Cascade C64/Amiga
Follow the sun - keep the spirit alive...



Hello an welcome.

This is the virtual home of the C64/Amiga scene group CASCADE.


Online for You since 1996!
You can also find us here:
Cascade @ C64 Scene Database Cascade @ Pouet Cascade @ Kestra Amiga Demo Database
Site Uploads and Changes
C64
02.03.2025 - C64 related stuff
C64 Emulator/Tool "Denise V2.5" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.

Amiga
02.03.2025 - Amiga related stuff
Amiga Emulator/Tool "Denise V2.5" listed in category "Amiga - Emulators and Tools" was recently uploaded or revised.

C64
24.12.2024 - C64 related stuff
C64 Emulator/Tool "Vice Emulator V3.9" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.

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Commodore News
...freshly fished out of the net...
Commodore News - external link
24.08.2020 - 3D Printed Amiga Goodies - 10MARC Episode 76 - new video from '10 Minute Amiga Retro Cast (MARC)'
This week on 10 Minute Amiga Retro Cast we will be taking a look at some cool 3D printed goodies for your Amiga.
 
Commodore News - external link
24.08.2020 - Amiga game 'Tiny Bobble' final version ready for download
'Tiny Bobble' is a complete new Bubble Bobble arcade port for Amiga 500 (PAL) + 512 Kb. It has nothing to do with the original Amiga version. A first beta version can now be downloaded. The game is fully playable and feature complete, and final version is just out now.
 
Commodore News - external link
23.08.2020 - Amiga game creator 'Redpill' V0.8.0 released
Redpill, the Amiga game creator, is a tool to empower people to create many games for Amiga without programming knowledge. It allows people to create 2D games with the true Amiga feeling. Supports both ECS and AGA Amigas, it is free and it is still in development. List of changes in 0.8.0: - Added action trigger Net Connect to connect to a remote machine and have a multiplayer network game. - Added contition trigger On Net Connection to detect when a connection has been established or if it is disconnected. - Added condition trigger Is Net Remote to check if one player is remote or local. -Pong project has been updated to support two player network game - Added action trigger Set Map Cols to activate/deactivate Object collisions. - Added action trigger Norm Spd45 to adapt speed x and y when object is moving... and much more... in diagonal direction.
 
Commodore News - external link
22.08.2020 - Hyperkin Trooper Joystick Review | Retron 77 | Atari 2600 | C64 - video by 'GRay Defender'
This is a quick review of the Hyperkin Trooper joystick. It will compare it against the Cirka A77 and the Retro-Link Ennex joysticks. Which one is the top dog?
 
Commodore News - external link
21.08.2020 - Making a C64/C65 compatible computer - OpenROMs Update
Feral Child has been working through the European summer heat on the OpenROMs (our free and open-source C64/C65 ROM project), and has the following update for our reading and viewing pleasure: "Hi there! It's been a while since the previous Open ROMs update, time for a new one! I'll start from not-so-good news - I'm running out of ROM space. On the stock C64 the Kernal + BASIC has to fit within 16 KB total; with the original C64 ROM set there are very few bytes left, and the code is already space-optimized most of the time..." Read on...
 
Commodore News - external link
20.08.2020 - Scene World Podcast Episode #93 - Revisiting NeoHabitat with Randy Farmer
Habitat, and its final version Club Caribe, was one of the world's first MMORPGs: an immersive, graphical, virtual world populated by C64 users in real time through the Quantumlink Network. Randy Farmer is one of the original architects of that world, and he remains involved in maintaining the project to this day. He joins AJ and Joerg to talk about the challenges behind creating the original Habitat, as well as resurrecting it, and the unique ways in which it has influenced culture, law, and modern MMORPGs.
 
Commodore News - external link
18.08.2020 - Making a C64/C65 compatible computer - Debugging IEC port on MEGA65 R2/R3 boards
So we are almost finished testing the MEGA65 R3 board, but have hit a funny problem, that is now also showing up on my R2 board: The IEC port is not working reliably. The symptom is that the CLK and DATA lines don't go to 0V when they are pulled low by the MEGA65, but stay at around 2V -- but only when a drive is connected. The only "drive" I have here in the desert with me is a Pi1541, so that will have to do. Fortunately it has nice test points...
 
Commodore News - external link
18.08.2020 - Random Commodore Plus/4 hax - new article on retrohax.net
As 'Drygol' from retrohax.net states, this post should've been written a long time ago but he has simply lost pic¦ This is the reason why he has called it 'Random Commodore plus/4 hax'. Long story short, he had purchased eight broken Commodore Plus/4 machines. As usual, all machines had to be fixed, cleaned and retr0brighted. In this post he'l describe some of the fixes that I've applied.
 
Commodore News - external link
18.08.2020 - Video shows 'Grannys Teeth 2020' Preview for C64
This is a video preview of an upcoming C64 game, which is still currently under development, but it is shaping out quite nicely. The game is based on the 2016 Craptastic 4K game, but features 8 new rooms, and 32 levels. This video shows only 3 levels. Since more work is being made: Code: Richard/TND, Graphics: SaulC, Music: Richard/TND. After the game has finished, it will be released at richard-tnd.itch.io for free download
 
Commodore News - external link
18.08.2020 - Currently In Development: 'The Wild Wood' - new game for C64
'The Wild Wood' is about to become one of the most beautiful games to ever grace the Commodore 64. It is a story based platform game with multidirectional scrolling and adventure elements. Help a young hare navigate through moonlit fields, ancient ruins, cavernous warrens and creepy graveyards on your way into the wild wood. Explore magnificent cathedrals and venture deep into the ominous wild woods themselves! Features: - Graphic heavy with extremely beautiful pixelwork - Varying gameplay with level specific features - Huge multi-directional platform levels - Fast paced horizontally scrolling sections - (Presumably) 15 levels plus big boss encounters - Game progress saved on cartridge
 
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Already seen?

Deadly Mix 3 Intro - Cascade - Amiga Intros

Deadly Mix 3 Intro
Cascade - Amiga Intro

Don't miss!

C64 Games on ITCH.IO like:
Galencia

The best GALAGA inspired Shoot'em Up for the C64
Support the developers!

Commodore Souvenirs

[Amazon.de affiliate link]
DVD: Digital Memories 1 - The Best of Commodore 64

DVD: Digital Memories 1 - The Best of Commodore 64

Friendship advert

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Operation Cyborg - Der Roman

Operation Cyborg
Terminator Deutschland

We can also recommend to visit the following web resources:

Forum64 DoReCo - Dortmunder Retro Computer Treff Lemon64 Lemon Amiga C64 Intros Codebase 64 C64-Wiki Radio PARALAX Protovision Restore-Store ExoticA
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