Commodore News
Freshly fished out of the net...Here you will find all the latest Commodore news - mostly related to C64 - Amiga - C128 - Plus/4 - VIC-20 - PET. This ticker contains news about new game and hardware releases, latest video and podcast uploads, trivia and product information. All freshly fished from the web. RSS feed available!
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16.03.2022 - Protovision Shop: 'Bobr Cartridge Games' Back In Stock
Protovision has replenished the stock of C64 cartridge games from Bobr Games. Available from our Online Shop are some great titles such as Millie & Molly, Retro Souls Collection and Space Collection. Place your order now as they will sell out quickly!

16.03.2022 - C64 game 'Master of Tiles' released
Master of Tiles is a simple puzzle board game for for the Commodore c64 and 1 player. The game was written by the late Benjamin (Pumpkin) Bommer, back in the early 1990s, but never actually got released until now. Although the game was more or less finished back in the day. Daniel Krajzewicz and Richard Bayliss have teamed up help bring this final production to life. You can get the game as digital download for a bargain (name your own price).

15.03.2022 - Making a Joystick from a trash-picked Cash Box - new video from 'Jan Beta'
Jan is converting a trash-picked steel cash box into an arcade-like retro joystick!

14.03.2022 - Video: Using a Retro Joystick on Modern Systems
In this video it is shown how to make an adapter so these common DB9 style joysticks can be connected to a modern PC via USB. Once you understand how it works it is easy to see how you could support lots more features than a few buttons and four directions.

14.03.2022 - C64 game 'Castle CLimber' released
Castl Climber, by Nello Galiano (!NG73) is another new infinite running game for the C64 after the release of Spider Climber. You can get as free digital download.

13.03.2022 - Kung Fu Flash unboxing and gameplay - new video from Scene World
Merman unboxes Kung Fu Flash from The Future Was 8-Bit, and demonstrates the cartridge in use with gameplay from recent titles and previews.

13.03.2022 - Amiga 1000 Expansion and PC Sidecar - new video from 'The 8-Bit Guy'
In the last Amiga episode 'The 8-Bit Guy' promised you to comeback and show you some of the accessories of the Amiga 1000. And so, here they are...

13.03.2022 - Exclusive: THEA500 Mini Prototype Playtest! First full preview - new video from 'Retro Recipes'
In this exclusive preview let’s boot up (& tear down) THEA500 Mini prototype, see what it can do, & how this miniature incarnation of the Commodore Amiga 500 works!

13.03.2022 - Upgrading my Amiga 3000 with an A3640 Accelerator - Episode 120 - new video from '10 Minute Amiga Retro Cast (10MARC)'
This week on 10 Minute Amiga Retro Cast Doug is getting back into my lovely Amiga 3000 and putting a 25 Mhz 68040 under the hood! The only problem is that the A3640 cards are not "officially" supported by the Desktop A3000 and for good reasons! Join Doug as he talks about the issues and how he overcame them and made a stable and fast A3000!

12.03.2022 - I found and fixed the fault on the "fractional RAM" PET - new video from 'Adrian's Digital Basement'
Fractional free RAM no more! Let's dig into figuring out what is causing the PET to misbehave so Adrian can figure out exactly which chip is bad to get this great machine up and running again.

11.03.2022 - Zeta Wing (C64) - Bitmap Soft Release with Bonus Game! - new video from 'RetroGamerNation'
Game trailer video for the physical cartridge edition of Zeta Wing for the Commodore 64.

10.03.2022 - C64 game 'Spider Climber' released
Spider Climber is an infinite running game for the C64. A spinoff of Spiderman's game, written for the "Crazy Climber Challenge" into the Retro Programmers Inside facebook group. How much high can you go? Avoid to touch obstacles with your hands, avoid the Goblin and avoid the fire that comes from the buttom if you are still! You can get the game as digital download for a bargain (name your own price).

10.03.2022 - Video: 'Robocop' for Amiga (AGA) - Update #6
Progress update #6 of an Amiga AGA implementation of the RoboCop arcade game. Changes from last version: - Assets are all packed with RNC and loaded from disk now instead of being included in the binary. - Re-wrote sprite rendering code. - Tweaks to the overall colour palette. - Copper-based palette changes for better visual representations. - Map renderer updated to include trigger points for spawning enemies, playing sound effects etc. - Basic enemy spawn engine implemented. - Rudimentary collision detection system in process (turned off in this video). - Sound effects are played in the correct channel now. - Code refactoring

09.03.2022 - Simple Commodore 64 Disk Protection: Copy that Floppy, Remove Anti-Piracy Measures - new Video from '8-Bit Show And Tell'
The "I Am The C-64" tutorial programs for the Commodore 64 have anti-piracy disk copy protection, despite being written in BASIC, and it's enough to thwart simple "fast" disk copiers. We go through the steps of making a copy of the disk on a real 1541 and KAO 5.25" floppy disk with the help of Maverick's disk nybbler, and then go a step further and "de-protect" the program so a nybbler is no longer necessary.

06.03.2022 - Plus/4 game 'Cheap LCD game simulator' released and free for download
A friend gave you a shiny LCD game as a present. Its housing is yellow, the screen shows an empty road across a green field below a blue sky. The battery is in a good shape, they say. There is a left and right button on it. You press START. Features: - LCD game simulation, - beautiful multi-color scenery, - controllable via left and right buttons, - lame like a (cheap) real one, - a truly disposable software, - battery included, - It has sounds!

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