Follow the sun - keep the spirit alive...

Hello an welcome.
Online for You since 1996!

Hello an welcome.
This is the virtual home of the C64/Amiga scene group CASCADE.
Online for You since 1996!
Site Uploads and Changes

25.12.2025 - C64 related stuff
C64 Emulator/Tool "Vice Emulator V3.10" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.

23.12.2025 - Amiga related stuff
Amiga Emulator/Tool "WinUAE 6.0.2" listed in category "Amiga - Emulators and Tools" was recently uploaded or revised.

14.12.2025 - C64 related stuff
C64 Emulator/Tool "AIMP Sidplay V2.0 Plugin for AIMP" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.
Commodore News
...freshly fished out of the net...
06.09.2022 - Flicker-free version of 'Elite' for C64 and Plus/4 released
Commodore 64 Elite was written like the BBC Master version by Ian Bell and David Braben and published by Firebird in1985. The 1986 releases of Elite on the BBC Master and Apple II show a marked improvement in the quality of the wireframe graphics when compared to earlier versions. This is down to an improved algorithm that seriously reduces flicker without slowing down the game. The code in the flicker-free patch for C64 and Plus/4 was reconstructed from a disassembly of the BBC Master version released on Ian Bell's personal website.
Commodore 64 Elite was written like the BBC Master version by Ian Bell and David Braben and published by Firebird in1985. The 1986 releases of Elite on the BBC Master and Apple II show a marked improvement in the quality of the wireframe graphics when compared to earlier versions. This is down to an improved algorithm that seriously reduces flicker without slowing down the game. The code in the flicker-free patch for C64 and Plus/4 was reconstructed from a disassembly of the BBC Master version released on Ian Bell's personal website.

06.09.2022 - New Firmware (220906) for MIST Board available
The MIST board was designed to implement classic computers like Amiga and C64 (and other 16 or 8 bis systems) as System-on-a-Chip using modern hardware. New in Firmware 220906: - Some IDE/ATAPI related fixes, - Support playback of CD Audio, - Load optional.R0[1-6] files at core boot
The MIST board was designed to implement classic computers like Amiga and C64 (and other 16 or 8 bis systems) as System-on-a-Chip using modern hardware. New in Firmware 220906: - Some IDE/ATAPI related fixes, - Support playback of CD Audio, - Load optional

05.09.2022 - Elbox FastATA MK-V Hard Drive Controller for the Amiga 1200 Review - working with AmigaOS 3.21 - new video from '10 Minute Amiga Retro Cast (10MARC)'
This week Doug is reviewing the Elbox FastATA MK-V hard drive accelerator for the #amiga1200 - This fine device unleashes the hidden power of your IDE controller! Or some such nonsense... Join him as he covers installation, work through the bugs in the software, and ultimately get it to work on a modern AmigaOS 3.2.1 Installation!
This week Doug is reviewing the Elbox FastATA MK-V hard drive accelerator for the #amiga1200 - This fine device unleashes the hidden power of your IDE controller! Or some such nonsense... Join him as he covers installation, work through the bugs in the software, and ultimately get it to work on a modern AmigaOS 3.2.1 Installation!

03.09.2022 - The Great Donkey Kong Junior Hoax - Nintendo on Commodore 64 - new Video from '8-Bit Show And Tell'
Robin loved Nintendo games for decades, ever since he first saw Donkey Kong in the arcade in the early 1980s. Years before the NES, he wanted to play Mario and Donkey Kong games at home, and that was possible for some thanks to Atarisoft on home computers and Coleco for video game consoles. However, one favourite game wasn't available for his Commodore 64: Donkey Kong Junior. Or was it? One day a friend gave him a copied disk that promised to fulfill his dream, but instead it robbed him of 8-bit bliss for hours, days, maybe even years due to a cruel, mysterious, and suspicious password protection scheme. Join him as he use his Super Snapshot machine language monitor to get to the bottom of this mystery.
Robin loved Nintendo games for decades, ever since he first saw Donkey Kong in the arcade in the early 1980s. Years before the NES, he wanted to play Mario and Donkey Kong games at home, and that was possible for some thanks to Atarisoft on home computers and Coleco for video game consoles. However, one favourite game wasn't available for his Commodore 64: Donkey Kong Junior. Or was it? One day a friend gave him a copied disk that promised to fulfill his dream, but instead it robbed him of 8-bit bliss for hours, days, maybe even years due to a cruel, mysterious, and suspicious password protection scheme. Join him as he use his Super Snapshot machine language monitor to get to the bottom of this mystery.

