Follow the sun - keep the spirit alive...
Hello an welcome.
Online for You since 1996!
Hello an welcome.
This is the virtual home of the C64/Amiga scene group CASCADE.
Online for You since 1996!
Site Uploads and Changes
19.02.2024 - Amiga related stuff
Amiga Emulator/Tool "WinUAE 5.2.0" listed in category "Amiga - Emulators and Tools" was recently uploaded or revised.
25.12.2023 - C64 related stuff
C64 Emulator/Tool "Vice Emulator V3.8" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.
16.12.2023 - C64 related stuff
C64 Emulator/Tool "Denise V2.2.1" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.
Commodore News
...freshly fished out of the net...10.05.2021 - 'Spred64' - C64 Sprite Editor - V1.33 Beta released
'Spred64' is a Commodore C64 Sprite editor, compositor and animator for Windows, that you can get for little money. New in V1.3.3: - Added labels to each sprite ID. Minor fixes to animation speeds to stop the flickering/leaking outside the frame range. Previously - V1.3.2: - Major fix to offsets (ascii codes were of by 5x and caused side effects in code) - Please use Alt+L to hotfix your offsets (if you have used them) and resave as a new file. .txt Data files now come with extra offset information based on the top left sprite (0,0) position. Your sprites themselves wont be affected, just the compositor layout. Get in touch if you need me to fix any files. Added duplicate frame icon for the animation compositor. Added some text info to u.i. Mechs Demo included. V1.31 - Minor bugfix. Shift+X / Shift+Y on compositor to toggle stretching.
'Spred64' is a Commodore C64 Sprite editor, compositor and animator for Windows, that you can get for little money. New in V1.3.3: - Added labels to each sprite ID. Minor fixes to animation speeds to stop the flickering/leaking outside the frame range. Previously - V1.3.2: - Major fix to offsets (ascii codes were of by 5x and caused side effects in code) - Please use Alt+L to hotfix your offsets (if you have used them) and resave as a new file. .txt Data files now come with extra offset information based on the top left sprite (0,0) position. Your sprites themselves wont be affected, just the compositor layout. Get in touch if you need me to fix any files. Added duplicate frame icon for the animation compositor. Added some text info to u.i. Mechs Demo included. V1.31 - Minor bugfix. Shift+X / Shift+Y on compositor to toggle stretching.
10.05.2021 - 'Abbey of the Dead' a possible Amiga port Abbaye des Morts
A video shows a possible future port of L'Abbaye des Morts to the Amiga using Scorpion Engine. Graphics redrawn to 16 (non Speccy) colours.
A video shows a possible future port of L'Abbaye des Morts to the Amiga using Scorpion Engine. Graphics redrawn to 16 (non Speccy) colours.
10.05.2021 - Turbo Sprint for AGA Amigas Review - Featuring Daniel - Episode 95 - new video from '10 Minute Amiga Retro Cast (10MARC)'
This week on 10 Minute Amiga Retro Cast, Daniel and Doug from 10MARC are reviewing the brand new arcade conversion Turbo Sprint for AGA Amiga's from our good friend Graeme Cowie, AKA McGeezer. This awesome game uses Hi Res AGA graphics to bring the Atari Arcade Classic "Super Sprint" to the Amiga!
This week on 10 Minute Amiga Retro Cast, Daniel and Doug from 10MARC are reviewing the brand new arcade conversion Turbo Sprint for AGA Amiga's from our good friend Graeme Cowie, AKA McGeezer. This awesome game uses Hi Res AGA graphics to bring the Atari Arcade Classic "Super Sprint" to the Amiga!
09.05.2021 - Video shows (possible?) WIP 'Robocop' game for Amiga
Based on a game engine for a 'Kungfu Master' game from the same dev, this one uses graphics ripped from the Robocop arcade version.Video shows test on Amiga 500 512 kb +slow ram 512 kb. Not much more is known, though...
Based on a game engine for a 'Kungfu Master' game from the same dev, this one uses graphics ripped from the Robocop arcade version.Video shows test on Amiga 500 512 kb +slow ram 512 kb. Not much more is known, though...
09.05.2021 - 'Games That Weren’t book' back in stock!
