Cascade on other platforms
Yeah, finally Cascaders infiltrated other platforms besides C64 and Amiga. Well, of course this website was always a proof, that we didn't got completely stuck solely on retro machines, but now we can also present real releases for alternative platforms. Okay, it's only one, at the moment :-), but hopefully we'll manage to upload more stuff in the future.
Here we have a neat oldschool style demo/music collection completely made in Javascript - no Flash was used. Coded by Phazor using a JS framework called CODEF (more info and examples can be found here). Select different musics by pressing space.
You can watch this demo offline by downloading, depacking and starting it with double click on "index.html", or, if you prefer to be lazy, simply click here and enjoy. Please note though, that the demo might run a bit too slow on weak powered mobile devices.
| Phazor | - Code + Text |
| Lester | - Graphics |
| Skimmer | - Musics |
| Zeldin | - Text |
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26.10.2026 - 'Islands' - game for C64 nad VIC-20 released - free for download'Islands' is a medieval fantasy roguelike for Game Boy, C64 and VIC-20. A small island, but a surprisingly deep adventure. The game began as a Game Boy project in 2022. When it was abandoned, it already had generators for dungeons and indoor locations, along with all the tile graphics. Modern programming techniques rescued the project in 2026, turning that unfinished foundation into a complete adventure across three classic machines. The sound effects for all three platforms were crafted by old, trembling hands. To complete the experience, a seasoned, partly deaf human composer created a six-minute, two-channel soundtrack for the C64 version. The entire game and its seemingly infinite universe - procedurally generated anew for every adventure - fit on an unbanked 32 KB Game Boy cartridge, with single-load versions for the C64 and VIC-20.


