02.09.2022 - Amiga game creator 'Redpill' V0.9.13 released
List of changes in 0.9.13: - When editing the level the collision map can be displayed on top of the map with the Show Tile Cols checkbox. - Games not using hud will consume less Chip memory. - When editing text, non ASCII characters will be converted to the closest ASCII character. - Reduced screen width is used correctly in triggers and camera. - Added Condition trigger On Landed that detects when an objects hits the ground. - Audio files path tries to correct itself if the file is not found. - Added trigger Play Sound Random to play from a range of sounds. - Added action trigger Stop CD32 that stops the CD audio. - Loading a level now stops the CD audio if playing. -Adjusted lower limit for map width values. - Optimization in memory copy operations. - Fix in collisions when moving very fast to the left. - Fix for copper palette from a file not being exported to the Build.
List of changes in 0.9.13: - When editing the level the collision map can be displayed on top of the map with the Show Tile Cols checkbox. - Games not using hud will consume less Chip memory. - When editing text, non ASCII characters will be converted to the closest ASCII character. - Reduced screen width is used correctly in triggers and camera. - Added Condition trigger On Landed that detects when an objects hits the ground. - Audio files path tries to correct itself if the file is not found. - Added trigger Play Sound Random to play from a range of sounds. - Added action trigger Stop CD32 that stops the CD audio. - Loading a level now stops the CD audio if playing. -Adjusted lower limit for map width values. - Optimization in memory copy operations. - Fix in collisions when moving very fast to the left. - Fix for copper palette from a file not being exported to the Build.

01.09.2022 - C64 game 'Sub Chase 64' released
'Sub Chase 64' is a C64 remake of the VIC 20 'Sub Chase', which was written by Roger Merritt and published by UMI Inc. in 1982. The C64 version by Karsten Senkel features: 8 different enemies, 3 game modes for 1 or 2 player simultaneously, Weapon upgrades, Balanced difficulty curve and Highscore table. You can get the game as digital download for a bargain (name your own price).
'Sub Chase 64' is a C64 remake of the VIC 20 'Sub Chase', which was written by Roger Merritt and published by UMI Inc. in 1982. The C64 version by Karsten Senkel features: 8 different enemies, 3 game modes for 1 or 2 player simultaneously, Weapon upgrades, Balanced difficulty curve and Highscore table. You can get the game as digital download for a bargain (name your own price).

01.09.2022 - A500 Mini Pandory Mod V2 update released
The Pandory Mod is "sideloaded" firmware for the A500 mini which gives you full access to the machine and allows you to run native programs that enable many new game emulators, such as RetroArch. It comes in the form of a WHDLOAD package and exploits a hidden-feature of the A500 amiberry emulator to run native code. It runs completely from USB stick and is 100% removable.
The Pandory Mod is "sideloaded" firmware for the A500 mini which gives you full access to the machine and allows you to run native programs that enable many new game emulators, such as RetroArch. It comes in the form of a WHDLOAD package and exploits a hidden-feature of the A500 amiberry emulator to run native code. It runs completely from USB stick and is 100% removable.

31.08.2022 - Possible new C64 game 'Nightshift' announced
Not much is yet known about this announced game (besides some nice looking mockups), only that it might happen in collaboration by Piggy 18 Team and Tony Savona, who are currently finishing 'A Pig Quest' for C64.
Not much is yet known about this announced game (besides some nice looking mockups), only that it might happen in collaboration by Piggy 18 Team and Tony Savona, who are currently finishing 'A Pig Quest' for C64.

30.08.2022 - 'Bomb Jack Beer Edition' for Amiga OCS/ECS - Updated Music and Speed Changes
Bomb Jack Beer Edition is an arcade home brew port of the classic Tecmo game released in 1984. Take control of Jack and collect the lit bombs in order. If you collect all bombs in order you get a special bonus. Get enough bonuses and you'll be taken to the special rounds that were exclusively created for the Amiga. The game is available as digital download for a bargain (name your own price).
Bomb Jack Beer Edition is an arcade home brew port of the classic Tecmo game released in 1984. Take control of Jack and collect the lit bombs in order. If you collect all bombs in order you get a special bonus. Get enough bonuses and you'll be taken to the special rounds that were exclusively created for the Amiga. The game is available as digital download for a bargain (name your own price).

29.08.2022 - Long lost C64 title 'Exorcist' preserved and available for download
The GTW64 stuff was very surprised when they were contacted in late May 2022 to see if they knew anything about a C64 conversion of Exorcist, a game that was released by Commodore on the C16/Plus/4 in 1984, programmed by Greg Duddle under the Mr. Micro label. Until now there didn’t seem to be any evidence in magazines that a C64 version was in the planning or offering, but yet a C64 version saw a very low number release in Spain. It has now only just been fully preserved after a copy finally surfaced. The game is a variant of Pacman but more complex and can now be downloaded. It also comes with a newly found and early David Whittaker tune for the next HVSC update.
The GTW64 stuff was very surprised when they were contacted in late May 2022 to see if they knew anything about a C64 conversion of Exorcist, a game that was released by Commodore on the C16/Plus/4 in 1984, programmed by Greg Duddle under the Mr. Micro label. Until now there didn’t seem to be any evidence in magazines that a C64 version was in the planning or offering, but yet a C64 version saw a very low number release in Spain. It has now only just been fully preserved after a copy finally surfaced. The game is a variant of Pacman but more complex and can now be downloaded. It also comes with a newly found and early David Whittaker tune for the next HVSC update.
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