Follow the sun - keep the spirit alive...

Hello an welcome.
Online for You since 1996!

Hello an welcome.
This is the virtual home of the C64/Amiga scene group CASCADE.
Online for You since 1996!
Site Uploads and Changes

04.07.2025 - Amiga related stuff
Amiga Emulator/Tool "WinUAE 6.0.0" listed in category "Amiga - Emulators and Tools" was recently uploaded or revised.

02.03.2025 - C64 related stuff
C64 Emulator/Tool "Denise V2.5" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.

02.03.2025 - Amiga related stuff
Amiga Emulator/Tool "Denise V2.5" listed in category "Amiga - Emulators and Tools" was recently uploaded or revised.
Commodore News
...freshly fished out of the net...
22.07.2021 - 'Don't Break The Balls' (C64) boxed editions production delays explained
As you all know, Don't Break The Balls for the Commodore 64 has been released recently and while we’re sure you’re enjoying this great game with the provided digital copy you got by purchasing the boxed edition, you’re eager to play it on the real media! Read here, why this is delayed...
As you all know, Don't Break The Balls for the Commodore 64 has been released recently and while we’re sure you’re enjoying this great game with the provided digital copy you got by purchasing the boxed edition, you’re eager to play it on the real media! Read here, why this is delayed...

22.07.2021 - 'Scene World Podcast' Episode #121 - Chris Abbott - The Little Books Of Soundchips
This time Chris Abbott is in the new podcast episode, a british chiptune musician and true master of the C64 SID chip. Right now he is working on an extensive book about soundchips which is set to be released by Fusion Retro Book.
This time Chris Abbott is in the new podcast episode, a british chiptune musician and true master of the C64 SID chip. Right now he is working on an extensive book about soundchips which is set to be released by Fusion Retro Book.

22.07.2021 - Exploring 1982's Commodore B128-80 aka CBM 610 - new Video from '8-Bit Show And Tell'
Right as Commodore was launching the Commodore 64 in 1982, they released another machine with 128K of RAM, 80 column display, 2 MHz CPU, a SID chip, an extended keyboard with numeric keypad. It wasn't the Commodore 128 falling through a time-warp from 3 years in the future, it was the B128-80, a very interesting machine which was quickly abandoned by Commodore.
Right as Commodore was launching the Commodore 64 in 1982, they released another machine with 128K of RAM, 80 column display, 2 MHz CPU, a SID chip, an extended keyboard with numeric keypad. It wasn't the Commodore 128 falling through a time-warp from 3 years in the future, it was the B128-80, a very interesting machine which was quickly abandoned by Commodore.

22.07.2021 - Found! The Lost Lemmings Disk [Tech Nibble] - new video from 'RMC'
One of the favourite parts of exploring and restoring old systems is finding software that hasn't been seen before, and isn't archived even on the furthest corners of the internet. Now we have just such a collection of disks with thanks to game developer Mike Dailly, and it was managed to capture the images to explore.
One of the favourite parts of exploring and restoring old systems is finding software that hasn't been seen before, and isn't archived even on the furthest corners of the internet. Now we have just such a collection of disks with thanks to game developer Mike Dailly, and it was managed to capture the images to explore.

22.07.2021 - 'Amiga 2000 EATX PCB' revision 1.2 finished
The purpose of this project is to develop an open source Amiga 2000 PCB in the EATX form factor, an ATX variant that allows slightly deeper PCBs. There are one-to-one board replacement projects for the Amiga 2000, but none to change the layout to meet current form factor standards. In addition, the Amiga 2000 made use of connectors and custom parts that are no longer commercially manufactured. This often requires parts to be pulled from existing machines. As such, this project will make use of only actively supported components when possible. New in Rev. 1.2: - Fixed traces on the keyboard connector (error on the C= schematic), - Added missing _COPCFG trace, - Deleted some extra traces that were not needed, - Added HSYNC/COMPSYNC selection jumper, - Cleaned up parts of the schematics, - Widened U801 footprint (RTC62423 is wider than the standard SOIC package), - Added support for 1 and 2 MB Kickstart ROMs (512k still supported), - Added some space around the external ports...they were crowded
The purpose of this project is to develop an open source Amiga 2000 PCB in the EATX form factor, an ATX variant that allows slightly deeper PCBs. There are one-to-one board replacement projects for the Amiga 2000, but none to change the layout to meet current form factor standards. In addition, the Amiga 2000 made use of connectors and custom parts that are no longer commercially manufactured. This often requires parts to be pulled from existing machines. As such, this project will make use of only actively supported components when possible. New in Rev. 1.2: - Fixed traces on the keyboard connector (error on the C= schematic), - Added missing _COPCFG trace, - Deleted some extra traces that were not needed, - Added HSYNC/COMPSYNC selection jumper, - Cleaned up parts of the schematics, - Widened U801 footprint (RTC62423 is wider than the standard SOIC package), - Added support for 1 and 2 MB Kickstart ROMs (512k still supported), - Added some space around the external ports...they were crowded

