Commodore News
Freshly fished out of the net...Here you will find all the latest Commodore news - mostly related to C64 - Amiga - C128 - Plus/4 - VIC-20 - PET. This ticker contains news about new game and hardware releases, latest video and podcast uploads, trivia and product information. All freshly fished from the web. RSS feed available!
News filter:
C64 Amiga C128 Plus/4 VIC-20 PET
10.12.2020 - New VIC-20 game 'Cheeky Monkey' released
'Cheeky Monkey' is a little platfomer game for the VIC20 (no RAM expansion needed). Written for TheC64 Winter Game Development competition. Guide your cheeky monkey to the top of the food-chain by throwing coconuts at all the other cheeky monkeys that stand in your way! Get the .prg file here.
'Cheeky Monkey' is a little platfomer game for the VIC20 (no RAM expansion needed). Written for TheC64 Winter Game Development competition. Guide your cheeky monkey to the top of the food-chain by throwing coconuts at all the other cheeky monkeys that stand in your way! Get the .prg file here.
10.12.2020 - Learning to Love the Commodore Amiga 600 - Part 3 - new video from 'RMC'
The Commodore Amiga 600 is a machine that, unusually, leaves a bad taste in the mouth of Neil from 'RMC'. The retro system he has always shunned as a computer that should never have existed. But he feels it's time to revisit his relationship with the A600. Perhaps in the modern day it can deliver an experience that surpasses others in the range. Perhaps time heals. There's only one way to find out...
The Commodore Amiga 600 is a machine that, unusually, leaves a bad taste in the mouth of Neil from 'RMC'. The retro system he has always shunned as a computer that should never have existed. But he feels it's time to revisit his relationship with the A600. Perhaps in the modern day it can deliver an experience that surpasses others in the range. Perhaps time heals. There's only one way to find out...
09.12.2020 - Making-of 'Doom' for Amiga 500 - Part 6 - The Intro, Menu and More...
6th episode of making of "Doom" clone on an Amiga 500. This time implementing the game menu, intro and some other stuff.
6th episode of making of "Doom" clone on an Amiga 500. This time implementing the game menu, intro and some other stuff.
09.12.2020 - VIC-20 goodies: Running PET programs on the VIC, a hand made 24k RAM expansion, 80/40 column cart - new video from 'Adrian's Digital Basement'
Welcome to Adrian's Midweek-Mini-Mail-Call #26! This time, it's a bunch of interesting VIC-20 things including a very cool handmade memory expansion board.
Welcome to Adrian's Midweek-Mini-Mail-Call #26! This time, it's a bunch of interesting VIC-20 things including a very cool handmade memory expansion board.
08.12.2020 - New footage for WIP Amiga game 'Scourge of the Underkind' uploaded
'Scourge of the Underkind' is going to be a 8-way scrolling action game with vast maps, hidden areas, lots of meanies and bosses to kill on your way to ridding the world of the Underkind and their evil minions. Gameplay will be a mixture of all our favourite games, from Gods to Chaos Engine and Alien Breed and will be free upon release to download in .ADF format. This game started development in 2014 and has come so far. Full development thread with details on how life got in the way and dragged out development time can be found here.
'Scourge of the Underkind' is going to be a 8-way scrolling action game with vast maps, hidden areas, lots of meanies and bosses to kill on your way to ridding the world of the Underkind and their evil minions. Gameplay will be a mixture of all our favourite games, from Gods to Chaos Engine and Alien Breed and will be free upon release to download in .ADF format. This game started development in 2014 and has come so far. Full development thread with details on how life got in the way and dragged out development time can be found here.
08.12.2020 - New footage of WIP C64 game from Carl-Henrik Skarstedt (Space Moguls)
Carl-Henrik Skarstedt, the maker of 'Space Mogul' is currently working on a 512k cartridge game, which looks a lot like an open world, strategic simulation in the style of Pirates. There is a new video that give a glimpse of the adventure elements and the inventory screen of this game.
