Cascade C64/Amiga
Follow the sun - keep the spirit alive...



Hello an welcome.

This is the virtual home of the C64/Amiga scene group CASCADE.


Online for You since 1996!
You can also find us here:
Cascade @ C64 Scene Database Cascade @ Pouet Cascade @ Kestra Amiga Demo Database
Site Uploads and Changes
Amiga
19.02.2024 - Amiga related stuff
Amiga Emulator/Tool "WinUAE 5.2.0" listed in category "Amiga - Emulators and Tools" was recently uploaded or revised.

C64
25.12.2023 - C64 related stuff
C64 Emulator/Tool "Vice Emulator V3.8" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.

C64
16.12.2023 - C64 related stuff
C64 Emulator/Tool "Denise V2.2.1" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.

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Commodore News
...freshly fished out of the net...
Commodore News - cascade64.de - external link
11.12.2020 - New version of WIP C16 game 'PHOENIX-recovered' released
'PHOENIX-recovered' is conversion of the space shooter arcade 'Phoenix' for C16. It uses 3:4 display (sideways view) and needs 64k RAM. The game is not yet finished, but already in playable state. Latest version updates: - Collision detection in full. (Force shield can now also be used as a weapon. Aliens can do kamikaze) - Explosions are possible for all 16 instances in parallel (also type B if you are fast enough) - Animation for explosion type B and 200 score points when the alien is 'on the run' - 2 alternating color sets
 
Commodore News - cascade64.de - external link
11.12.2020 - C64 Round Up: December 2020 featuring Outrage & Eye of the Beholder Preview - video by 'RetroGamerNation'
The October 2020 edition of C64 Round Up takes a look at some of the latest new releases, news items and game announcements for the Commodore 64.
 
Commodore News - cascade64.de - external link
11.12.2020 - Amiga game creator 'Redpill' V0.8.4 released
Redpill, the Amiga game creator, is a tool to empower people to create many games for Amiga without programming knowledge. It allows people to create 2D games with the true Amiga feeling. Supports both ECS and AGA Amigas, it is free and it is still in development. List of changes in 0.8.4: - Pipeline fully moved to Amiblitz 3.8. Libs are now from this version. - Input key functions replaced to be compatible with ApolloOs. - Auto slice fixes to allow bigger sprite areas, stack reviewed. - In Sprite Sheet screen now the start frame and end frame of the sheet is displayed. - Added some more checks to auto slice. - FIX: Start shape was badly calculated for sprite sheets bigger than 2. - FIX: Only first sprite sheet was exported.
 
Commodore News - cascade64.de - external link
10.12.2020 - New VIC-20 game 'Cheeky Monkey' released
'Cheeky Monkey' is a little platfomer game for the VIC20 (no RAM expansion needed). Written for TheC64 Winter Game Development competition. Guide your cheeky monkey to the top of the food-chain by throwing coconuts at all the other cheeky monkeys that stand in your way! Get the .prg file here.
 
Commodore News - cascade64.de - external link
10.12.2020 - Learning to Love the Commodore Amiga 600 - Part 3 - new video from 'RMC'
The Commodore Amiga 600 is a machine that, unusually, leaves a bad taste in the mouth of Neil from 'RMC'. The retro system he has always shunned as a computer that should never have existed. But he feels it's time to revisit his relationship with the A600. Perhaps in the modern day it can deliver an experience that surpasses others in the range. Perhaps time heals. There's only one way to find out...
 
Commodore News - cascade64.de - external link
09.12.2020 - Making-of 'Doom' for Amiga 500 - Part 6 - The Intro, Menu and More...
6th episode of making of "Doom" clone on an Amiga 500. This time implementing the game menu, intro and some other stuff.
 
Commodore News - cascade64.de - external link
09.12.2020 - VIC-20 goodies: Running PET programs on the VIC, a hand made 24k RAM expansion, 80/40 column cart - new video from 'Adrian's Digital Basement'
Welcome to Adrian's Midweek-Mini-Mail-Call #26! This time, it's a bunch of interesting VIC-20 things including a very cool handmade memory expansion board.
 
Commodore News - cascade64.de - external link
08.12.2020 - New footage for WIP Amiga game 'Scourge of the Underkind' uploaded
'Scourge of the Underkind' is going to be a 8-way scrolling action game with vast maps, hidden areas, lots of meanies and bosses to kill on your way to ridding the world of the Underkind and their evil minions. Gameplay will be a mixture of all our favourite games, from Gods to Chaos Engine and Alien Breed and will be free upon release to download in .ADF format. This game started development in 2014 and has come so far. Full development thread with details on how life got in the way and dragged out development time can be found here.
 
