Commodore News
Freshly fished out of the net...Here you will find all the latest Commodore news - mostly related to C64 - Amiga - C128 - Plus/4 - VIC-20 - PET. This ticker contains news about new game and hardware releases, latest video and podcast uploads, trivia and product information. All freshly fished from the web. RSS feed available!
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CA-PSU stands for "Compact Amiga Power Supply Unit", where "compact" designates the three target computers A500, A600 and A1200. It is the first power supply on the market that fully complies with the original Commodore specifications, introducing cable drop compensation for best regulation that even settles the voltage drop in the input filter of the target computers. Available from: 10 Aug 2020.

Restocked: - VSP-fix and DRAM replacement Saruman-64 (RAM chips drop-in replacement, that also fixes one of the oldest hardware issues of a C64: the VSP-bug) - C128 RAM expansion Saruman-VDC (If you are a proud owner of a C128, you can now upgrade the RAM your VDC) - Prototyping boards (if you want to design your own cartridge) - TOLB clock generator (drop-in replacement). New: TOLB clock generator for NTSC

User 'fabbroz' from 'English Amiga Board' has recently announced, he is working a new SHMUP for Amiga, which he develops in Amiblitz3. It is still in early phase (stress-test) but it is very fast on the Amiga 1200 Base (and on 500 if compiled with Blitz2.1, because it unfortunately can't be compile for A500 because of an Amiblitz3 problem).

Andy De George asks: Out of all old hardware peripherals what is your favorite, why did it succeed or fail, and how could it have been better? Robin's answer: CMD's SuperCPU 20 MHz 65816 Accelerator for the Commodore 64.

This week in the '10 Minute Amiga Retro Cast (MARC)': Unboxing the awesome new game "The Shadow over Hawksmill" for the Commodore 64 computer. Come on by and take a look!

This is the review of the Commodore 64 port of Prince of Persia made by Mr SID 2011.

Another visit in 'Adrian's Digital Basement'. This is the second part of Adrian's attempts repairing his Amiga 4000. This time, he is solving the RAM issues once and for all and reassembling this machine.

David Pleasance joins AJ and Joerg today to talk about his time at Commodore, how other companies can carry on the torch, and about his new book, which is on Kickstarter. David is the former marketing director for Commodore, and gained notoriety for his use of software bundles to sell computers, especially in the UK. He's also the author of "Commodore - The Inside Story", which detailed the internal workings of Commodore during its waning years. He's following this book up with a look at the Amiga: "From Vultures to Vampires", which looks at what became of Amiga after Commodore vanished into the mist.

vAmiga emulates a Commodore Amiga 500, 1000, or 2000 on your Mac. Development already begun in January 2019 and now the emulator is currently in beta testing. Bug reports on GitHub are greatly appreciated.

There is a new Amiga platform game in the making, that is done using the Redpill engine. Watch a video with some early footage of gameplay and levels.

Two of our most popular platformers, Sam's Journey & It's Magic 2, are available in Spanish - and now at a discount when you buy them together from the Protovision webshop.

This time in 'Adrian's Digital Basement': "On this video, we have two packages both filled with awesome vintage computer parts and goodies including unusual vintage chips and rare Commodore PET documentation."

Just a quick post to report on progress on the integrated sprite editor that will be built as a plug-in to the Freeze Menu. The reason for doing this is that unlike BASIC 7 on the C128, the C65's BASIC 10 doesn't include a sprite editor. There is already this plug-in framework, where the Freeze Menu can call helper programmes for the audio mixer. So it was really just a case of making the sprite editor itself. But read on...

The official compilation disk for the '2020 Reset64 4kb Craptastic Game Competition' is online and ready for download."What the bloom'n heck does craptastic mean", I hear you ask. It certainly doesn't mean crap, although it can! Craptastic can mean ludicrous, bonkers, outrageous, funny, wacky, far out, and silly. The theme simply implies that the compo was just for a bit of fun, not a serious coding competition. Competitors were welcome to make an excellent game to submit for the compo, or games that contain some humour or silliness to fit more with the theme, but they didn't have to!

REV'n'GE (Retro Emulator Vision and Game) is an Italian and English-language PDF magazine, not only for Commodore fans, that mainly focus on game reviews.
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