Cascade C64/Amiga

Commodore News

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Here you will find all the latest Commodore news - mostly related to C64 - Amiga - C128 - Plus/4 - VIC-20 - PET. This ticker contains news about new game and hardware releases, latest video and podcast uploads, trivia and product information. All freshly fished from the web. RSS feed available!

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28.06.2021 - Upgrading my Amiga 4000 with a Hybrid AmigaOS 3.1.4/3.9 system to AmigaOS 3.2 - Episode 101 - new video from '10 Minute Amiga Retro Cast (10MARC)'
Commodore News - cascade64.de - external linkThis week on 10 Minute Amiga Retro Cast Doug is upgrading my Amiga 4000 from AmigaOS 3.1.4 up to Amiga OS 3.2 - but this is no ordinary installation. His machine started life as an AmigaOS 3.9 machine for years, and was updated via script to AmigaOS 3.1.4. Join him as he tries together to see if it will take the new upgrade or if the entire things will crash and burn.
28.06.2021 - Why I Love the Commodore 1084S CRT Monitor - new video from 'retrobits'
Commodore News - cascade64.de - external linkEp 38 : The Commodore 1084S-P, an amazingly versatile CRT from 1988. A look at what makes it great and some unexpected repairs await!
27.06.2021 - Protovision Shop: BeamRacer back in stock!
Commodore News - cascade64.de - external linkThis groundbreaking video co-processor expansion for the C64 with VideoMod converter always sells out quickly. But Protovision has great news, additional units of the BeamRacer have been secured and they are now available to order. But don’t wait too long as they are sure to go quickly.
27.06.2021 - Amiga game creator 'Redpill' V0.8.11 released
Commodore News - cascade64.de - external linkRedpill, the Amiga game creator, is a tool to empower people to create many games for Amiga without programming knowledge. It allows people to create 2D games with the true Amiga feeling. Supports both ECS and AGA Amigas, it is free and it is still in development. List of changes in 0.8.11: - Added shortcuts for Level objects in the object editor, to easily see the used ones and navigate quickly to one of them. - Objects have two internal variables Custom 1 and 2, now their name can be changed and the trigger name will change too for readability. - Added action trigger Tile Type is that checks the collision type of the tile where the object is. - Added exception handling that will exit the editor or game when low on chip ram or other exceptions. - Level exits have been moved to the Level Properties tab. - Change in scrolling routine when processing the left part of the map. - Added Shotemup example in the projects folder. - FIX: In Change Type trigger, not working as expected. - FIX: In Change Tile trigger, now working fine when the tile was not on screen. - FIX: In Change Icon trigger, it was not working properly.
26.06.2021 - PDF Retro magazine REV'n'GE issue #123 for download
Commodore News - cascade64.de - external linkREV'n'GE (Retro Emulator Vision and Game) is an Italian and English language PDF magazine, not only for Commodore fans, that mainly focus on game REViews.
26.06.2021 - Can we fix the "Unrepairable" computer that made Titanic? What happened next! - new video from 'Retro Recipes'
Commodore News - cascade64.de - external linkWhen you last saw the Commodore A4000 - the Amiga used to make the movie Titanic - it was deemed "unrepairable". Could all that change today?!
26.06.2021 - New video for WIP Amiga game 'Duckstroma'
Commodore News - cascade64.de - external linkAmiga WIP footage. Added checkpoints/death/very rough sound effects. Built using Scorpion Engine, running on Amiga 500 1MB RAM.
25.06.2021 - Part 1: Ten cool things you will do with a MEGA65 | The Commodore 65 recreation - video by Steven Combs
Commodore News - cascade64.de - external link Commodore computing fans will soon have a new device to add to their collection of retro-computers, the MEGA65. In this video and companion blog post, I take a look at what makes the MEGA65 special and then share items one through five of the ten cool things you will be able to do with the MEGA65 that you can't do with any other Commodore-inspired recreations such as The C64. Spoiler alert: There's a bonus item!
23.06.2021 - 'Games That Weren't 64' (GTW64) June 2021 update
Commodore News - cascade64.de - external link This month we have a 30+ year long lost Kele Line game recovered, a 32 year old RPG preview recovered, details of an Artic game conversion never released and a big list of updates to pre-existing entries. All in all 6 new entries added: A.E, Accilatem, Alladin’s Cave, Hungry Dead, Roadburner, The Mad Scientist. Plus 16 entries updated.
23.06.2021 - An Apple IIgs motherboard, a VIC-20 with missing parts, some unknown C64 carts and more! - new video from 'Adrian's Digital Basement'
Commodore News - cascade64.de - external linkWelcome to Mid-Week-Mini-Mail-Call #53! On today's video, we have a nice random assortment of motherboard and other interesting parts from viewer Mike.
21.06.2021 - 40/80 Column Adapter for the C128 from Sven Pook - The Chickenhead Chronicles EP 29 - new video from '10 Minute Amiga Retro Cast (10MARC)'
Commodore News - cascade64.de - external linkThis week on The Chickenhead Chronicles Doug is reviewing the cool new version of the 40/80 column video adapter for the Commodore 128. He is showing it off on my C128D, but it works on all models just fine. Join him as he shows off the nice little product!
20.06.2021 - JC64dis 1.3 released
Commodore News - cascade64.de - external linkJC64dis (next generation C64 disassembler) is an iterative disassembler for MUS, SID and PRG file of Commodore 64. It works with 3 area: 1. Memory area (from $0000 to $FFFF). 2. Preview of source. 3. Source. You can formatting the source using the commands in a way to produce a source like if you were writing it in a text editor. Labels and some comments are created automatically, but you can customize all.
20.06.2021 - WIP Amiga game 'Amigo The Fox' - Alpha version 6 released
Commodore News - cascade64.de - external link'Amigo the Fox' is a full length recreation of Mike Wiering's Mario for DOS, ported as an open-source flagship sample game for the Scorpion Engine. Minimum 1MB A500. A1200 recommended.
20.06.2021 - More footage of WIP 'Super Cars 2' (Beta v0.83) for Amiga (AGA)
Commodore News - cascade64.de - external linkThis is the original Super Cars 2 Source Code rebuilt & adapted to AGA screens ripped from Supercars International (a 1996 DOS game) by jotd.
19.06.2021 - Programming the Amiga Again With Amos Professional - video by 'GRay Defender'
Commodore News - cascade64.de - external linkPick up the latest book from Jens Christian Ingvartsen Thomsen. This time covering the Amiga!
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