Commodore News - cascade64.de - external link
08.12.2020 - New footage of WIP C64 game from Carl-Henrik Skarstedt (Space Moguls)
Carl-Henrik Skarstedt, the maker of 'Space Mogul' is currently working on a 512k cartridge game, which looks a lot like an open world, strategic simulation in the style of Pirates. There is a new video that give a glimpse of the adventure elements and the inventory screen of this game.
 
Commodore News - cascade64.de - external link
08.12.2020 - Video shows more progress on 'Briley Witch Chronicles'
The C64 RPG 'Briley Witch Chronicles' from Sarah Jane Avory (Neutron, Santron, Zeta Wing and the soon to be released Soul Force) is progressing steadily. Sarah just recently uploaded the newest WIP video.
 
Commodore News - cascade64.de - external link
06.12.2020 - Firmware V1.37 for 'Ultimate 64' and 'Ultimate 64' Elite available
Version 1.37 has again some significant changes and improvements over 1.34 / 3.8. The following bullet list gives an overview of the features and fixes. Below the items, a short explanation is added: - exFAT support - Cartridge Port compatibility improvements - Hyperspeed file system access through UCI - Extended CBM file system support (D71, D81 and DNP) - Full REL file support from SoftwareIEC - REL file copy between file systems, including FAT with preservation of record length property. - Consistent filename convention for storing CBM files on FAT with proper conversions. - Free block count added to IEC directory listing. - F5 menu restructuring - Configuration menu key mapping made more consistent with file browser - RAM Disk addition - ACIA (6551 emulation) improvements - Added fast serial / burst mode wire patches in U64 (optional connections between CIA and SRQ / DATA line.) - Addition of additional analog video modes: PAL60 and NTSC50. - Slightly improved key mapping for USB keyboards. - Fixed double keypress in non-overlay menu, when using USB keyboard. - Implemented key repeat for USB keyboards. - Many, many bugfixes
 
Commodore News - cascade64.de - external link
05.12.2020 - Can we fix bad chips ... in the oven? - new video from 'Adrian's Digital Basement'
Adrian was given some information about a very unusual way to possibly fix bad chips. Let's try some experiments and see if this actually works to revive some bad Commodore/MOS chips.
 
Commodore News - cascade64.de - external link
05.12.2020 - How to write a song - from silence to symphony! My easy random notes technique - new video from 'Retro Recipes'
Watch 'Perifractic' write a (retro) song based on random notes submitted by Patreons & see how YOU can go from nothing to a finished instrumental retro 80s chiptune styled or otherwise. With the help of the Commodore 64 SID chip of course!
 
Commodore News - cascade64.de - external link
05.12.2020 - 'Lotek64 #61' released
Lotek64 is a free .pdf magazine in german language for older game consoles and home computers. Due to its widespread use, the Commodore 64 forms a "natural" focus of reporting, but no systems are excluded. Articles (besides others): Computer love: mac of tugcs: My life with the Commodore 64 - BeamRacer: A Copper for the C64 - Interview with Andy aka Shine: PETSCII-pixel art - Austrian advertising games of the 90s: railways, banks, armed forces - Unboxing-Party: Super Mario Lego - Books on British software houses: Ocean and U.S. GoldSoftware history
 
Commodore News - cascade64.de - external link
04.12.2020 - Exploring Marz: C-64 6510 Assembly Minigame Code Walkthrough - new Video from '8-Bit Show And Tell'
In 2003 Robin from '8-Bit Show And Tell' made a little 1024 byte Commodore 64 game called "Marz" for the Minigame Competition, which was an annual online 8-bit programming competition. He has found the source code to it and takes a look through it!
 
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Site Blog
...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014

Farewell Patrick!Axis/Cascade is no more. We are all still shaken by the unexpected death of our friend and group mate Patrick aka Axis/Cascade. We wanted to express our sorrow, so I coded a little intro, which you can find in the C64 demo section of this page. The following text is a rough excerpt taken from the scroller:

Dear Patrick, may this be the condolence from the the group that was co-founded by you long time ago. We want to give you our last salute. I (Zeldin) know how much you were breathing the spirit of the scene. That's why I thought a goodbye demo would have made you happy. You and me exchanged lots of mails about how much we both enjoyed the good ol' days and of course: how much we miss them... It was this tie that emotionally connected us for over 15 years. Thanks for all your help in supporting the group and your indefatigable endeavour in spreading our name. Your tattoos were legendary! Thanks for your work on fb and youtube. Your channels were appreciated by a lot of people. Thanks for being such a good chap. You'll be sorely missed!!!

Mach's gut, Patrick... den Adler im Herzen, sge4ever!

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