Cascade C64/Amiga
Follow the sun - keep the spirit alive...



Hello an welcome.

This is the virtual home of the C64/Amiga scene group CASCADE.


Online for You since 1996!
You can also find us here:
Cascade @ C64 Scene Database Cascade @ Pouet Cascade @ Kestra Amiga Demo Database
Site Uploads and Changes
Amiga
19.02.2024 - Amiga related stuff
Amiga Emulator/Tool "WinUAE 5.2.0" listed in category "Amiga - Emulators and Tools" was recently uploaded or revised.

C64
25.12.2023 - C64 related stuff
C64 Emulator/Tool "Vice Emulator V3.8" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.

C64
16.12.2023 - C64 related stuff
C64 Emulator/Tool "Denise V2.2.1" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.

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Commodore News
...freshly fished out of the net...
Commodore News - cascade64.de - external link
07.08.2022 - The Commodore Amiga CDTV Review - Episode 132 - new video from '10 Minute Amiga Retro Cast (10MARC)'
This week on 10 Minute Amiga Retro Cast, we are welcoming a new friend into the lab! A shiny Commodore CDTV! Join Doug as he tells you it's story and how he got it working well again, and we will explore what it can do and take a peek at some of the software. And guess what. It is NOT an Amiga 500 with a CD-ROM..
 
Commodore News - cascade64.de - external link
06.08.2022 - Commodore 64 Double Dragon: The Waist Gap (Sprite Multiplexing) - new Video from '8-Bit Show And Tell'
We take a look at the 1988 conversion of Double Dragon for the Commodore 64 which is somewhat notorious for poor playability and the infamous "waist gap" the developers issued a veiled apology for in the game manual. We take a look at the "sprite stacking techniques" (aka sprite multiplexing) used in the game - could this be improved on? Is this even what's really wrong with the game?
 
Commodore News - cascade64.de - external link
06.08.2022 - 2/12 "The chip is too fast to work right!" (C64 repair) - new video from 'Adrian's Digital Basement'
Today we are working on the second broken C64 machine (of 12.) While looking for interesting problems, Adrian ran into an unexpected stumbling block.
 
Commodore News - cascade64.de - external link
06.08.2022 - WIP Amiga game 'Farmiga' - new version (Beta 4 - 06.08.2022) released
This new 'work in progress' Amiga game is a simulator of a farm and you can get a demo version as digital download for testing. Hardware requirements: 1,5MB Chip RAM / 1MB Chip + 0,5MB Fast (Slow) RAM. New in Beta 4: - Added figure of a farmer that should be fed and skipped. - The purpose of the game is to survive the farmer for 4 stages of age. - Added coffee and tea cultivation that can be sold or bought by a farmer. - New sounds of the mill and the furnace. - full game time is 8 tax periods
 
Commodore News - cascade64.de - external link
05.08.2022 - New Firmware (220821) for MIST Board available
New since Firmware 220701: - Resurrect USB storage driver (host) - an USB drive can be used instead of the SD Card. - Fix saving of Minimig's dither settings. - Fix a possible disk corruption during Minimig floppy writes (Heimdall 2 save disk). - Add joystick_dead_range setting (useful for paddles). - Other internal fixes and changes for timers and USB
 
Commodore News - cascade64.de - external link
05.08.2022 - Amiga game 'Duckstroma' - V1.01 released
'Duckstroma' is a Jump'n'Run for Amiga, MSX, ZX Spectrum and NES. Meet Aura, she's a delivery duck and about to have a life changing day on the job. A client has requested 8 disks be delivered to them, but this won't be an easy task. Amiga version was created with Scorpion Engine by Erik Hogan and requires 1MB of RAM. V1.01 of Duckstroma Amiga, it has minor tweaks/bug fixes and a manual.
 
Commodore News - cascade64.de - external link
05.08.2022 - How the Commodore REU Works - new video from 'The 8-Bit Guy'
Let's got back to 1985 with the introduction of C128. The box says it's expandable up to 512k, but in the time of the launch it was not possible. But a year later in 1986 they came out with the 1750 RAM Expansion for the C128. This one has 512k inside. And they also produced the 1764 RAM Expansion for the C64. Here is how they work.
 
Commodore News - cascade64.de - external link
05.08.2022 - German Item in Commodore Computer Museum - Bayern Munich Commodore Branded Matchbooks - new video from 'Bread Box Commodore Computer Museum'
After a long hiatus 'Bread Box Commodore Computer Museum' is back and is showing today casing the FC Bayern Munich football club Commodore Computer branded matches/stickers from around 1985.
 
