Commodore News
Freshly fished out of the net...Here you will find all the latest Commodore news - mostly related to C64 - Amiga - C128 - Plus/4 - VIC-20 - PET. This ticker contains news about new game and hardware releases, latest video and podcast uploads, trivia and product information. All freshly fished from the web. RSS feed available!
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23.04.2021 - C64 game 'Para Lander DX' released (free download)
This is a deluxe edition of 'Para Lander Mini' which was originally launched as part of the Cassette 50 Charity Competition. Due to the limitations of the size for the competition, the developer decided to make Para Lander DX. It features better graphics, game play, front end, hi score and plenty of music.
This is a deluxe edition of 'Para Lander Mini' which was originally launched as part of the Cassette 50 Charity Competition. Due to the limitations of the size for the competition, the developer decided to make Para Lander DX. It features better graphics, game play, front end, hi score and plenty of music.
20.04.2021 - Amiga Future magazine - Issue 150 available for pre-order
The Amiga Future is available as either a single issue or by subscription, either with or without a cover CD in german or english language. Content: Interviews: Alinea, Hugo Labrande. Reviews: Dodgy Rocks, Grafity Force, Dungeon Quest, Board game vs Amiga game - Locomotion, ApolloOS, AmigaForever 9, Crono, Aminet News, Raspberry Pi 400. Special: Trevors Soapbox, Speedrun Maupiti Island, Jonathan - 2nd Journey Log, Defective hardware - What next?. Others: Editorial, Contents, News, Imprint, Content CoverCD, Letters to the editor. Workshops: Version management with svn and git, mySync.
The Amiga Future is available as either a single issue or by subscription, either with or without a cover CD in german or english language. Content: Interviews: Alinea, Hugo Labrande. Reviews: Dodgy Rocks, Grafity Force, Dungeon Quest, Board game vs Amiga game - Locomotion, ApolloOS, AmigaForever 9, Crono, Aminet News, Raspberry Pi 400. Special: Trevors Soapbox, Speedrun Maupiti Island, Jonathan - 2nd Journey Log, Defective hardware - What next?. Others: Editorial, Contents, News, Imprint, Content CoverCD, Letters to the editor. Workshops: Version management with svn and git, mySync.
20.04.2021 - Displaying Commodore 64 Graphics in BASIC and Assembly - new Video from '8-Bit Show And Tell'
How to program the Commodore 64 to display three art types: PETSCII, Hires Bitmap (Doodle), and Multi-Colour Bitmap (Koala), in BASIC and 6510 Assembly Language.
How to program the Commodore 64 to display three art types: PETSCII, Hires Bitmap (Doodle), and Multi-Colour Bitmap (Koala), in BASIC and 6510 Assembly Language.
20.04.2021 - Commodore VIC-1540 Rare and 'Rarer' Disk Drives -What's the difference? - Video by 'Bread Box Commodore Computer Museum'
During a massive VIC-20 unboxing last year 'Bread Box Commodore Computer Museum' unearthed 2 Commodore VIC-1540 disk drives. Opening them up he got a pleasant surprise (and it wasn't the copious amount of fluff inside) . In this short video he shows the difference between these two disk drives and why one is a collectable.
During a massive VIC-20 unboxing last year 'Bread Box Commodore Computer Museum' unearthed 2 Commodore VIC-1540 disk drives. Opening them up he got a pleasant surprise (and it wasn't the copious amount of fluff inside) . In this short video he shows the difference between these two disk drives and why one is a collectable.
19.04.2021 - Video shows updates for 'DaemonClaw' and 'MetroSiege'
Here's another progress report for two current projects from BitBeamCannon: 'Metro Siege' is a retro 16-bit pixel art brawler game being built from the ground-up with a custom engine that not only runs on modern systems, but on classic Amiga computers. 'DaemonClaw: Origins of Nnar' is a 16-bit side scrolling arcade-style action game being made using Construct 3. The game adheres to Amiga specs and may eventually have a classic Amiga port as well.
