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Commodore News

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Here you will find all the latest Commodore news - mostly related to C64 - Amiga - C128 - Plus/4 - VIC-20 - PET. This ticker contains news about new game and hardware releases, latest video and podcast uploads, trivia and product information. All freshly fished from the web. RSS feed available!

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03.04.2021 - 'Games That Weren't 64' (GTW64) April 2021 update
Commodore News - cascade64.de - external linkOperation Mindcrime Xertyn-X - early preview recovered. A bizarre finding for the GTW archives, found on a Hungarian disk collection by contributor Csaba Virag. The game is seems has been out there for some time in preview form (once the name was established). Besides that 9 new entries added: Bird Mother V1, Buffalo Roundup V1, Big Nose The Caveman, Covermount casualties, , Robocop 2 V1, Silverwolf, Splish Splash, Sword Of Aragon, System X, plus 20 updates added.
03.04.2021 - 2021 C64 Repair-a-thon #2: "Hmm, the mystery deepens!" - new video from 'Adrian's Digital Basement'
Commodore News - cascade64.de - external linkWelcome to Adrian's 2021 edition C64 repair-a-thon! In this video, he works on and fix machine #2 (of 5.) At first he thought this would be a run-of-the-mill fix, but there turned out to be some tricky issues. Also, Adrian revisits machine #1 which had an additional fault that needed fixing.
03.04.2021 - Commodore 1541 Mains Voltage Mod - new video from 'Jan Beta'
Commodore News - cascade64.de - external link'Jan Beta' is modding a German 220V model of the 1541C disk drive to 240V input.
02.04.2021 - Amiga game creator 'Redpill' V0.8.7 released
Commodore News - cascade64.de - external linkRedpill, the Amiga game creator, is a tool to empower people to create many games for Amiga without programming knowledge. It allows people to create 2D games with the true Amiga feeling. Supports both ECS and AGA Amigas, it is free and it is still in development. List of changes in 0.8.7: - Help information is available in the editor, press the (i) button in the bottom of the screen. - Fix in Force NTSC flag that can be used from the CLI or the Icon Tooltype. - Added Stamp action trigger that prints an object to the brackground of the level. - Change in screen refresh when the camera position moves abruptly.
01.04.2021 - Port of text/graphic adventure 'Kayleth' for Plus/4 released
Commodore News - cascade64.de - external link'Kayleth' is a sci-fi adventure with cyberpunk elements from the mind of Stefan F. Ufnowski (who also coded Rebel Planet). Over 60 locations, each with colorful high-res graphics. Though there has been a C64 version, this one here is no mere conversion, but rather a "deluxe conversion". Two obvious things are the new title screen and the included manual. Also the game's graphics engine has been improved by a lot though; much faster text and graphics rendering. Furthermore this version doesn't have the issues of the C64 version.
01.04.2021 - C64 game 'Bad Moon Rising' available to pre-order on April 19th 2021
Commodore News - cascade64.de - external linkA European expedition makes a very unexpected discovery - a secret hidden German base ... ON THE MOON!! Can you help the hapless European Space Agency astronauts evade capture in this multi-level disk-only game for the C64? You must survive the torture screen, negotiate the German factory in your captured ship, blast your way through an Operation Wolf inspired level, escape through the shaft, battle over the surface of the moon in a beautifully parallaxed scrolling shoot 'em up level and then punch and kick your way through the final beat'em up level.
01.04.2021 - LOAD magazine issue #7/2021 available as .pdf download
Commodore News - cascade64.de - external link'LOAD' is a german print magazine, that covers themes around C64 or Amiga and a lot of other retro machines. This time, besides other topics, there is an article about the C64 Micro/Laptop Board and TheVIC20 Emulator from Retro Gaming.
01.04.2021 - TEOS - Commodore 64 multitasking char mode OS - Status #7
Commodore News - cascade64.de - external linkVideo #7 of the TEOS project, a multitasking char based OS for the C64, showing a few updates this week. A lot of rewrites to the window framework have been done. Still not complete though but enough to show a couple of new things including sprites in applications, windows with no titlebars and custom fonts, as well as meeting an old acquaintance. The major change being dropping the inverted chars of the charset to free up 64 characters for applications to use (158 free chars in total assuming all controls are active). Windows are now also built as a control so using a lot of the common structure and code that was already created for all the other controls.
01.04.2021 - We are being sued: Why we are renaming The 8-Bit Guy's COMMANDER X16 computer - new video from 'Retro Recipes'
Commodore News - cascade64.de - external link'Perifractic' is sharing his Saturday's video a little early as there is some important & timely news about The 8-Bit Guy's dream retro computer, formerly known as Commander X16.
31.03.2021 - C64 Round Up: April 2021 featuring Monstro Giganto - video by 'RetroGamerNation'
Commodore News - cascade64.de - external linkThe April 2021 edition of the RGN C64 Round Up featuring Monstro Giganto for the Commodore 64 (C64) and much more.
31.03.2021 - 'Monstro Giganto' for C64 available
Commodore News - cascade64.de - external linkDeveloped by Antonio Savona, Lobo and Aldo Chiummo of the Pirates of Zanzibar, Monstro Giganto is a one or two player brawler of epic sized proportions! Featuring relentless arcade style gameplay, huge and highly animated player characters, 101% PETSCII graphics, over 250 words of digitised speech (your Commodore 64 has never been this chatty!), a killer sound track, on-cartridge high score saving, unlockables and full PAL/NTSC compatibility, Monstro Giganto is a game worth fighting over!
31.03.2021 - 'Scene World Podcast' Episode #112 - C64 Keycaps with Jim Drew
Commodore News - cascade64.de - external linkHave you been burnt by the 2015 keycaps Indigogo of Phase5 from Austria like us and many others? Jim felt the pain as well and went out creating his own C64 keycaps project. Having a long history in developing hardware for Commodore computers, if there is somebody who can pull this off, then this guy with decades of knowledge in the field! We talk with Jim about the journey of running a successful crowdfunding for C64 keycaps and many other stuff and developments he is involved in.Interview starts at 12:50​ minutes.
31.03.2021 - New C16 Core and new firmware for MIST Board available
Commodore News - cascade64.de - external linkThe MIST board was designed to implement classic 16 bit computers like the Amiga and Atari ST(E) as System-on-a-Chip using modern hardware. But it equally well supports 8 bit systems like the Atari XL, ZX81, ZX Spectrum, C64, Atari VCS, Atari 5200, Colecovision, Apple II, Sega Master System, NES, Odyssey2 and more ...
30.03.2021 - Software on Cassette in USA and Canada - PET through Commodore 64- new Video from '8-Bit Show And Tell'
Commodore News - cascade64.de - external linkIt seems to be increasingly forgotten that the compact cassette wasn't just used with personal computers in the UK, but was an integral part of the USA (and Canadian) experience for many up until the mid-1980s before disk became the data storage format of choice. Today we look through Robin's collection of North American-released software on tape, and the computers that use it, from the 1977 trinity of TRS-80, Apple II and Commodore PET, through to the Commodore 64, Coleco ADAM and Tomy Tutor.
30.03.2021 - 'It Came from the Grave' for VIC-20 released
Commodore News - cascade64.de - external link'It Came from the Grave' is a pick-up-and-play horror game by Jeffrey Daniels. It is made entirely in BASIC for the unexpanded VIC-20. Use the keyboard or joystick to escape the graveyard. Get it as digital download (name your price).
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