Follow the sun - keep the spirit alive...
Hello an welcome.
Online for You since 1996!
Hello an welcome.
This is the virtual home of the C64/Amiga scene group CASCADE.
Online for You since 1996!
Site Uploads and Changes
19.02.2024 - Amiga related stuff
Amiga Emulator/Tool "WinUAE 5.2.0" listed in category "Amiga - Emulators and Tools" was recently uploaded or revised.
25.12.2023 - C64 related stuff
C64 Emulator/Tool "Vice Emulator V3.8" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.
16.12.2023 - C64 related stuff
C64 Emulator/Tool "Denise V2.2.1" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.
Commodore News
...freshly fished out of the net...27.08.2023 - Update of WIP Amiga game 'Settle the World' (270823) released
Settle the World is a turn-based building and trading game with a focus on local multiplayer (up to four players on one Amiga computer), which you can download for free. In this so called 'The -Farm-Update' lays the technical foundations for the future development of the game. For this purpose, a large part of the programme code was rewritten, which unfortunately took several months. Pioneers can now build farms after the citizens of your cities have reached the worker class for the first time. Farms are needed later in the game to supply the aristocrat class with meat and wine.
Settle the World is a turn-based building and trading game with a focus on local multiplayer (up to four players on one Amiga computer), which you can download for free. In this so called 'The -Farm-Update' lays the technical foundations for the future development of the game. For this purpose, a large part of the programme code was rewritten, which unfortunately took several months. Pioneers can now build farms after the citizens of your cities have reached the worker class for the first time. Farms are needed later in the game to supply the aristocrat class with meat and wine.
27.08.2023 - Early Revision 3 Amiga 500 Restoration Finale - video from 'Jan Beta'
Jan is taking the final steps in the early Revision 3 Amiga 500 restoration.
Jan is taking the final steps in the early Revision 3 Amiga 500 restoration.
27.08.2023 - New demo version 3 for WIP Amiga platformer 'Super Delivery Boy' released
Super Delivery Boy is a new family-friendly platformer game in development for Commodore Amiga made with Scorpion Engine. It's been 2 years since the last update. Despite the lack of public updates, the game has been constantly improved with better gameplay and new features even if at lower pace - almost 50 changelists since the last public demo! There might be some minor bugs but overall the game is quite stable. The demo version is available as digital download for little money (name your own price).
Super Delivery Boy is a new family-friendly platformer game in development for Commodore Amiga made with Scorpion Engine. It's been 2 years since the last update. Despite the lack of public updates, the game has been constantly improved with better gameplay and new features even if at lower pace - almost 50 changelists since the last public demo! There might be some minor bugs but overall the game is quite stable. The demo version is available as digital download for little money (name your own price).
27.08.2023 - Amiga port of 'Karate Champ' released
Karate Champ, the old arcade game by Data East from 1984, is now finally ready. Ported to Amiga, it should run on any amiga with 2MB RAM. Reverse-engineering, transcoding from original Z80 code & amiga adaptation: jotd. Graphics rip: Mark (tcdev). Music: no9. You can get the game as digital download for a bargain (name your own price).
Karate Champ, the old arcade game by Data East from 1984, is now finally ready. Ported to Amiga, it should run on any amiga with 2MB RAM. Reverse-engineering, transcoding from original Z80 code & amiga adaptation: jotd. Graphics rip: Mark (tcdev). Music: no9. You can get the game as digital download for a bargain (name your own price).
25.08.2023 - Tiki Project - New C64 game - introducing Boomerang Boy
This preview of the re-imagining of the Tiki character from The New Zealand Story in a brand new C64 game being developed by Robert Wilson. This brief video shows the introduction of Boomerang Boy from the arcade game. The purpose of this video is just to test the walking animation frames.
This preview of the re-imagining of the Tiki character from The New Zealand Story in a brand new C64 game being developed by Robert Wilson. This brief video shows the introduction of Boomerang Boy from the arcade game. The purpose of this video is just to test the walking animation frames.
