C64 Drivers (& Tools)
Have you already experienced the following:
You got C64 related hardware on second hand market but not the drivers to use it? This can be very annoying! It already happened to me. And because I collected a fair amount of software and drivers for different C64 hardware in the meantime, I thought, it might be of use for others. That's why this section is on this website, though it is not related to Cascade at all...
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Additional Utilies for the Expert Cartridge
This is the Driver Disk V2.1 for the Expert Cartridge. The characteristic of the Expert Cartridge was, that it was able to store extra software in its ram, so that the use of the cartridge could be not only self-chosen, but there was furthermore the ability to write new software for it. There are plenty of tools on these disks, like backup, copies, freezers, grabbers, graphic-editors. Sadly I had no chance already to check it all neither to make any use of it.
This is the Driver Disk V2.7 for the Expert Cartridge.
Software is in german language!
This is the Driver Disk V2.9 for the Expert Cartridge.
Software is in german language!
This is the Driver Disk V3.1 for the Expert Cartridge.
Software is in german language!
Driver Disk V3.2 for the Expert Cartridge. The .zip Archive contains also a second revision of the Driver Disk V3.2.
This is the Driver Disk V3.5 for the Expert Cartridge.
This version is intro linked/cracked by MCG. Software is in german language!
This is the Driver Disk V4.1 for the Expert Cartridge.
Released 1989 by Trilogic.
Don't miss!
C64 Games on ITCH.IO like:
Fantastic arcade adventure that fans of Jet-Set Willy will love
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TELCHRON
In einem Land nach unserer Zeit
Band 1 der großen deutschen Endzeit-Romanserie
26.10.2026 - 'Islands' - game for C64 nad VIC-20 released - free for download'Islands' is a medieval fantasy roguelike for Game Boy, C64 and VIC-20. A small island, but a surprisingly deep adventure. The game began as a Game Boy project in 2022. When it was abandoned, it already had generators for dungeons and indoor locations, along with all the tile graphics. Modern programming techniques rescued the project in 2026, turning that unfinished foundation into a complete adventure across three classic machines. The sound effects for all three platforms were crafted by old, trembling hands. To complete the experience, a seasoned, partly deaf human composer created a six-minute, two-channel soundtrack for the C64 version. The entire game and its seemingly infinite universe - procedurally generated anew for every adventure - fit on an unbanked 32 KB Game Boy cartridge, with single-load versions for the C64 and VIC-20.

























