.11.2025 - 'Megapaint' - a new C64 painting tool released as free download
Megapaint is a Pc tool for Commodore 64 artitsts who wants to create koala pictures. With Megapaint you have 16 pages to paint with. You can use these for animations, or a page or two of brushes you like (you have plenty, treat yourself ). You can paint with either a rectangle, a circle, or a brush you made yourself. To load up a picture you are working with, just drop a koala (.KLA file) or a 320x200 .PNG file onto the running app.
Megapaint is a Pc tool for Commodore 64 artitsts who wants to create koala pictures. With Megapaint you have 16 pages to paint with. You can use these for animations, or a page or two of brushes you like (you have plenty, treat yourself ). You can paint with either a rectangle, a circle, or a brush you made yourself. To load up a picture you are working with, just drop a koala (.KLA file) or a 320x200 .PNG file onto the running app.

31.10.2025 - 'Games That Weren't 64' (GTW64) - GTW64 October 2025 update
Only a smaller update this month, with a new entry on a cancelled Rocky Memphis game and then updates on 5 pre-existing entries in the archive: 1944, Cyberworm, Eelona - The Warrior Princess, Hill 19, Money Minefield.
Only a smaller update this month, with a new entry on a cancelled Rocky Memphis game and then updates on 5 pre-existing entries in the archive: 1944, Cyberworm, Eelona - The Warrior Princess, Hill 19, Money Minefield.

31.10.2025 - Amiga game 'Whack-a-Skull' released
Whack-a-Skull for the Commodore Amiga 500 is a Whack-a-Rat-style game programmed by Alberto Sgaggero using AMOS BASIC. In this spooky mini-game, you’ll hit cheerful little skulls popping up for a quick peek-a-boo from behind their gravestone. You can get the game as digital download for a bargain (name your own price) to support the developer.
Whack-a-Skull for the Commodore Amiga 500 is a Whack-a-Rat-style game programmed by Alberto Sgaggero using AMOS BASIC. In this spooky mini-game, you’ll hit cheerful little skulls popping up for a quick peek-a-boo from behind their gravestone. You can get the game as digital download for a bargain (name your own price) to support the developer.

31.10.2025 - C64 game 'Boom Special Edition' released
Boom Special Edition is a remastered, enhanced version of BOOM - a 1993 homage to Katakis. It nearly fell into oblivion - through a twist of bad luck, it almost got crossed out of history. The delta between the original and this new edition is a true game changer: Up to 50 times faster loading thanks to cartridge adaptation, and three new difficulty levels. Now, everyone can make BOOM match their personal skill. Find out if you got what it takes. The game is available as boxed Collector's Edition featuring: cartridge, cardboard box, microSD card (including Easyflash image and bonus material), 20-page DIN A5 manual (English), Secret Service Report, DIN A3 poster and stickers.
Boom Special Edition is a remastered, enhanced version of BOOM - a 1993 homage to Katakis. It nearly fell into oblivion - through a twist of bad luck, it almost got crossed out of history. The delta between the original and this new edition is a true game changer: Up to 50 times faster loading thanks to cartridge adaptation, and three new difficulty levels. Now, everyone can make BOOM match their personal skill. Find out if you got what it takes. The game is available as boxed Collector's Edition featuring: cartridge, cardboard box, microSD card (including Easyflash image and bonus material), 20-page DIN A5 manual (English), Secret Service Report, DIN A3 poster and stickers.
Don't miss!
C64 Games on ITCH.IO like:
Probably the most ambitioned platform game ever for the C64
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