Follow the sun - keep the spirit alive...

Hello an welcome.
Online for You since 1996!

Hello an welcome.
This is the virtual home of the C64/Amiga scene group CASCADE.
Online for You since 1996!
Site Uploads and Changes

13.08.2025 - Amiga related stuff
Amiga Emulator/Tool "WinUAE 6.0.1" listed in category "Amiga - Emulators and Tools" was recently uploaded or revised.

17.07.2025 - C64 related stuff
C64 Emulator/Tool "Denise V2.6" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.

17.07.2025 - Amiga related stuff
Amiga Emulator/Tool "Denise V2.6" listed in category "Amiga - Emulators and Tools" was recently uploaded or revised.
Commodore News
...freshly fished out of the net...
13.11.2022 - New footage for WIP Amiga game 'Super Metal Hero' - New sentinel enemy for world 4 base levels
A new video shows more footage of the early prototype demo of the neoretro game 'Super Metal Hero'.
A new video shows more footage of the early prototype demo of the neoretro game 'Super Metal Hero'.

13.11.2022 - Amiga game 'Devil's Temple' V3.5 released
Devil's Temple - Son of the Kung-Fu Master is a Spin-Off of the 1984 genre defining arcade game - Kung Fu Master for the Amiga (OCS), that is even enhanced to the original it's based on, featuring 10 stages with cool colorful graphics and nice gameplay. V3.5 has the following fixes: - When using the ADF's, Level 9 now loads (mcgeezer), Stage 10 files moved to disk 2 to fix. I'm amazed nobody picked this up sooner and just shows floppies/adfs are not in fashion. - End of game bug fixed where the game would not end if the player moves immediately right when X appears. Fixed by spawning Lena before X, now Lena will always be in the chair.
Devil's Temple - Son of the Kung-Fu Master is a Spin-Off of the 1984 genre defining arcade game - Kung Fu Master for the Amiga (OCS), that is even enhanced to the original it's based on, featuring 10 stages with cool colorful graphics and nice gameplay. V3.5 has the following fixes: - When using the ADF's, Level 9 now loads (mcgeezer), Stage 10 files moved to disk 2 to fix. I'm amazed nobody picked this up sooner and just shows floppies/adfs are not in fashion. - End of game bug fixed where the game would not end if the player moves immediately right when X appears. Fixed by spawning Lena before X, now Lena will always be in the chair.

12.11.2022 - Preview of WIP C64 game 'Quasimodo's Christmas Caper'
There is new footage showing another preview of Quasimodo's Christmas Caper, a brand new C64 game being developed by Robert Wilson. This game is one of three spin-off games to Hunchback Redux (currently in development) featuring Quasimodo. The game is planned to be released in December 2022.
There is new footage showing another preview of Quasimodo's Christmas Caper, a brand new C64 game being developed by Robert Wilson. This game is one of three spin-off games to Hunchback Redux (currently in development) featuring Quasimodo. The game is planned to be released in December 2022.

11.11.2022 - New footage (30) for WIP Amiga game 'Souverän Soccer'
'Souverän Soccer' is a (wip) Super Formation Soccer (SNES) like game for unaccelerated stock Amiga 1200 / CD32 and compatible machines (Amiga AGA 020, 14 MHz, no Fast RAM, 50 fps). Since the Amiga37 event, mostly bugs were fixed that popped up during the show. But one new feature has been added too: The crowd's grand stand has been visually improved by making the (currently) three crowd layers transparent, so that you can see through to the layer behind the other. In previous versions there was a hard vertical seperation.
'Souverän Soccer' is a (wip) Super Formation Soccer (SNES) like game for unaccelerated stock Amiga 1200 / CD32 and compatible machines (Amiga AGA 020, 14 MHz, no Fast RAM, 50 fps). Since the Amiga37 event, mostly bugs were fixed that popped up during the show. But one new feature has been added too: The crowd's grand stand has been visually improved by making the (currently) three crowd layers transparent, so that you can see through to the layer behind the other. In previous versions there was a hard vertical seperation.