Here's another progress report for two current projects from BitBeamCannon: 'Metro Siege' is a retro 16-bit pixel art brawler game being built from the ground-up with a custom engine that not only runs on modern systems, but on classic Amiga computers. 'DaemonClaw: Origins of Nnar' is a 16-bit side scrolling arcade-style action game being made using Construct 3. The game adheres to Amiga specs and may eventually have a classic Amiga port as well.
19.04.2021 - 'Bad Moon Rising' for C64 released as digital download
A European expedition makes a very unexpected discovery - a secret hidden German base ... ON THE MOON!! Can you help the hapless European Space Agency astronauts evade capture in this multi-level disk-only game for the C64? You must survive the torture screen, negotiate the German factory in your captured ship, blast your way through an Operation Wolf inspired level, escape through the shaft, battle over the surface of the moon in a beautifully parallaxed scrolling shoot 'em up level and then punch and kick your way through the final beat'em up level.
A European expedition makes a very unexpected discovery - a secret hidden German base ... ON THE MOON!! Can you help the hapless European Space Agency astronauts evade capture in this multi-level disk-only game for the C64? You must survive the torture screen, negotiate the German factory in your captured ship, blast your way through an Operation Wolf inspired level, escape through the shaft, battle over the surface of the moon in a beautifully parallaxed scrolling shoot 'em up level and then punch and kick your way through the final beat'em up level.
19.04.2021 - 'UltiSID' - Open source SID chip replacement 8580/6581 for C64
'UltiSID' is an open source SID chip replacement 8580/6581 emulator that can be executed on Bluepill boards and STM32F103. Project is heavily inspired by SwinSID and ArmSID project. And is maintained as an open-source alternative to them. Now it is even working on a STM32F103C8T6 on an overclocked freq 128 MHz with 8 MHz crystal. With some errors in behavior - some readings are missing. I'm looking for contributers(I can even pay for the work) who will add some assembler optimization magic into my code. Also I plan releasing Altium Designer PCB hardware files publicly available right after I'll sell 10 copies of UltiSIDs to public.
'UltiSID' is an open source SID chip replacement 8580/6581 emulator that can be executed on Bluepill boards and STM32F103. Project is heavily inspired by SwinSID and ArmSID project. And is maintained as an open-source alternative to them. Now it is even working on a STM32F103C8T6 on an overclocked freq 128 MHz with 8 MHz crystal. With some errors in behavior - some readings are missing. I'm looking for contributers(I can even pay for the work) who will add some assembler optimization magic into my code. Also I plan releasing Altium Designer PCB hardware files publicly available right after I'll sell 10 copies of UltiSIDs to public.
19.04.2021 - New Video for WIP Amiga game 'Super Metal Hero'
There is a new video that shows the progress so far of the neoretro game 'Super Metal Hero', which is currently in the making.
There is a new video that shows the progress so far of the neoretro game 'Super Metal Hero', which is currently in the making.
18.04.2021 - Amiga game creator 'Redpill' V0.8.8 released
Redpill, the Amiga game creator, is a tool to empower people to create many games for Amiga without programming knowledge. It allows people to create 2D games with the true Amiga feeling. Supports both ECS and AGA Amigas, it is free and it is still in development. List of changes in 0.8.8: - In Objects screen it is possible to quick jump to objects thanks to the new object bar. - Camera code has been reworked. - Camera set pos trigger has been reworked. - Export now prompts user if files to run the game from floppy must be included. - Edit Image creates a new IFF file if the Image field in empty in Tiles and Sprites. - Input menu now shows a keyboard image with the rawkey values to use. - Background color added for HUD elements. - Better error handling in load and save project. - Vampire core is detected in settings screen.