Carl-Henrik Skarstedt, the maker of 'Space Mogul' is currently working on a 512k cartridge game, which looks a lot like an open world, strategic simulation in the style of Pirates. There is a new video that give a glimpse of the adventure elements and the inventory screen of this game.
08.12.2020 - Video shows more progress on 'Briley Witch Chronicles'
The C64 RPG 'Briley Witch Chronicles' from Sarah Jane Avory (Neutron, Santron, Zeta Wing and the soon to be released Soul Force) is progressing steadily. Sarah just recently uploaded the newest WIP video.
The C64 RPG 'Briley Witch Chronicles' from Sarah Jane Avory (Neutron, Santron, Zeta Wing and the soon to be released Soul Force) is progressing steadily. Sarah just recently uploaded the newest WIP video.
06.12.2020 - Firmware V1.37 for 'Ultimate 64' and 'Ultimate 64' Elite available
Version 1.37 has again some significant changes and improvements over 1.34 / 3.8. The following bullet list gives an overview of the features and fixes. Below the items, a short explanation is added: - exFAT support - Cartridge Port compatibility improvements - Hyperspeed file system access through UCI - Extended CBM file system support (D71, D81 and DNP) - Full REL file support from SoftwareIEC - REL file copy between file systems, including FAT with preservation of record length property. - Consistent filename convention for storing CBM files on FAT with proper conversions. - Free block count added to IEC directory listing. - F5 menu restructuring - Configuration menu key mapping made more consistent with file browser - RAM Disk addition - ACIA (6551 emulation) improvements - Added fast serial / burst mode wire patches in U64 (optional connections between CIA and SRQ / DATA line.) - Addition of additional analog video modes: PAL60 and NTSC50. - Slightly improved key mapping for USB keyboards. - Fixed double keypress in non-overlay menu, when using USB keyboard. - Implemented key repeat for USB keyboards. - Many, many bugfixes
Version 1.37 has again some significant changes and improvements over 1.34 / 3.8. The following bullet list gives an overview of the features and fixes. Below the items, a short explanation is added: - exFAT support - Cartridge Port compatibility improvements - Hyperspeed file system access through UCI - Extended CBM file system support (D71, D81 and DNP) - Full REL file support from SoftwareIEC - REL file copy between file systems, including FAT with preservation of record length property. - Consistent filename convention for storing CBM files on FAT with proper conversions. - Free block count added to IEC directory listing. - F5 menu restructuring - Configuration menu key mapping made more consistent with file browser - RAM Disk addition - ACIA (6551 emulation) improvements - Added fast serial / burst mode wire patches in U64 (optional connections between CIA and SRQ / DATA line.) - Addition of additional analog video modes: PAL60 and NTSC50. - Slightly improved key mapping for USB keyboards. - Fixed double keypress in non-overlay menu, when using USB keyboard. - Implemented key repeat for USB keyboards. - Many, many bugfixes
05.12.2020 - Can we fix bad chips ... in the oven? - new video from 'Adrian's Digital Basement'
Adrian was given some information about a very unusual way to possibly fix bad chips. Let's try some experiments and see if this actually works to revive some bad Commodore/MOS chips.
Adrian was given some information about a very unusual way to possibly fix bad chips. Let's try some experiments and see if this actually works to revive some bad Commodore/MOS chips.
05.12.2020 - How to write a song - from silence to symphony! My easy random notes technique - new video from 'Retro Recipes'
Watch 'Perifractic' write a (retro) song based on random notes submitted by Patreons & see how YOU can go from nothing to a finished instrumental retro 80s chiptune styled or otherwise. With the help of the Commodore 64 SID chip of course!
Watch 'Perifractic' write a (retro) song based on random notes submitted by Patreons & see how YOU can go from nothing to a finished instrumental retro 80s chiptune styled or otherwise. With the help of the Commodore 64 SID chip of course!
