Follow the sun - keep the spirit alive...

Hello an welcome.
Online for You since 1996!

Hello an welcome.
This is the virtual home of the C64/Amiga scene group CASCADE.
Online for You since 1996!
Site Uploads and Changes

25.12.2025 - C64 related stuff
C64 Emulator/Tool "Vice Emulator V3.10" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.

23.12.2025 - Amiga related stuff
Amiga Emulator/Tool "WinUAE 6.0.2" listed in category "Amiga - Emulators and Tools" was recently uploaded or revised.

14.12.2025 - C64 related stuff
C64 Emulator/Tool "AIMP Sidplay V2.0 Plugin for AIMP" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.
Commodore News
...freshly fished out of the net...
25.02.2022 - Quick and dirty Arduino DRAM Tester Build - new video from 'Jan Beta'
Jan Beta is building an Arduino based DRAM tester from leftover components he found in his parts bin. As quick and dirty as it gets, but still a useful tool!
Jan Beta is building an Arduino based DRAM tester from leftover components he found in his parts bin. As quick and dirty as it gets, but still a useful tool!

25.02.2022 - Did You Know? #5 - new video from 'Bread Box Commodore Computer Museum'
50 things you didn't know about Commodore Computers: #5 C64 Commando in Germany? Banned? Stormtroopers?
50 things you didn't know about Commodore Computers: #5 C64 Commando in Germany? Banned? Stormtroopers?

25.02.2022 - New C64 game 'Tutankham' released
his game for Commodore 64 is the port of Tutankham, an arcade game developed by Konami in 1982. The game works perfectly on both PAL and NTSC models. However, for game speeds similar to the original arcade game, it is suggested using an NTSC model. You can get the game as digital download for a bargain (name your own price).
his game for Commodore 64 is the port of Tutankham, an arcade game developed by Konami in 1982. The game works perfectly on both PAL and NTSC models. However, for game speeds similar to the original arcade game, it is suggested using an NTSC model. You can get the game as digital download for a bargain (name your own price).

25.02.2022 - New Kickstarter campaign - 'Tank Mouse' - a wireless Amiga-inspired optical mouse
Tank Mouse is a brand new computer mouse, inspired by the famous Commodore Amiga 1352. However under the classic look a modern technology is hidden. Tank mouse blends retro-computing passion with everyday tasks. This modernized version is a wireless optical mouse, which received a touch panel, placed between the two buttons, for scrolling. Tank Mouse operates under Bluetooth or 2.4GHz, which makes it possible to connect to almost any kind of device, but more importantly it can be used with your original Commodore Amiga computer! The mouse connects directly to all computers supporting Bluetooth, for other computers a small USB receiver is included. The iconic bold design makes the mouse not only unforgettable but also suitable for left and right-handed people.
Tank Mouse is a brand new computer mouse, inspired by the famous Commodore Amiga 1352. However under the classic look a modern technology is hidden. Tank mouse blends retro-computing passion with everyday tasks. This modernized version is a wireless optical mouse, which received a touch panel, placed between the two buttons, for scrolling. Tank Mouse operates under Bluetooth or 2.4GHz, which makes it possible to connect to almost any kind of device, but more importantly it can be used with your original Commodore Amiga computer! The mouse connects directly to all computers supporting Bluetooth, for other computers a small USB receiver is included. The iconic bold design makes the mouse not only unforgettable but also suitable for left and right-handed people.

23.02.2022 - 'Teddle' for Plus/4 released
'Teddle' is another try on the the well known web-based Wordle word game developed by Josh Wardle for Plus/4.
'Teddle' is another try on the the well known web-based Wordle word game developed by Josh Wardle for Plus/4.

23.02.2022 - 'Scramble' for Amiga - WIP video shows first 3 levels
A video shows a possible work in progress port of the old arcade classic for Amiga with just the first 3 levels.
A video shows a possible work in progress port of the old arcade classic for Amiga with just the first 3 levels.

23.02.2022 - New footage (26) for WIP Amiga game 'Souverän Soccer'
'Souverän Soccer' is a (wip) Super Formation Soccer (SNES) like game for unaccelerated stock Amiga 1200 / CD32 and compatible machines (Amiga AGA 020, 14 MHz, no Fast RAM, 50 fps). Much has been done during the past weeks, worth another wip video: - The city skyline has been removed to make room for more crowd. - The crowd now consists out of multiple layers, each of them zoomed, scrolled and animated seperately. - The crowd's zooming is now much smoother than before. - The crowd is more colorful. - The formerly blank grey crowd stand is now an adboard. - The top goal is now lapping over into the grass. - All lines and circles are more white now and distance fading is smoother here too. - The crowd / skyline change also implied trashing and redoing the whole stats / message area at the top. - Some more love has been put into the replay function. - Played a bit with the sky colors. I want the game to look friendly, not too serious. - Lots of internal stuff...
'Souverän Soccer' is a (wip) Super Formation Soccer (SNES) like game for unaccelerated stock Amiga 1200 / CD32 and compatible machines (Amiga AGA 020, 14 MHz, no Fast RAM, 50 fps). Much has been done during the past weeks, worth another wip video: - The city skyline has been removed to make room for more crowd. - The crowd now consists out of multiple layers, each of them zoomed, scrolled and animated seperately. - The crowd's zooming is now much smoother than before. - The crowd is more colorful. - The formerly blank grey crowd stand is now an adboard. - The top goal is now lapping over into the grass. - All lines and circles are more white now and distance fading is smoother here too. - The crowd / skyline change also implied trashing and redoing the whole stats / message area at the top. - Some more love has been put into the replay function. - Played a bit with the sky colors. I want the game to look friendly, not too serious. - Lots of internal stuff...

21.02.2022 - New Firmware (220220) for MIST Board available
New in Firmware 220220: - Tweak USB enumeration to support some joysticks (again). - Fix Princess Maker 2 hang at the end of the intro (PCECD). - Autofire toggle for other cores, not just Minimig. - Menu core can have its own menu. - FatFs: use a cache for directory traversing. - Always parse the 'V'ersion string in the OSD menu
New in Firmware 220220: - Tweak USB enumeration to support some joysticks (again). - Fix Princess Maker 2 hang at the end of the intro (PCECD). - Autofire toggle for other cores, not just Minimig. - Menu core can have its own menu. - FatFs: use a cache for directory traversing. - Always parse the 'V'ersion string in the OSD menu

21.02.2022 - New C64 game 'Aztec Challenge Basic' released and free for download
'Aztec Challenge' is an old classic C64 action video game from Cosmi from 1983. Now there is a new fun port made in BASIC, rebuilding all levels.
'Aztec Challenge' is an old classic C64 action video game from Cosmi from 1983. Now there is a new fun port made in BASIC, rebuilding all levels.

21.02.2022 - New WIP C64 game 'Awesome Slam Siblings' - a Smash Bros tribute
This video shows a work in progress tribute port of the party game Super Smash Brothers. This Demo is put together from recordings of the game running on an unmodified Commodore 64. (Yes, the recording is on an emulator... but in default mode). The game is actually a game engine that can be used to play a two-player match. The engine does not know about the characters - they can be loaded or patched in runtime, and contain all data and special code to handle their moves.
This video shows a work in progress tribute port of the party game Super Smash Brothers. This Demo is put together from recordings of the game running on an unmodified Commodore 64. (Yes, the recording is on an emulator... but in default mode). The game is actually a game engine that can be used to play a two-player match. The engine does not know about the characters - they can be loaded or patched in runtime, and contain all data and special code to handle their moves.
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