Cascade C64/Amiga

Commodore News

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Here you will find all the latest Commodore news - mostly related to C64 - Amiga - C128 - Plus/4 - VIC-20 - PET. This ticker contains news about new game and hardware releases, latest video and podcast uploads, trivia and product information. All freshly fished from the web. RSS feed available!

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Commodore News - cascade64.de - external link19.05.2025 - Byte Sized Retro Compilation : Featuring 500 Commodore 64 Games - video by 'BastichB 64K'
A compilation of 500 random Commodore 64 games both new releases and classics.
Commodore News - cascade64.de - external link18.05.2025 - Amiga game 'NeonWorld' released - free for download
'NeonWorld' is a small shoot-em-up project for the Commodore Amiga, which was WIP for quite a while. Now it reached the final state, according to it's developer. The game should run on any PAL-Amiga with at least 1 MB RAM (emulated or real hardware). Full source code can be found here.
Commodore News - cascade64.de - external link17.05.2025 - Video: Echo Fighter WIP v0.006 - Amiga Game Development - A500 - Early test footage #6
More early test footage of a Shoot'em'up game that is in the making for Amiga OCS/ECS. New in this release: - A500 optimisations. - Added scaling "Wave" and "Get Ready" text to the start of the level. - Added some inertia to the ship movement. - Enemy patterns can now repeat until all enemies in the wave are destroyed before the next wave is started. - Levels can now be defined through data. - Synchronised palette changes so there shouldn't be any nasty screen tearing anymore when the background colours flash.
Commodore News - cascade64.de - external link17.05.2025 - Protovision Shop: Joyswitcher / Joyport Protector restocked
Need an easy solution that allows you to switch the joystick ports on your C64 any way you like without any fuss or risk? Check out the Joyswitcher / Joyport Protector device that we have restocked at the Protovision Shop. This great device lets you switch both the digital and analogue signals.
Commodore News - cascade64.de - external link16.05.2025 - C64 Weekly #33 (Commodore 64 Scene Updates) - video by 'BastichB 64K'
Links to all shown games, demos and music in the video description.
Commodore News - cascade64.de - external link14.05.2025 - Commodore PET game 'Qixie ' released
'Qixie ' is a PET clone of Qix a 1981 puzzle video game published in the arcades by Taito America. After PETSCII Qix for the C64 was released, developer milasoft64 thought: why not try to port it to the PET? After some struggles it is now done. You can get the game as digital download for little money (name your own price) to support the developer.
Commodore News - cascade64.de - external link13.05.2025 - C64 game 'El Cartero' released
Get ready for an exciting platformer starring a brave mailman – El Cartero – on a mission to deliver letters to all corners of the world. Along the way, he’ll face hostile creatures, and the letters he needs to collect often fall into tricky, hard-to-reach places. The game is available on floppy disk, packaged in a stylish custom envelope (our first attempt at custom floppy packaging!), as well as on cassette tape. You can also get a discounted bundle that includes both formats.
Commodore News - cascade64.de - external link12.05.2025 - Commodore 64 ASSY 250407 Blank Screen Repair - video by 'Jan Beta'
Jan is trying to fix a wonky C64 board which has been worked on previously.
Commodore News - cascade64.de - external link11.05.2025 - DIRECT RGB2HDMI Audio WITHOUT Audio Injectors! Meet the New Addition! - video by 'RobSmithDev'
Rob recently purchased an Amiga 600, and wanted to add RGB2HDMI support to it. Whilst looking for updates to the software he stumbled on a beta of a version that allows for audio to be added directly via the Pi! Interested to see how well this works, he decided to try it for himself.
Commodore News - cascade64.de - external link11.05.2025 - C64 game 'Space Invaders One Button' released
This particular version of the Space Invaders clone for C64 by LC-Games, which was recently released, is designed to be controlled exclusively via the joystick's fire button. You can get the game as digital download for little money (name your own price) to support the developer.
Commodore News - cascade64.de - external link11.05.2025 - Video: Wings of Fear V2
This video shows some footage of an overhauled version of 'Wings of Fear', a Shoot'em'up for Amiga which was recently in the making. What has changed: - Smaller planes but with shadow and more colours. - Background is now more correct from the perspective of the planes. - increased colours from 32 to 64 (not on the boss level, that is still unchanged.. ). - more moving clouds and vehicles on the ground. Jeep, tank and train.
Commodore News - cascade64.de - external link10.05.2025 - Video: Gyruss Amiga port - very early footage
Early footage of WIP Amiga game port of Gyruss, the famous shoot 'em up arcade video game designed by Yoshiki Okamoto,which was released by Konami in 1983. There are still lots of glitches but overall the game is running. The game is pretty complex to port as the arcade machine uses 2 processors and no source is available.
Commodore News - cascade64.de - external link10.05.2025 - Video: Quasimodo's Halloween Horror (C64) Preview 2 with commentary
This is a quick follow-up on the first video. Basic collision and controls are in for Quasimodo.
Commodore News - cascade64.de - external link09.05.2025 - C64 Quickload Episode #04 - Latest C64 news, and releases! - video by 'RetroGamerNation'
The C64 Quickload is your concise guide to the latest news and releases for your Commodore 64 delivered in a quick format magazine style presentation.
Commodore News - cascade64.de - external link08.05.2025 - C64 game 'Eight Links' released - free for download
Eight Links is a Commodore 64 variant of 8 Links by Anton, a seemingly simple puzzle game where you have to put down tiles with links to their neighbors and create the longest possible chain of connected tiles for a greater score. In this game, however, the object is somewhat simpler: just find as many connections as possible for each tile on the same 4x4 grid. This small change affects scoring but the core ideas remain the same.
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