Commodore News...freshly fished out of the net...
Here you'll find Commodore news - mostly related to C64 / Amiga - containing notice of actual video and pod cast uploads, announcements of new game and hardware releases, trivia and product info.
We take a look at the best pure reference guide for 8-bit Commodore computers. It's by The Transactor magazine editor, Karl Hildon, with memory maps and Super Charts from Jim Butterfield.
'Monstro Giganto' is a game for the Commodore 64, by Pirates of Zanzibar. Take control of one of the four monstros and duke it out against the other player or vs AI in four different arenas. Crafted with all PETSCII graphics with smart and progressively tougher AI, explosive music and sfx besides a generous amount of speech, Monstro Giganto is wrapped up in a challenging gameplay no Commodore monstro can resist!
'ZK64' is a pixel exact emulation of the Commodore 128,Commodore 64, VIC 20, ZX Spectrum 48/128K and Atari 2600. 'Z64K' should run on any platform with an updated java runtime environment installed. Latest updates (v2): - Improved Spectrum +2A contented memory and border update timing. btime and contend NOP tests match real +3 Spectrum hardware. - C64/C128/VIC 20 - Reset machine if required for autoload. - Improve MEMPTR (Z80 WZ register) behaviour). - Include Z80 WZ register value in debugger output.
Oliver 'Ve3o' Lindau is a a veteran graphic artist. He's best known for working with Starbyte on titles like Rolling Ronny and since 10 years also very active in the demoscene constantly making the first ranks on graphic compos. In this episode we talk with him about the technological challenges of bringing the Eye Of The Beholder from the Amiga onto the C64.
There is a Vectrex core for Turbo Chameleon 64 out now. It's an experimental core, and while the developer does his utmost to make sure it works for everyone and will try to help solve any problems that arise, you run this core entirely at your own risk.
Inspired by Old Style Gaming's "A-Z Of Commodore 64 Hidden Gems" 26-part series, here's an unofficial 27th part, looking at lesser-known games with titles starting with numbers. Robin had a lot of fun playing dozens of games to narrow it down to this list of 10.
The C64 Graphics Maker is a graphics editor for Windows that can create native C64 graphics. Some of the features: - MDI Application; - Supported characters mode: Standard Character Mode (SCM), Multi Color Mode (MCM), Extended background Color Mode (ECM); - Supported sprites mode: monocolor, multicolor; - Supported bitmap cells (named "Blockset") with mode: monocolor, multicolor (you can also use it to import a full screen bitmap, BUT be aware that there is no proper fullscreen bitmap editor inside the software, the blockset are treated just like characters); - Editing of multiple characters/sprites/blocks displaced in a grid (with ability to mix mono and multicolor characters); - and many more...
'Project Horizon' is an 8-way scrolling top down shooter sci-fi game for Amiga in the style of 'Alien Syndrome' and similar. The player is a NASA astronaut on the Moon (1977 - alternate timeline) who finds himself in a war situation. The game is still under development. This video shows just testing the engine-features by mocking up an Aliens themed game. It's ended up pretty cool, so the devs wanted to show it to you all....
Here's another bit of Scene World history - a talk with John Kellas: John Kellas was a consultant and director for many British software companies in the 80s and 90s like Mastertronic, GT Interactive or Rushware. In this interview, he talks about his career in the German subsidiaries of these companies. Learn more about some pretty interesting gaming industry insights like for example the first game compilation for the Sony Playstation...
Operation Mindcrime Xertyn-X – early preview recovered. A bizarre finding for the GTW archives, found on a Hungarian disk collection by contributor Csaba Virag. The game is seems has been out there for some time in preview form (once the name was established). Besides that 9 new entries added: Bird Mother V1, Buffalo Roundup V1, Big Nose The Caveman, Covermount casualties, , Robocop 2 V1, Silverwolf, Splish Splash, Sword Of Aragon, System X, plus 20 updates added.
Welcome to Adrian's 2021 edition C64 repair-a-thon! In this video, he works on and fix machine #2 (of 5.) At first he thought this would be a run-of-the-mill fix, but there turned out to be some tricky issues. Also, Adrian revisits machine #1 which had an additional fault that needed fixing.
'Jan Beta' is modding a German 220V model of the 1541C disk drive to 240V input.
Redpill, the Amiga game creator, is a tool to empower people to create many games for Amiga without programming knowledge. It allows people to create 2D games with the true Amiga feeling. Supports both ECS and AGA Amigas, it is free and it is still in development. List of changes in 0.8.7: - Help information is available in the editor, press the (i) button in the bottom of the screen. - Fix in Force NTSC flag that can be used from the CLI or the Icon Tooltype. - Added Stamp action trigger that prints an object to the brackground of the level. - Change in screen refresh when the camera position moves abruptly.
'Kayleth' is a sci-fi adventure with cyberpunk elements from the mind of Stefan F. Ufnowski (who also coded Rebel Planet). Over 60 locations, each with colorful high-res graphics. Though there has been a C64 version, this one here is no mere conversion, but rather a "deluxe conversion". Two obvious things are the new title screen and the included manual. Also the game's graphics engine has been improved by a lot though; much faster text and graphics rendering. Furthermore this version doesn't have the issues of the C64 version.
A European expedition makes a very unexpected discovery - a secret hidden German base ... ON THE MOON!! Can you help the hapless European Space Agency astronauts evade capture in this multi-level disk-only game for the C64? You must survive the torture screen, negotiate the German factory in your captured ship, blast your way through an Operation Wolf inspired level, escape through the shaft, battle over the surface of the moon in a beautifully parallaxed scrolling shoot 'em up level and then punch and kick your way through the final beat'em up level.
Cascade - Amiga Intro
Commodore Souvenirs[Amazon.de affiliate link]
Friendship advert[Amazon.de affiliate link]