Cascade C64/Amiga
Follow the sun - keep the spirit alive...



Hello an welcome.

This is the virtual home of the C64/Amiga scene group CASCADE.


Online for You since 1996!
You can also find us here:
Cascade @ C64 Scene Database Cascade @ Pouet Cascade @ Kestra Amiga Demo Database
Site Uploads and Changes
C64
25.12.2025 - C64 related stuff
C64 Emulator/Tool "Vice Emulator V3.10" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.

Amiga
23.12.2025 - Amiga related stuff
Amiga Emulator/Tool "WinUAE 6.0.2" listed in category "Amiga - Emulators and Tools" was recently uploaded or revised.

C64
14.12.2025 - C64 related stuff
C64 Emulator/Tool "AIMP Sidplay V2.0 Plugin for AIMP" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.

[ Page: 1 | 2 | 3 ... 72 ]
Commodore News
...freshly fished out of the net...
Commodore News - external link
08.04.2023 - Commodore 1804 Monitor - Timeline and Repair - video from 'Retro Hack Shack'
Here is a Commodore 1802 monitor that Aaron from 'Retro Hack Shack' recently acquired. 1802? Yes! Let's look at the different monitors Commodore made and then get this one running like new again.
 
Commodore News - external link
08.04.2023 - C64 game 'Lost Realms of Murkasada Episode 2' released - free for download
'The Lost Realms of Murkasada' is a series of games by Arkanix Labs. Acting as a companion to their main CRPG 'Crimson Twilight', this game is an action adventure/RPG-lite set in the same world and will take place over a series of 'episodes', released periodically in the build up to the release of Crimson Twilight. These episodes are designed to be both short, fun little adventures to be completed in one evening and an introduction of sorts to CRPG's to those people who may not necessarily have played CRPG style games before.
 
Commodore News - external link
07.04.2023 - 3D Printing and Retro Computers - video from 'Noel's Retro Lab'
3D printing is an excellent complement to retro computing. Here Noel shares his experiences with filament and resin printers, in addition to 3D-printing services.
 
Commodore News - external link
07.04.2023 - CGA on the Amiga. Wait... what?! - video from 'retrobits'
Every Commodore Amiga can output CGA-compatible video. Has anyone ever used this digital RGB with intensity (RBGi) mode before? Let’s build an adapter and test it out!
 
Commodore News - external link
07.04.2023 - Amiga game 'Xevious1200' - final version released
Xevious is a vertically scrolling shooter arcade video game developed and published by Namco in 1982. 'Xevious1200' is the transcode from the original arcade game (multiple Z80s) to 68K assembly for Amiga 1200 (as the name suggests). You can get the game as digital download for a bargain (name your own price).
 
Commodore News - external link
06.04.2023 - 'Radar Rat Race' for Plus/4 and C16 released - free for download
'Radar Rat Race' is a modified clone of an arcade classic released in 1980 by Namco, called Rally-X. It was first developed for the VIC-20 by HAL Laboratories in Japan, but soon enough, Namco's corporate lawyers convinced Commodore that it would not be such a good idea to release any unlicensed arcade games. So Commodore's software engineers went on and transformed the cars into rats, the streets into a maze filled with stationary cats, and renamed the game 'Radar Rat Race'. The game was a launch title for the VIC-20 released as a cartridge and was later also ported to the C64 in 1982. Game journalists at the time criticized the game's controls and repetitive sound, but called it "quite exciting and amusing to play."
 
Commodore News - external link
06.04.2023 - Amiga game creator 'Redpill' V0.9.18 released
List of changes in 0.9.18: -Added multilanguage support, if more than one language is used, a screen to select it will show. - Load project now shows the quickload screen, same as when you start the editor. - Insert trigger has been added, you can add a trigger when the trigger is not the last used one. - More documentation has been added in the .guide file. - When camera movement is huge, the display is turned off until the camera is repositioned. - Create display routine has been reviewed. - Added action trigger Set Target FPS to allow changing the maximum frame rate while playing. - In animation screen now the preview play takes into account the target FPS for the game. - Autoslice has been fixed and optimized yet again. - When loading sprites, to check the aplette if no tileset is used the background image is used instead. - Less stuff done after playing the game in the editor, this hopefully will fix the frame 0 of the game to be deleted. - Object Z can be changed for attached objects. - Deactive action trigger has been removed as Destroy does exactly the same. - Fix in attached object offset in game object screen not being the same as when playing the game. - Fix in Copy&Pasting objects not copying the triggers.
 
Commodore News - external link
06.04.2023 - VIC-20 game 'Murderlize all Humans!' released - free for download
'Murderlize all Humans!' for VIC20 (+16k) is a game leaned on Berserk, the well known arcade game from 1980 by Stern Electronics. It was one of the first arcade games to feature synthesized speech. This was at a time when memory costs were at a premium. 'Murdelize all humans' uses Berserk! as inspiration but does not attempt to copy it.
 
Commodore News - external link
06.04.2023 - C64 1990s Retrospective Round Up - Episode 1 - video from 'RetroGamerNation'
Retrospective round up of Commodore 64 (C64) games released in the 1990s. Episode 1 features Time Machine, Iron Lord, Back to the Future II and more.
 
Commodore News - external link
06.04.2023 - Tetris clone for Amiga 'Crazy Columns' Version 1.06 released and free for download
Jochen Heffer's 'Crazy Columns' is a clone of the classic Sega-Genesis game Columns for one or two players, which can be played with joystick or keyboard. A new version v1.06 is available for download from date! The following corrections and adjustments are included: - Fixed the graphics error when paused in 1 player mode. - The samples of the music tracks were compressed incorrectly. Now they sound clean and error free again. - The keyboard buffer is now cleaned correctly. So it came under circumstances to an input blockade. - Latest version of PTPlayer (6.3) included.
 

Already seen?

Se gitai o Ilios - Cascade - C64 Demos

Se gitai o Ilios
Cascade - C64 Demo

Don't miss!

C64 Games on ITCH.IO like:
Pains 'n' Aches

A massive arcade adventure with lots of locations to explore
Support the developers!

Commodore Souvenirs

[Amazon.de affiliate link]
Best of Amiga Game Music

Best of Amiga Game Music

Friendship advert

[Amazon.de affiliate link]
Operation Cyborg - Der Roman

Operation Cyborg
Terminator Deutschland

We can also recommend to visit the following web resources:

Forum64 AmigaPortal.de DoReCo - Dortmunder Retro Computer Treff Lemon64 Lemon Amiga C64 Intros Codebase 64 C64-Wiki Radio PARALAX Protovision ExoticA
© Copyright 1996-2026 Cascade Productions - Powered by zStoff - Imprint / Impressum - Privacy notice / Datenschutzhinweise