Redpill, the Amiga game creator, is a tool to empower people to create many games for Amiga without programming knowledge. It allows people to create 2D games with the true Amiga feeling. Supports both ECS and AGA Amigas, it is free and it is still in development. List of changes in 0.8.8: - In Objects screen it is possible to quick jump to objects thanks to the new object bar. - Camera code has been reworked. - Camera set pos trigger has been reworked. - Export now prompts user if files to run the game from floppy must be included. - Edit Image creates a new IFF file if the Image field in empty in Tiles and Sprites. - Input menu now shows a keyboard image with the rawkey values to use. - Background color added for HUD elements. - Better error handling in load and save project. - Vampire core is detected in settings screen.
18.04.2021 - Building an Epyx FastLoad Cartridge & Finding MORE AliExpress Faked Chips! SD2IEC SPEED TEST! - video by 'Mark Fixes Stuff'
We're making an Epyx FastLoad Cartridge for the Commodore 64 8 bit microcomputer! We do a full build of the project from PCBWay, including EPROM programming with my Minipro. We discover that the EPROMs I was sold by AliExpress are fake chips, having been skimmed and remarked by the seller, so we find a way around that issue. Finally we perform a Speed Test between an SD2IEC with and without the Epyx Fastload cartridge and see if it makes a difference!
We're making an Epyx FastLoad Cartridge for the Commodore 64 8 bit microcomputer! We do a full build of the project from PCBWay, including EPROM programming with my Minipro. We discover that the EPROMs I was sold by AliExpress are fake chips, having been skimmed and remarked by the seller, so we find a way around that issue. Finally we perform a Speed Test between an SD2IEC with and without the Epyx Fastload cartridge and see if it makes a difference!
18.04.2021 - New text adventure game 'Silk Dust' in development for C64/C128/Amiga/VIC-20/Plus4/PET (...and even more platforms)
'Silk Dust' will be the third chapter of the adventures of Emilia Vittorini, after 'Two Days to the Race' and 'The Queen's Footsteps'. The game is currently in a quite advanced beta testing stage, so the developer is particularly interested in getting feedback about typos and bugs. If you find a 'hunt the verb' situation, he can probably improve it, too. Download is completely free.
'Silk Dust' will be the third chapter of the adventures of Emilia Vittorini, after 'Two Days to the Race' and 'The Queen's Footsteps'. The game is currently in a quite advanced beta testing stage, so the developer is particularly interested in getting feedback about typos and bugs. If you find a 'hunt the verb' situation, he can probably improve it, too. Download is completely free.
18.04.2021 - More footage of WIP Amiga game 'Owl'
This is a new Scorpion Engine project from Czorny - a game with an owl that is already looking quite nice. You can also take a look on a bonus level.
This is a new Scorpion Engine project from Czorny - a game with an owl that is already looking quite nice. You can also take a look on a bonus level.
17.04.2021 - 2021 C64 Repair-a-thon #4: "Yes, I've Had my Tetanus Booster." - new video from 'Adrian's Digital Basement'
Welcome to Adrian's 2021 edition C64 repair-a-thon! In this video, he works on and fix machine #5 and a bonus machine #6. (A VIC-20)
Welcome to Adrian's 2021 edition C64 repair-a-thon! In this video, he works on and fix machine #5 and a bonus machine #6. (A VIC-20)
16.04.2021 - Petscii Robots Part 3 - Apple II version, production, etc. - new video from 'The 8-Bit Guy'
Some more background info in this making of video of 'Attack of the PETSCII Robots', the new action adventure made by David Murray aka 'The 8-Bit Guy' for Commodore 64, VIC-20, PET computers and obviously soon also for Apple II.
Some more background info in this making of video of 'Attack of the PETSCII Robots', the new action adventure made by David Murray aka 'The 8-Bit Guy' for Commodore 64, VIC-20, PET computers and obviously soon also for Apple II.
16.04.2021 - Bad Moon Rising (C64) - New 2021 Game - video by 'RetroGamerNation'
Video game show case of Bad Moon Rising for the Commodore 64 (C64). Scheduled for release on 19 April 2021...
Video game show case of Bad Moon Rising for the Commodore 64 (C64). Scheduled for release on 19 April 2021...
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