C64 Drivers (& Tools)
Have you already experienced the following:
You got C64 related hardware on second hand market but not the drivers to use it? This can be very annoying! It already happened to me. And because I collected a fair amount of software and drivers for different C64 hardware in the meantime, I thought, it might be of use for others. That's why this section is on this website, though it is not related to Cascade at all...
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With this patch, your Turbo Ass will be able to edit more than 4096 lines of source code. It doesn't work with all versions of the Turbo Ass...read the notefile, which is linked into the patcher.
This sophisticated little proggie was coded by Carlos/Cascade...
Here you find some Turbo Ass Versions, which were modified for the REU. There are also some additional tools, like a monitor or a REU-Tester.
This is the original driver disk of the 1700/1750 Ram Expansion.
These are the manual of the Super 1750 Clone Cartridge.
These are the drivers the Super 1750 Clone Cartridge.
This Disk contains the ram-ex Turbo Ass and some more very useful tools for this Ram Expansion.
Don't miss!
C64 Games on ITCH.IO like:
Arguably one of the best vertical shoot-em-up games for C64
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TELCHRON
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Band 1 der großen deutschen Endzeit-Romanserie
26.10.2026 - 'Islands' - game for C64 nad VIC-20 released - free for download'Islands' is a medieval fantasy roguelike for Game Boy, C64 and VIC-20. A small island, but a surprisingly deep adventure. The game began as a Game Boy project in 2022. When it was abandoned, it already had generators for dungeons and indoor locations, along with all the tile graphics. Modern programming techniques rescued the project in 2026, turning that unfinished foundation into a complete adventure across three classic machines. The sound effects for all three platforms were crafted by old, trembling hands. To complete the experience, a seasoned, partly deaf human composer created a six-minute, two-channel soundtrack for the C64 version. The entire game and its seemingly infinite universe - procedurally generated anew for every adventure - fit on an unbanked 32 KB Game Boy cartridge, with single-load versions for the C64 and VIC-20.

