25.08.2023 - Fixing a C64 with NO SOUND! Plus... Why does the SwinSID Nano for the Commodore 64 Sound so AWFUL? - video from 'Mark Fixes Stuff'
In this video we look at a Commodore 64 Breadbin that has LOST it's voice. After some investigation we find the issue. We also try a modern replacement for the SID chip... a SwinSID Nano... and it SOUNDS TERRIBLE! What have I done wrong?
In this video we look at a Commodore 64 Breadbin that has LOST it's voice. After some investigation we find the issue. We also try a modern replacement for the SID chip... a SwinSID Nano... and it SOUNDS TERRIBLE! What have I done wrong?
25.08.2023 - C64 1990s Retrospective Round Up - Episode 2 - video from 'RetroGamerNation'
Retrospective round up of Commodore 64 (C64) games released in the 1990s. Episode 2 features Midnight Resistance, Rick Dangerous 2, Super Off Road and more.
Retrospective round up of Commodore 64 (C64) games released in the 1990s. Episode 2 features Midnight Resistance, Rick Dangerous 2, Super Off Road and more.
25.08.2023 - Amiga port of 'Ooze: The Escape' released
Like the C64 version before, 'Ooze: The Escape' was ported from Spectrum now to Amiga. Help Ooze navigate through various corridors and laboratories, using its gravity-reversing powers to overcome obstacles and avoid the robotic guards in an attempt to escape from this dangerous subterranean complex. Collect keys and insert them in the computer terminal to gain access to further areas. You can get the game as digital download for a bargain (name your own price).
Like the C64 version before, 'Ooze: The Escape' was ported from Spectrum now to Amiga. Help Ooze navigate through various corridors and laboratories, using its gravity-reversing powers to overcome obstacles and avoid the robotic guards in an attempt to escape from this dangerous subterranean complex. Collect keys and insert them in the computer terminal to gain access to further areas. You can get the game as digital download for a bargain (name your own price).
24.08.2023 - 'Terrible Fire' - Evolution of an Amiga Accelerator with Stephen Leary - Legends in The Cave - video from 'RMC'
Terrible Fire accelerators for Amiga computers have become a staple part of any modern amigans diet. From A500 to CD32, Stephen Leary has been designing these boards to make our lives easier for some years now, so Neil from RMC thought it was an ideal time to learn all about the evolution of his project from inception to the present day.
Terrible Fire accelerators for Amiga computers have become a staple part of any modern amigans diet. From A500 to CD32, Stephen Leary has been designing these boards to make our lives easier for some years now, so Neil from RMC thought it was an ideal time to learn all about the evolution of his project from inception to the present day.
22.08.2023 - Plus/4 port of 'Stunt Car Racer' released - free for download
'Stunt Car Racer' for Commodore Plus/4 was adapted by cobbpg, title screen TEDified by Unreal. This is a port of the C64 version, and the manual for the original game mostly applies here as well. The gameplay works exactly the same way as the original, but the menu has been slightly changed: So there's a new manage menu that houses all the non-racing actions, notably Hall of Fame, Load/Save and Restart. Furthermore there are some altered game save mechanisms.
'Stunt Car Racer' for Commodore Plus/4 was adapted by cobbpg, title screen TEDified by Unreal. This is a port of the C64 version, and the manual for the original game mostly applies here as well. The gameplay works exactly the same way as the original, but the menu has been slightly changed: So there's a new manage menu that houses all the non-racing actions, notably Hall of Fame, Load/Save and Restart. Furthermore there are some altered game save mechanisms.
Don't miss!
C64 Games on ITCH.IO like:A brand new action-packed run & gun arcade-adventure
Support the developers!
© Copyright 1996-2024 Cascade Productions - Powered by zStoff - Imprint / Impressum - Privacy notice / Datenschutzhinweise
Also featured by zStoff: www.operation-cyborg.de - www.dbsys.de - www.cratersoftware.com - www.lynxstudio.de - www.vislogic.de