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Commodore News

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Here you will find all the latest Commodore news - mostly related to C64 - Amiga - C128 - Plus/4 - VIC-20 - PET. This ticker contains news about new game and hardware releases, latest video and podcast uploads, trivia and product information. All freshly fished from the web. RSS feed available!

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Commodore News - cascade64.de - external link19.03.2025 - Chaotic Commodore 16 Repair - video by 'Jan Beta'
Jan is trying to fix a really badly broken Commodore 16, taking numerous wrong turns along the way.
Commodore News - cascade64.de - external link18.03.2025 - Amiga port of 'Phantasy Star 2' in the making - demo for download
Phantasy Star II is a science fantasy role-playing video game developed and published by Sega for the Sega Genesi in 1989. Now there is WIP for porting it to Amiga by using Scorpion Engine. Currently it's for Amiga 1200 only, but the aim is to make the full game running on Amiga 500. You can get the game in current state as digital download for little money (name your own price) to support the developer.
Commodore News - cascade64.de - external link18.03.2025 - C64 game 'Neptune's Caverns - Enhanced' released
'Neptune's Caverns - Enhanced' is an undersea text adventure game. You have found the magic plug that belongs at the bottom of the sea, and your quest is to put it back before the waters all drain away. This is an improvement on a BASIC text adventure that was an example game from the book "Creating a Database Adventure Game" by Steve Rodgers and Marcus Milton (1985). Check the docs on the disk for more info on the improvements. You can get the game as digital download for little money (name your own price) to support the developer.
Commodore News - cascade64.de - external link17.03.2025 - Amiga game 'BDTZ' - new demo version available
'BDTZ' is WIP shooter game for classic Amiga (needs 1 MB Ram), where you have to take down zombies. Now there is a new demo for download with three selectable levels each related to a different week of the game. New intro, improved graphics, introduced female zombie figure, new sound effects, minor bugs fixed.
Commodore News - cascade64.de - external link17.03.2025 - C64 Weekly #26 (Commodore 64 Scene Updates) - video by 'BastichB 64K'
Links to all shown games, demos and music in the video description.
Commodore News - cascade64.de - external link16.03.2025 - Amiga: From AlgoMusic to AI - A Little Musical Journey - video by 'RobSmithDev'
In this video we're going to explore the Amiga program AlgoMusic, written by Thomas Schürger in 1995, that could automatically generate pseudo-random songs automatically and we follow his later work to include SoundHelix. After that, we take a quick look at "state of the art" AI generated computer music, and wow, things sure have moved on.
Commodore News - cascade64.de - external link15.03.2025 - Video: Wardner - Amiga AGA/OCS (WIP March 2025)
This video shows footage of the current work in progress on bringing 'Wardner', a side-scrolling platform arcade game developed by Toaplan and published in arcades worldwide by Taito in 1987, to the humble Amiga platform. Work started just 1 month ago and there is already a lot of level 1 to see.
Commodore News - cascade64.de - external link15.03.2025 - Video: Ultimate Violence WIP v0.02 - Amiga Game Development - A500
Ultimate Violence is a multiplayer 3rd person shooter. It will expand on Extreme Violence 2 by adding additional game modes and new gameplay mechanics. New in this video are: - exploding barrels, - zappers, - flag carrying (capture the flag)
Commodore News - cascade64.de - external link15.03.2025 - VIC-20 game 'Formula V20 1981' released
Formula V20 '81 is a racing computer game for the 16k expanded Commodore VIC-20. It’s the prequel to Formula V20 '85. There are eight tracks, and the main goal is to beat the clock. Traverse each track while avoiding the competitor racing cars. There are tunnels where visibility is limited and sections where ice and sleet cover the track, which causes the player to skid wildly. You can get the game as digital downloads for a bargain (name your own price) to support the developer.
Commodore News - cascade64.de - external link14.03.2025 - Amiga game 'Phantom Leap' - demo version released
'Phantom Leap' is a WIP platformer game for Amiga 500 (512 KB Ram extension) made by using Scorpion Engine. The game is still in development. Currently, there are only four playable levels, but more content and challenges will be added in future updates. You can get the game in current state as digital download for little money (name your own price) to support the developer.
Commodore News - cascade64.de - external link14.03.2025 - X-Out Resurfaced vs X-Out C64 vs X-Out Amiga - video by 'RetroGamerNation'
Video game showcase of X-Out Resurfaced for the PC. In this video 'RetroGamerNation' compares it with X-Out for the Commodore 64 and Commodore Amiga.
Commodore News - cascade64.de - external link12.03.2025 - Amiga game 'Hyper Wings' - V 2.2 (final) for download
Hyper Wings is a fast space shooter for Amiga (1MB RAM). It is developed completely in assembly language and was optimized for Amiga 500 (OCS), but also runs on all other Amigas. The game was influenced by Spacewar (B. Seiler) and other space shooter games like Asteroids. The intention was to get a fast space shooter game on Amiga with high framerate (50fps) and lots of action which is just fun to play.
Commodore News - cascade64.de - external link12.03.2025 - A broken Commodore 1551 disk drive - video by 'Adrian's Digital Basement'
The Commodore 1551 is a floppy drive Commodore made to work with the 264 series of computers, the Plus/4 and Commodore 16. It promised fast speeds over the 1541, but this 1551 disk drive isn't in good shape.
Commodore News - cascade64.de - external link12.03.2025 - Plus/4 game 'Captain Slim' released - free for download
'Captain Slim and the Strange Island' is an arcade adventure, inspired by Treasure Island, where you control the titular character (who is actually quite chubby and cute). He's stranded on a mysterious island after a shipwreck; your goal is to gather five ancient relics to unlock a gate and escape, all while navigating dangerous creatures and discovering valuable treasures. There's no real "game over", losing all your health simply means losing some score and returning to the beginning. Can you make it all the way to the end? Be sure to check out the full-sized map, it will be essential for navigating the island!
Commodore News - cascade64.de - external link12.03.2025 - Golden Years : Featuring Windham Classics (1984-85 / Commodore 64) - video by 'BastichB 64K'
This 2nd episode of the series "Golden Years" dedicated to highlighting the short lived software companies of the early C64 gaming scene from about 1982-1986. This 2nd episode features the US company Windham Classics.
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