Commodore News...freshly fished out of the net...
Here you'll find Commodore news - mostly related to C64 / Amiga - containing notice of actual video and pod cast uploads, announcements of new game and hardware releases, trivia and product info.
'Attack of the PETSCII Robots' is a new action adventure made by David Murray aka 'The 8-Bit Guy' for Commodore 64, VIC-20, and PET computers. The game is now available for sale. You will get your digital download immediately. Lite copies are now shipping. Boxed copies will not start shipping until possibly February.
The C64 vinyl easter egg album has been reissued, and it has a new easter egg. Let's take a look at it, and also solve a few other outstanding questions, such as: Who is TCB?
This is what the developer states: "Meantime in my mind born idea that this game could be ported to C64. Gameplay take place on single not scrolled screen so it should be easy to do on C64. I make games for a living but always have a dream to make C64 game. So this is how I started my spare time project called Gravity Duck 64."
This is an entry for the Cassette 50 Charity Competition over at ITCH.IO. In this video 'GRay Defender' is playing against three family members, Arlene, Symone and Leah and having a blast! The gameplay was emulated using Vice 2.4 emulator.
'WOR2ONE' is a ultimate multiplayer shooter for the Commodore 64. The ever first with online high score capability. Features: - single and multiplayer gameplay, - co-op or competing play - up to you, - 30 levels / 3 settings / 3 boss fights, - unlockable comics, - worldwide global high scores & statistics, - globally visible personal competitions.
'My Day on the Highway' appears to become a pretty well designed endless runner for C64. The developer states, that his little C64 project might be growing into a monster. Now he is Showcasing some progress, he made over the holiday season, which looks very promising.
A video presentation of the RGN C64 Gamers' Choice Award 2020 results. The Commodore 64 gaming community came together to to select their 5 favourite C64 games from a list of 20 nominated games.
After Tiny Invaders, Tiny Galaga and Tiny Bobble aBYSs announces: 'Tinyus', a faithful Amiga OCS port of the Arcade Gradius/Nemesis videogame. It needs OCS with 512k Chip and 512k Slowmem or better. The games runs on Amiga 500 but Amiga 1200 (barebone) is recommended for fluid 50fps gameplay. Tinyus features graphics by Fade1/aBYSs, Code & PreTracker music by Pink/aBYSs and reverse engeneering by Bartman/aBYSs. The game will be released soon.
In this Retro Recipes Reheated we revisit a fascinating interview about Worms & much more besides, that you might've missed - with new info & updates! It's the hilarious and slightly bananas Cris Blyth from Team 17!
'Runn 'n Gunn' is an upcoming platformer for C64 that is in development for some weeks. There is now a multiplexor included RnG and the terminals working to open the new area, so parts of the gameplay are ready to be tested.
A few months ago youtuber 'Bread Box Commodore Computer Museum' started converting his garage into a Commodore Computer Display Room / Studio, this is part 1 of that progress so far.
Richard Bayliss’ The New Dimension (TND) has just started a new 'SEUCK Competition'. For compo rules check his website. SEUCK is an acronym for "Shoot Em Up Construction Kit". SEUCK is an old commercial C64 utility that allows you to create and generate your very own shoot 'em ups or other game ideas with the aid of various sub menus pre-built into the program itself. SEUCK was swiss army knife of games development without needing any knowledge of code.
A discussion about what the Commander X16 is and how Adrian went about getting it working.
Jan is checking out a new method of getting pixel perfect HDMI video from your OCS Commodore Amiga using a Raspberry Pi, RGBtoHDMI and an adapter board.
Redpill, the Amiga game creator, is a tool to empower people to create many games for Amiga without programming knowledge. It allows people to create 2D games with the true Amiga feeling. Supports both ECS and AGA Amigas, it is free and it is still in development. List of changes in 0.8.5: - Added action Trigger Prev Level to move to the previous level. - Added action Trigger Level# to var to set a Var with the current level number. - Improved ApolloOS/AROS compatibility. - FIX: In Spitesheet screen, Pick could lead to a crash. - FIX: In edit Display Object x & y. - FIX: In Level editor 1 key moves to the previous level.
Cascade - Amiga Demo
Commodore Souvenirs[Amazon.de affiliate link]
Friendship advert[Amazon.de affiliate link]