Frank Gasking from GTW was completely blown away by the support when The Games That Weren’t book was launched late last year, and even more so when it completely sold out by the start of the new year. After a number of queries asking if there was going to be another production run, he is pleased to announce that there has been and the book is now available once more via http://www.gtwbook.co.uk.
Frank Gasking from GTW was completely blown away by the support when The Games That Weren’t book was launched late last year, and even more so when it completely sold out by the start of the new year. After a number of queries asking if there was going to be another production run, he is pleased to announce that there has been and the book is now available once more via http://www.gtwbook.co.uk.
09.05.2021 - From the blog files; Amiga 500 Unboxing - video by 'GRay Defender'
In this video 'GRay Defender' unboxes an Amiga 500 he purchased from Stacy Bates from the UK.
In this video 'GRay Defender' unboxes an Amiga 500 he purchased from Stacy Bates from the UK.
09.05.2021 - Playing a 42.5 Year-Old New Old Stock PC Game - new Video from '8-Bit Show And Tell'
In 1978 Instant Software released Casino II: Craps along with many other titles for the Commodore PET, TRS-80, and other personal computers of the era. They were remarkable for their professional packaging and higher-quality documentation in an era where the little commercial software available was provided in a plastic baggie with instructions on a folded sheet of paper. Today we'll open a new old stock game and see if the cassette still works!
In 1978 Instant Software released Casino II: Craps along with many other titles for the Commodore PET, TRS-80, and other personal computers of the era. They were remarkable for their professional packaging and higher-quality documentation in an era where the little commercial software available was provided in a plastic baggie with instructions on a folded sheet of paper. Today we'll open a new old stock game and see if the cassette still works!
07.05.2021 - New C64 game 'Minesweeper64' released
A nice little Minesweeper clone in Windows 95 style written in BASIC for the C64, which you can download for free.
A nice little Minesweeper clone in Windows 95 style written in BASIC for the C64, which you can download for free.
07.05.2021 - 'Turbo Sprint' for Amiga (AGA) finally released
'Turbo Sprint' is based on the classic arcade game Super Sprint. The game features 8 tracks that range in difficulty, up to four players can take control of either a Blue, Red, Yellow or Green car. Cars that are not controlled by players are computer controlled. When all 8 tracks have been completed the game loops back to the first track but the difficulty is increased with various obstacles and increased speed of the computer controlled cars. New players have the opportunity to join a race after each track has been completed. Turbo Sprint comes in two editions, digital and physical. If you purchase the physical edition you will also receive the digital edition to download immediately.
'Turbo Sprint' is based on the classic arcade game Super Sprint. The game features 8 tracks that range in difficulty, up to four players can take control of either a Blue, Red, Yellow or Green car. Cars that are not controlled by players are computer controlled. When all 8 tracks have been completed the game loops back to the first track but the difficulty is increased with various obstacles and increased speed of the computer controlled cars. New players have the opportunity to join a race after each track has been completed. Turbo Sprint comes in two editions, digital and physical. If you purchase the physical edition you will also receive the digital edition to download immediately.
06.05.2021 - C64 game 'Top-hole Golf' V1.5.2 released
Top-hole golf is a very nice 3D golf game for the Commodore 64 by Matthew Clarke, who has just released a new updated version 1.5.2. Putting now has a 'slow' mode (activated by pushing up on the joystick) - power arc fills up at half-speed making it easier to time the shorter putts. Also some visual feedback re. speed - hole is drawn in red while the ball is travelling too fast for a successful putt. You also now have a 'punch' shot (as in 'World Class Leaderboard'), activated by pressing 'P' on the keyboard (unless you're teeing off or in the sand).
Top-hole golf is a very nice 3D golf game for the Commodore 64 by Matthew Clarke, who has just released a new updated version 1.5.2. Putting now has a 'slow' mode (activated by pushing up on the joystick) - power arc fills up at half-speed making it easier to time the shorter putts. Also some visual feedback re. speed - hole is drawn in red while the ball is travelling too fast for a successful putt. You also now have a 'punch' shot (as in 'World Class Leaderboard'), activated by pressing 'P' on the keyboard (unless you're teeing off or in the sand).
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