11.11.2022 - One Man & His Machine : Compilation #1 (Episodes 1-5) - new video from 'BastichB 64K'
Compilation of the 1st 5 episodes in this Documentary series about video game Creators, Programmers & Musicians. Featuring the talents of Manfred Trenz , Paul Norman , Kenji Eno , Chris Butler and Trevor Storey.
Compilation of the 1st 5 episodes in this Documentary series about video game Creators, Programmers & Musicians. Featuring the talents of Manfred Trenz , Paul Norman , Kenji Eno , Chris Butler and Trevor Storey.

11.11.2022 - Video: The Story of Magnetic Scrolls and The "End" of the Text Adventure
Magnetic Scrolls were the UK-based text adventure makers, responsible for some first class C64 and Amiga games, who were able to match Infocom, thanks to the success of games like The Pawn and Guild of Thieves...but even they couldn't beat time. This is their fascinating story.
Magnetic Scrolls were the UK-based text adventure makers, responsible for some first class C64 and Amiga games, who were able to match Infocom, thanks to the success of games like The Pawn and Guild of Thieves...but even they couldn't beat time. This is their fascinating story.

10.11.2022 - Amiga game 'LUMA' released
LUMA is laser based sliding puzzle game for Commodore Amiga where the goal is to connect lasers to targets of same color by using mirrors to deflect the beam. Activate the lasers using batteries. Each level must be solved within a specific amount of moves. The game has 128 fun and challenging levels and you can get it as digital download for a bargain (name your own price).
LUMA is laser based sliding puzzle game for Commodore Amiga where the goal is to connect lasers to targets of same color by using mirrors to deflect the beam. Activate the lasers using batteries. Each level must be solved within a specific amount of moves. The game has 128 fun and challenging levels and you can get it as digital download for a bargain (name your own price).

10.11.2022 - We Must Save These Amiga 500 Hard Disks | Part 2 | Trash to Treasure - new video from 'RMC'
Commodore Amiga Hard Disk time again today! Unobtainable upgrades on the budget back in the day but now Neil has three examples in varying conditions that deserve our attention, let's test them out before we consider restoring them.
Commodore Amiga Hard Disk time again today! Unobtainable upgrades on the budget back in the day but now Neil has three examples in varying conditions that deserve our attention, let's test them out before we consider restoring them.

10.11.2022 - Amiga game 'Minky' V1.3 released
'Minky' is a very nice looking platformer game for Amiga and was released some days ago. You can get the game as digital version for little money. And if you like to test it first, you can get a demo version here. Meanwhile the game got an update. V1.3 update fixes: - Strange crashes removed when throwing a ball and jumping at same time
'Minky' is a very nice looking platformer game for Amiga and was released some days ago. You can get the game as digital version for little money. And if you like to test it first, you can get a demo version here. Meanwhile the game got an update. V1.3 update fixes: - Strange crashes removed when throwing a ball and jumping at same time

09.11.2022 - New FPGA64 core (221109) for MIST Board available
The MIST board was designed to implement classic computers like Amiga and C64 (and other 16 or 8 bis systems) as System-on-a-Chip using modern hardware. New in the FPGA64 core: - Adjust blanking/sync timings according to prelimiary VIC-II datasheet/Christian Bauer's VIC-II docs. - T65: rework interrupt dispatching. - CPUPort: bit 5 is low when input. - Update VIA. - C64.R02 can be used as a default cart image.
The MIST board was designed to implement classic computers like Amiga and C64 (and other 16 or 8 bis systems) as System-on-a-Chip using modern hardware. New in the FPGA64 core: - Adjust blanking/sync timings according to prelimiary VIC-II datasheet/Christian Bauer's VIC-II docs. - T65: rework interrupt dispatching. - CPUPort: bit 5 is low when input. - Update VIA. - C64.R02 can be used as a default cart image.
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