21.07.2021 - 'Games That Weren't 64' (GTW64) July 2021 update
Slightly slower month as the days get hotter, but here is another GTW64 update for the month. This month we take a look at an Alternative Software game that never was, but has been out there for some time. Details of a strange planned reworking of S.T.U.N Runner with a Duck protagonist that was found lurking around in the code of Dreamraider. An obscure early German adventure game that is missing from GB64 and much more. Enjoy! Entries added: Domain, Jungle Adventure, Unicorn Software titles, Zanga-duck and the gribblies - plus 17updates added.
Slightly slower month as the days get hotter, but here is another GTW64 update for the month. This month we take a look at an Alternative Software game that never was, but has been out there for some time. Details of a strange planned reworking of S.T.U.N Runner with a Duck protagonist that was found lurking around in the code of Dreamraider. An obscure early German adventure game that is missing from GB64 and much more. Enjoy! Entries added: Domain, Jungle Adventure, Unicorn Software titles, Zanga-duck and the gribblies - plus 17updates added.

20.07.2021 - Footage shows current state of the new WIP Amiga AGA port of 'Turrican 2'
There is a work in progress conversion of MS-DOS Turrican 2 for Amiga (AGA). This is basically the same as the Turrican 2 we know and love, but with more colours. This is a project that was started initially to learn Amiga ASM, although much of it is written in C in the end. The video shows footage of the newly released demo version, which you can get here.
There is a work in progress conversion of MS-DOS Turrican 2 for Amiga (AGA). This is basically the same as the Turrican 2 we know and love, but with more colours. This is a project that was started initially to learn Amiga ASM, although much of it is written in C in the end. The video shows footage of the newly released demo version, which you can get here.

19.07.2021 - C64 port 'Thunderground' released
'Thunderground' is another Atari 2600 port by Arlasoft. This game is sort of a cross between Combat and Dig-Dug. The goal on each level is to destroy the six pulsing nuclear bases on the surface of the planet. These are protected by two 'Core Ranger Tanks', which will try to ram and shoot at you. Get it as digital download for free.
'Thunderground' is another Atari 2600 port by Arlasoft. This game is sort of a cross between Combat and Dig-Dug. The goal on each level is to destroy the six pulsing nuclear bases on the surface of the planet. These are protected by two 'Core Ranger Tanks', which will try to ram and shoot at you. Get it as digital download for free.

19.07.2021 - Plus4 port of text adventure 'Craverly Heights' released
'Craverly Heights' was originally created by Ryan Veeder in 2014-03-18 on several IF languages. Plus/4 version (amid other home computers) was converted by Johan Berntsson and runs with Z-machine interpreter Ozmoo.
'Craverly Heights' was originally created by Ryan Veeder in 2014-03-18 on several IF languages. Plus/4 version (amid other home computers) was converted by Johan Berntsson and runs with Z-machine interpreter Ozmoo.

18.07.2021 - Tech demos of WIP Amiga game 'Svlcvss' available
'Svlcvss' id based on the famous "stardust" tunel technique but some of the demos made, takes it to the next levels. Source codes are included in the download, which you can get at itch.io (name your own price).
'Svlcvss' id based on the famous "stardust" tunel technique but some of the demos made, takes it to the next levels. Source codes are included in the download, which you can get at itch.io (name your own price).
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