Follow the sun - keep the spirit alive...

Hello an welcome.
Online for You since 1996!

Hello an welcome.
This is the virtual home of the C64/Amiga scene group CASCADE.
Online for You since 1996!
Site Uploads and Changes

23.12.2025 - Amiga related stuff
Amiga Emulator/Tool "WinUAE 6.0.2" listed in category "Amiga - Emulators and Tools" was recently uploaded or revised.

14.12.2025 - C64 related stuff
C64 Emulator/Tool "AIMP Sidplay V2.0 Plugin for AIMP" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.

14.12.2025 - C64 related stuff
C64 Emulator/Tool "In Sidplay V2 3.0.0 Plugin for Winamp" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.
Commodore News
...freshly fished out of the net...
16.01.2022 - First time flashing ROMs on Ultimate 64 Elite - video from 'GRay Defender'
In this video 'GRay Defender' runs through flashing the Ultimate 64 Elite Char/Basic/Kernel ROMs for the first time. He also demonstrates the speaker add on.
In this video 'GRay Defender' runs through flashing the Ultimate 64 Elite Char/Basic/Kernel ROMs for the first time. He also demonstrates the speaker add on.

15.01.2022 - Please don't try to fix your C64 with a propane torch! - new video from 'Adrian's Digital Basement'
Let's dive back into another C64 repair! This time, a machine that has been "burned" when someone attempted a previous repair. Let's see if Adrian can fix it!
Let's dive back into another C64 repair! This time, a machine that has been "burned" when someone attempted a previous repair. Let's see if Adrian can fix it!

15.01.2022 - 'Rogue64' - a modern roguelike for the C64 available as digital download
Rogue64 is based on Rogue4k, a minimalistic Rogue-ish game in under 4000 bytes made for The C64 'Cassette 50' Charity Competition hosted by Bitmap Soft. You are Zendar the Explorer, a grizzled and harried adventurer seeking fortune and glory within the dungeons of Mordecoom! And now, after the release of the boxed version, you also have the chance to get yourself a copy as digital download for little money.
Rogue64 is based on Rogue4k, a minimalistic Rogue-ish game in under 4000 bytes made for The C64 'Cassette 50' Charity Competition hosted by Bitmap Soft. You are Zendar the Explorer, a grizzled and harried adventurer seeking fortune and glory within the dungeons of Mordecoom! And now, after the release of the boxed version, you also have the chance to get yourself a copy as digital download for little money.

15.01.2022 - Building a proper Amiga Power Supply - new video from 'Jan Beta'
Jan is (re)building a better power supply from the remains of his orgiginal A500 PSU that he destroyed previously.
Jan is (re)building a better power supply from the remains of his orgiginal A500 PSU that he destroyed previously.

15.01.2022 - New C64 game 'Castles and Monsters' released and free for download
'Castles and Monsters' is a single player push scrolling dungeon crawler made with the Shoot'Em Up Construction Kit (SEUCK). The story: You are Sparlok, the warrior wizard and the kingdom of Toƫffelbard has been overrun by the forces of the dark light. Slog your way through the Castle complex, battle undead skeletons, black scorpions, witches and other nasties and eventually good shall triumph.
'Castles and Monsters' is a single player push scrolling dungeon crawler made with the Shoot'Em Up Construction Kit (SEUCK). The story: You are Sparlok, the warrior wizard and the kingdom of Toƫffelbard has been overrun by the forces of the dark light. Slog your way through the Castle complex, battle undead skeletons, black scorpions, witches and other nasties and eventually good shall triumph.

15.01.2022 - Video: 'Duckstroma' - Amiga WIP 7
More footage of work in progress 'Duckstroma', a game is built using Scorpion Engine, showing Act 2.Built using Scorpion Engine, running on Amiga 500 1MB RAM.
More footage of work in progress 'Duckstroma', a game is built using Scorpion Engine, showing Act 2.Built using Scorpion Engine, running on Amiga 500 1MB RAM.

14.01.2022 - New C64 game 'Paper Planes' released
'Paper Planes' is a port of a game by Sam Demaine. It caught attention by 'Arlasoft', who also gave us 'Galaga' and 'Galaxians DX'. Arlasoft has added a few power-ups to vary the gameplay slightly but other than that it follows the original design. The game is free for download.
'Paper Planes' is a port of a game by Sam Demaine. It caught attention by 'Arlasoft', who also gave us 'Galaga' and 'Galaxians DX'. Arlasoft has added a few power-ups to vary the gameplay slightly but other than that it follows the original design. The game is free for download.

14.01.2022 - Machine Language 10 PRINT Size-Optimized for Commodore 64 - new video from '8-Bit Show And Tell'
Can we write a machine language version of the famous 10 PRINT BASIC program for the Commodore 64? How short can we make it? Thanks to viewer Peter for prompting this episode.
Can we write a machine language version of the famous 10 PRINT BASIC program for the Commodore 64? How short can we make it? Thanks to viewer Peter for prompting this episode.

14.01.2022 - New Firmware (220112) and VIC-20 core (220114) for MIST Board available
The MIST board was designed to implement classic 16 bit computers like the Amiga and Atari ST(E) as System-on-a-Chip using modern hardware. But it equally well supports 8 bit systems like the Atari XL, ZX81, ZX Spectrum, C64, Atari VCS, Atari 5200, Colecovision, Apple II, Sega Master System, NES, Odyssey2 and more. New in Firmware 220112: - Fix some issues regarding to the new menu engine (thanks retrofun to fix Minimig profile loading). - Query the device descriptor only once for USB devices. This might prevent (un)expected mode switch. - Convert [corename].CFG files to INI format. The old file will still load, but Save settings will write in INI. - Add a MISTCFG.INI file for global settings, writeable for the firmware itself. - Add an interactive joystick map configuration to the Input Test OSD page. Read the scrolling helptext for usage. - Send a default date to the cores if no USB-RTC found. New in VIC-20 core 220114: - Mega-Cart support (Mega-Thanks to AMR!)
The MIST board was designed to implement classic 16 bit computers like the Amiga and Atari ST(E) as System-on-a-Chip using modern hardware. But it equally well supports 8 bit systems like the Atari XL, ZX81, ZX Spectrum, C64, Atari VCS, Atari 5200, Colecovision, Apple II, Sega Master System, NES, Odyssey2 and more. New in Firmware 220112: - Fix some issues regarding to the new menu engine (thanks retrofun to fix Minimig profile loading). - Query the device descriptor only once for USB devices. This might prevent (un)expected mode switch. - Convert [corename].CFG files to INI format. The old file will still load, but Save settings will write in INI. - Add a MISTCFG.INI file for global settings, writeable for the firmware itself. - Add an interactive joystick map configuration to the Input Test OSD page. Read the scrolling helptext for usage. - Send a default date to the cores if no USB-RTC found. New in VIC-20 core 220114: - Mega-Cart support (Mega-Thanks to AMR!)

12.01.2022 - 'Final Fight Enhanced' for Amiga announced
This video shows a WIP preview of 'Final Fight Enhanced'. The game uses 2 buttons for attack and jump just like the arcade, and makes use of hardware sprites for the lights flying by the train windows. No grab moves just yet, but that's on the cards.
This video shows a WIP preview of 'Final Fight Enhanced'. The game uses 2 buttons for attack and jump just like the arcade, and makes use of hardware sprites for the lights flying by the train windows. No grab moves just yet, but that's on the cards.
Don't miss!
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A puzzle platform game, in an Indiana Jones inspired setting
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