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Hello an welcome.
Online for You since 1996!

Hello an welcome.
This is the virtual home of the C64/Amiga scene group CASCADE.
Online for You since 1996!
Site Uploads and Changes

02.03.2025 - C64 related stuff
C64 Emulator/Tool "Denise V2.5" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.

02.03.2025 - Amiga related stuff
Amiga Emulator/Tool "Denise V2.5" listed in category "Amiga - Emulators and Tools" was recently uploaded or revised.

24.12.2024 - C64 related stuff
C64 Emulator/Tool "Vice Emulator V3.9" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.
Commodore News
...freshly fished out of the net...
15.05.2020 - More C64/C128 Video Output Options! - new video from 'Jan Beta'
In this episode, 'Jan Beta' is taking a look at three video output options for the Commodore 64 and 128. An RF modulator replacement, an A/V adapter board and a RGBi to VGA adapter for the C128.
In this episode, 'Jan Beta' is taking a look at three video output options for the Commodore 64 and 128. An RF modulator replacement, an A/V adapter board and a RGBi to VGA adapter for the C128.

14.05.2020 - How and Why: Glitch World on Mastertronic's Ninja for C64 - new Video from '8-Bit Show And Tell'
This time Robin from '8-Bit Show And Tell' takes a look at Mastertronic's Ninja for the Commodore 64 which has a "glitch world" much more interesting than Super Mario Bros' famous "Minus World". First we see how to enter Glitch World without any hacking, and then how to use the Super Snapshot machine language monitor to dig deeper into the game's level data structures.
This time Robin from '8-Bit Show And Tell' takes a look at Mastertronic's Ninja for the Commodore 64 which has a "glitch world" much more interesting than Super Mario Bros' famous "Minus World". First we see how to enter Glitch World without any hacking, and then how to use the Super Snapshot machine language monitor to dig deeper into the game's level data structures.

13.05.2020 - New footage of WIP C64 game 'LIMBO 64'
'LIMBO 64' is a port (WIP) of the well known and award-winning game 'Limbo', which is a 2D-Side-Scroller made by Danish independent developer Playdead and which was released on several 'modern' platforms. Porting this game to C64 is a huge task, but what's already there is impressive. The project is currently taking a small break though, as the developer states, but he plans to return to it later. Let's hope the best...
'LIMBO 64' is a port (WIP) of the well known and award-winning game 'Limbo', which is a 2D-Side-Scroller made by Danish independent developer Playdead and which was released on several 'modern' platforms. Porting this game to C64 is a huge task, but what's already there is impressive. The project is currently taking a small break though, as the developer states, but he plans to return to it later. Let's hope the best...

12.05.2020 - Trailer for new C64 game 'BoxyMoxy' available
'BoxyMoxy' is a new Commodore 64 puzzle game, soon to be published by RGCD. Development Team: Graphics and Level Design: Lobo, Code: Antonio Savona, Music: Aldo Chiummo
'BoxyMoxy' is a new Commodore 64 puzzle game, soon to be published by RGCD. Development Team: Graphics and Level Design: Lobo, Code: Antonio Savona, Music: Aldo Chiummo

12.05.2020 - 'C128 Neo PCB' available for order
'C128 Neo PCB' is a direct replacement for the Commodore 128 main board based on the last Commodore revision of the board, revision 9. It fits both the "wedge" C128 as well as the plastic C128D, but not the metal case C128DCR. It can be used to replace a faulty or degraded Commodore 128 board, using either new or old components. It has the same physical dimensions and component placements so it will fit straight into the old case as is.
'C128 Neo PCB' is a direct replacement for the Commodore 128 main board based on the last Commodore revision of the board, revision 9. It fits both the "wedge" C128 as well as the plastic C128D, but not the metal case C128DCR. It can be used to replace a faulty or degraded Commodore 128 board, using either new or old components. It has the same physical dimensions and component placements so it will fit straight into the old case as is.

10.05.2020 - A little appetizer for WIP C64 game 'Chiller 2' released
If you want to see the Chiller 2 loading screen on real hardware and listen to the (mots probably) finished loading tune, 'aNdy/AL/Cosine', who is currently working on a prequel of the oldie C64 game 'Chiller', has rolled them into a little demo that you can download from CSDb.
If you want to see the Chiller 2 loading screen on real hardware and listen to the (mots probably) finished loading tune, 'aNdy/AL/Cosine', who is currently working on a prequel of the oldie C64 game 'Chiller', has rolled them into a little demo that you can download from CSDb.

09.05.2020 - Two issues of 'FREEZE64' magazine as free digital download
Just in case you didn't realize... the FREEZE64 staff is giving away two issues of their cool magazine as .pdf, which include full copies of issues 24 and 32. FREEZE64 is a home-grown, A5 pro-printed, full colour, gloss, Commodore 64 gaming, cheat and coding fanzine, which you can buy and have sent to you wherever you are in the world.
Just in case you didn't realize... the FREEZE64 staff is giving away two issues of their cool magazine as .pdf, which include full copies of issues 24 and 32. FREEZE64 is a home-grown, A5 pro-printed, full colour, gloss, Commodore 64 gaming, cheat and coding fanzine, which you can buy and have sent to you wherever you are in the world.

08.05.2020 - 'Games That Weren't 64' update for May 2020
New update at GTW64, namely 7 new entries added: Bailiff, Ophir, Raiders of the Valley of the Kings, Secrets of Science, Steam Powered Computer Company titles, Treasure Hunter, Vampyr Motel. Plus 13 updates and some more early version posts and various C64 preservations added.
New update at GTW64, namely 7 new entries added: Bailiff, Ophir, Raiders of the Valley of the Kings, Secrets of Science, Steam Powered Computer Company titles, Treasure Hunter, Vampyr Motel. Plus 13 updates and some more early version posts and various C64 preservations added.

08.05.2020 - 'Magazyn' - playbale version for WIP Amiga game available
'Magazyn' for Amiga is planned to be a 'Sokoban' clone, though several new elements will be added to the game, in addition to the standard ones from the original. It's an ongoing project, so it's not - so far, at least - Sokoban's dry engine with simple graphics. The game took on blushes and many healthy ideas appeared to diversify the classical game. A first playable version can be downloaded here.
'Magazyn' for Amiga is planned to be a 'Sokoban' clone, though several new elements will be added to the game, in addition to the standard ones from the original. It's an ongoing project, so it's not - so far, at least - Sokoban's dry engine with simple graphics. The game took on blushes and many healthy ideas appeared to diversify the classical game. A first playable version can be downloaded here.

08.05.2020 - Video shows early preview of WIP C64 game 'Robot Jet Action'
There is footage of an early preview version of Robot Jest Action, a new Commodore 64 game by c64portal.pl. What you see is actually a Proof-Of-Concept that the game that was started as a coding experiment can be done. To follow the game development please visit the article on c64portal.pl. The game development blog with the progress info, technical articles and more will be started soon on c64portal.pl.
There is footage of an early preview version of Robot Jest Action, a new Commodore 64 game by c64portal.pl. What you see is actually a Proof-Of-Concept that the game that was started as a coding experiment can be done. To follow the game development please visit the article on c64portal.pl. The game development blog with the progress info, technical articles and more will be started soon on c64portal.pl.
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