05.12.2020 - 'Lotek64 #61' released
Lotek64 is a free .pdf magazine in german language for older game consoles and home computers. Due to its widespread use, the Commodore 64 forms a "natural" focus of reporting, but no systems are excluded. Articles (besides others): Computer love: mac of tugcs: My life with the Commodore 64 - BeamRacer: A Copper for the C64 - Interview with Andy aka Shine: PETSCII-pixel art - Austrian advertising games of the 90s: railways, banks, armed forces - Unboxing-Party: Super Mario Lego - Books on British software houses: Ocean and U.S. GoldSoftware history
Lotek64 is a free .pdf magazine in german language for older game consoles and home computers. Due to its widespread use, the Commodore 64 forms a "natural" focus of reporting, but no systems are excluded. Articles (besides others): Computer love: mac of tugcs: My life with the Commodore 64 - BeamRacer: A Copper for the C64 - Interview with Andy aka Shine: PETSCII-pixel art - Austrian advertising games of the 90s: railways, banks, armed forces - Unboxing-Party: Super Mario Lego - Books on British software houses: Ocean and U.S. GoldSoftware history
04.12.2020 - Exploring Marz: C-64 6510 Assembly Minigame Code Walkthrough - new Video from '8-Bit Show And Tell'
In 2003 Robin from '8-Bit Show And Tell' made a little 1024 byte Commodore 64 game called "Marz" for the Minigame Competition, which was an annual online 8-bit programming competition. He has found the source code to it and takes a look through it!
In 2003 Robin from '8-Bit Show And Tell' made a little 1024 byte Commodore 64 game called "Marz" for the Minigame Competition, which was an annual online 8-bit programming competition. He has found the source code to it and takes a look through it!
03.12.2020 - 'Sub Med' - new VIC-20 game released
'Sub Med' is a submarine game, where you have to deliver medical supplies. Story: "Avast! Our undersea base is in danger. Navigate your sub, pick up a med pack from the lighthouse, deliver it to the base. Avoid sea life, and watch your oxygen level!"
'Sub Med' is a submarine game, where you have to deliver medical supplies. Story: "Avast! Our undersea base is in danger. Navigate your sub, pick up a med pack from the lighthouse, deliver it to the base. Avoid sea life, and watch your oxygen level!"
03.12.2020 - Amiga game 'Sqrxz 4' available as Boxed Version
APC&TCP is proud to announce that after Trap Runner and Fred's Journey, Sqrxz 4 is now also available as a boxed edition. As usual with Retroguru, the game was published in a DVD case with floppy disk, booklet and A3 poster. For a review of the game, read the article of Amiga Future #121, which you can download as .pdf here.
APC&TCP is proud to announce that after Trap Runner and Fred's Journey, Sqrxz 4 is now also available as a boxed edition. As usual with Retroguru, the game was published in a DVD case with floppy disk, booklet and A3 poster. For a review of the game, read the article of Amiga Future #121, which you can download as .pdf here.
02.12.2020 - C64 cRPG called 'Meonlawel' in development
Video shows testing of 'Meonlawel', a beautiful computer role-playing adventure game, with vampyres in the leading role. It's currently in development. The main engine is being rewritten from Basic to assembler. A number of new features have been added thanks to the majestic power of assembler. This project will take a lot of time – it's one of those long-term, immortal projects, you know. Learn more here.
Video shows testing of 'Meonlawel', a beautiful computer role-playing adventure game, with vampyres in the leading role. It's currently in development. The main engine is being rewritten from Basic to assembler. A number of new features have been added thanks to the majestic power of assembler. This project will take a lot of time – it's one of those long-term, immortal projects, you know. Learn more here.
Don't miss!
C64 Games on ITCH.IO like:Immersive sci-fi arcade action adventure game
Support the developers!
© Copyright 1996-2024 Cascade Productions - Powered by zStoff - Imprint / Impressum - Privacy notice / Datenschutzhinweise
Also featured by zStoff: www.operation-cyborg.de - www.dbsys.de - www.cratersoftware.com - www.lynxstudio.de - www.vislogic.de