Commodore News - cascade64.de - external link
04.08.2022 - Teaser 2 for WIP C64 game 'Awesome Slam Siblings' - a Smash Bros tribute
Another work in progress video from Awesome Slam Siblings, a port of the party game Super Smash Brothers. This time primarily showcasing 3 new levels heavily inspired by some good old C64 classics.
 
Commodore News - cascade64.de - external link
03.08.2022 - 'Green Beret' port for Amiga released and free for download - August 2022 Fix
Green Beret, also known as Rush'N Attack, is a Konami game released in 1985 on the arcades and later ported to several home systems. But it was never released for the Amiga back then. Now you can get a playable version as free digital download. Updated August: - Fixed a bug that causes the game to reset if the fire button is pressed during the cut-scene of the soldier jumping over the fence (between levels).
 
Commodore News - cascade64.de - external link
02.08.2022 - New C64 game 'Shallow Domains' released
Shallow Domains is a turn based strategy game for the C64 that is played against an AI on a hexagonal map and which you can get as digital download for a bargain (name your own price). Features: - Six different types of terrain. - Ten different types of units with a variety of stats, movement and weapons. - Increased effectiveness for consistently used squads. - Up to 32 squads per map. - 15 large maps, each providing a different challenge. - A fog of war hiding areas of the map not visible to player or the AI. - A minimap for quick navigation. - Control using the joystick or keyboard. - Playable in NTSC and PAL. - Background and battle music
 
Commodore News - cascade64.de - external link
02.08.2022 - Video preview for WIP C64 game 'Mike Mech'
Mike Mech is a game from LC-Games that is currently available as preview version exclusive to subscribers of Zzap64 Micro Action, but it will presumably get a release at itch.io later this year.
 
Commodore News - cascade64.de - external link
02.08.2022 - C64 game 'Party Speedway' released as free download
Party Speedway is one button fun game, currently featuring up to 4-player racing on a single speedway track over a cga joy adapter. It is planed to release an expanded version with more tracks varying in speed and turning angles, ai opponents, league, tournament and some fancy pvp modes in the near future.
 
Commodore News - cascade64.de - external link
01.08.2022 - A PAL Commodore 64C Arrives at the 10MARC Labs - new video from '10 Minute Amiga Retro Cast (10MARC)'
This week on The ChickenHead Chronicles, Doug is welcoming a nice PAL Commodore 64C into the studio! This lovely machine was a trade with his good friend Tim Drew AKA Sanxion. Join him as we compare NTSC and PAL games and see what this little guy can do!
 
Commodore News - cascade64.de - external link
01.08.2022 - C64 game 'Jungle Joe' released
Jungle Joe is a Commodore 64 puzzle-adventure game. Your objective is very simple, build your path to the level exit by using ladder pieces. On your way, there are many puzzling choices to make. Avoid enemies and other hazards. One level is divided into three checkpoints. There is a password system to load already played levels. The game is tested on real hardware, TheC64, and VICE emulator and will run in PAL and NTSC modes, but it's not optimized for NTSC. You can get Jungle Joe as digital download for a bargain.
 
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Site Blog
...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014

Farewell Patrick!Axis/Cascade is no more. We are all still shaken by the unexpected death of our friend and group mate Patrick aka Axis/Cascade. We wanted to express our sorrow, so I coded a little intro, which you can find in the C64 demo section of this page. The following text is a rough excerpt taken from the scroller:

Dear Patrick, may this be the condolence from the the group that was co-founded by you long time ago. We want to give you our last salute. I (Zeldin) know how much you were breathing the spirit of the scene. That's why I thought a goodbye demo would have made you happy. You and me exchanged lots of mails about how much we both enjoyed the good ol' days and of course: how much we miss them... It was this tie that emotionally connected us for over 15 years. Thanks for all your help in supporting the group and your indefatigable endeavour in spreading our name. Your tattoos were legendary! Thanks for your work on fb and youtube. Your channels were appreciated by a lot of people. Thanks for being such a good chap. You'll be sorely missed!!!

Mach's gut, Patrick... den Adler im Herzen, sge4ever!

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Operation Cyborg - Der Roman

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We can also recommend to visit the following web resources:

Forum64 DoReCo - Dortmunder Retro Computer Treff Lemon64 Lemon Amiga C64 Intros Codebase 64 C64-Wiki Radio PARALAX Protovision Restore-Store ExoticA
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