Follow the sun - keep the spirit alive...

Hello an welcome.
Online for You since 1996!

Hello an welcome.
This is the virtual home of the C64/Amiga scene group CASCADE.
Online for You since 1996!
Site Uploads and Changes

28.07.2008 - C64 related stuff
Cascade C64 Tool "Vizawrite Crash-Saver V1.0" listed in category "Scenography - C64 Tools" was recently uploaded or revised.

28.07.2008 - C64 related stuff
Cascade C64 Tool "Modified Faces Editor" listed in category "Scenography - C64 Tools" was recently uploaded or revised.

28.07.2008 - C64 related stuff
Cascade C64 Tool "Turbo Assembler Patch" listed in category "Scenography - C64 Tools" was recently uploaded or revised.
Commodore News
...freshly fished out of the net...
15.01.2026 - Amiga game 'Wardner' - Level 3 Demo released
Released in arcades and published by Taito in 1987, Toaplan's Wardner is an action platformer in much the same vein as Ghosts 'n Goblins/Ghouls 'n Ghosts. The similarities end there though as Wardner has its own special mechanics and flavour to bring to the genre. Players assume the role of a child named Dover on a journey to rescue his kidnapped girlfriend Mia from the dastardly warlock Mr Wardner. Development for an Amiga (AGA) version is currently ongoing and you can get a demo preview as digital download for a bargain (name your own price) to support the developer.
Released in arcades and published by Taito in 1987, Toaplan's Wardner is an action platformer in much the same vein as Ghosts 'n Goblins/Ghouls 'n Ghosts. The similarities end there though as Wardner has its own special mechanics and flavour to bring to the genre. Players assume the role of a child named Dover on a journey to rescue his kidnapped girlfriend Mia from the dastardly warlock Mr Wardner. Development for an Amiga (AGA) version is currently ongoing and you can get a demo preview as digital download for a bargain (name your own price) to support the developer.

15.01.2026 - Fixing up the Amiga 3000 and Monitor (E2) - video by 'The Retro Collective'
Amiga 3000 tinkerings today as Neil of 'The Retro Collective' continues to work on the machine and makes a start on fixing up a suitable monitor.
Amiga 3000 tinkerings today as Neil of 'The Retro Collective' continues to work on the machine and makes a start on fixing up a suitable monitor.

15.01.2026 - Commodore 64 : Deep Cuts #11 (Accolade's Comics & It's Only Rock 'n' Roll /C64) - video by 'BastichB 64K'
In this 11th episode we take a look at two more obscure C64 releases namely "Accolade's Comics" by Accolade and "It's Only Rock 'n' Roll" By K-Tel.
In this 11th episode we take a look at two more obscure C64 releases namely "Accolade's Comics" by Accolade and "It's Only Rock 'n' Roll" By K-Tel.

14.01.2026 - Announced: 'Bubble Bobble: Lost Cave' is coming to the C64
'Bubble Bobble: Lost Cave' brings the legendary fan-made arcade hack Lost Cave from 2012 to the C64, featuring 100 brand-new levels originally designed by TAITO as extra content for the console versions - now carefully adapted for Commodore’s beloved 8-bit machine. Built upon the technical foundations of Bubble Bobble Remastered, this project represents its natural evolution and completion. Thanks to extensive reverse engineering and custom tools developed internally, it finally became possible to recreate Lost Cave on C64 with a level of accuracy and respect that was previously unattainable. The game is currently in final testing and polishing. state, so stay tuned!
'Bubble Bobble: Lost Cave' brings the legendary fan-made arcade hack Lost Cave from 2012 to the C64, featuring 100 brand-new levels originally designed by TAITO as extra content for the console versions - now carefully adapted for Commodore’s beloved 8-bit machine. Built upon the technical foundations of Bubble Bobble Remastered, this project represents its natural evolution and completion. Thanks to extensive reverse engineering and custom tools developed internally, it finally became possible to recreate Lost Cave on C64 with a level of accuracy and respect that was previously unattainable. The game is currently in final testing and polishing. state, so stay tuned!

13.01.2026 - Firmware version 3.14a - for All Platforms: U2, U2+, U2+L, U64 and U64E2 released
This version also includes an update for the WiFi modules (U2+L, U64 and U64E2). This update might fail the first time around, because of the way the firmware 'talks' to the modules has changed. Just run the updater again, skip the primary update and then update the ESP32. It is highly recommended to update your Ultimate 64 Elite-II with this version after receiving it.
This version also includes an update for the WiFi modules (U2+L, U64 and U64E2). This update might fail the first time around, because of the way the firmware 'talks' to the modules has changed. Just run the updater again, skip the primary update and then update the ESP32. It is highly recommended to update your Ultimate 64 Elite-II with this version after receiving it.

12.01.2026 - 'Ghosts'N Goblins Arcade Version' - port for Plus/4 released - free for download
If you believe that the 1986 16K release of Ghosts 'n Goblins didn't do justice to the original game, you had a long 40 years to wait. In 2026, TCFS is here to make us proud: Ghosts'N Goblins Arcade Version is now available for Commodore Plus/4. Ghosts'N Goblins Arcade Version is a technical marvel on all levels. It's hard to believe your eyes! From the advanced sprite engine running at solid, high frame rates, to the seamless fastloaders, the wonderful graphics with enhanced TED colors, and the soundtrack, this is as good as Commodore Plus/4 games get. While many individuals contributed their decades-old knowledge and talent, the real hero is TCFS himself, who is responsible for most of what you're seeing.
If you believe that the 1986 16K release of Ghosts 'n Goblins didn't do justice to the original game, you had a long 40 years to wait. In 2026, TCFS is here to make us proud: Ghosts'N Goblins Arcade Version is now available for Commodore Plus/4. Ghosts'N Goblins Arcade Version is a technical marvel on all levels. It's hard to believe your eyes! From the advanced sprite engine running at solid, high frame rates, to the seamless fastloaders, the wonderful graphics with enhanced TED colors, and the soundtrack, this is as good as Commodore Plus/4 games get. While many individuals contributed their decades-old knowledge and talent, the real hero is TCFS himself, who is responsible for most of what you're seeing.

12.01.2026 - C64 Weekly #59 (Commodore 64 Scene Updates) - video by 'BastichB 64K'
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.

11.01.2026 - Video: Preview - Mission Alien for Amiga
'Mission Alien' is a run and gun game in the style of Turrican for Amiga coming in 2026. This short video is showing gameplay of Level 1.
'Mission Alien' is a run and gun game in the style of Turrican for Amiga coming in 2026. This short video is showing gameplay of Level 1.

08.01.2026 - Amiga game 'Captain Cloudberry' released
'Captain Cloudberry - Episode: IV Helium' for the Amiga is a port of the C64 game by Megastyle. The story is still the same, and nothing new has been added to the game in itself. Fly the plane and ram all the balloons. You can get the game as digital download for a bargain (name your own price) to support the developer.
'Captain Cloudberry - Episode: IV Helium' for the Amiga is a port of the C64 game by Megastyle. The story is still the same, and nothing new has been added to the game in itself. Fly the plane and ram all the balloons. You can get the game as digital download for a bargain (name your own price) to support the developer.

08.01.2026 - Video: Camelot Warriors AGA (WIP-2)
This video shows footage of 'Camelot Warriors' for Amiga (AGA), based on the PC version. Current status: Levels 1 and 2 completed. Level 3 in progress.
This video shows footage of 'Camelot Warriors' for Amiga (AGA), based on the PC version. Current status: Levels 1 and 2 completed. Level 3 in progress.
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