Follow the sun - keep the spirit alive...
Hello an welcome.
Online for You since 1996!
Hello an welcome.
This is the virtual home of the C64/Amiga scene group CASCADE.
Online for You since 1996!
Site Uploads and Changes
19.02.2024 - Amiga related stuff
Amiga Emulator/Tool "WinUAE 5.2.0" listed in category "Amiga - Emulators and Tools" was recently uploaded or revised.
25.12.2023 - C64 related stuff
C64 Emulator/Tool "Vice Emulator V3.8" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.
16.12.2023 - C64 related stuff
C64 Emulator/Tool "Denise V2.2.1" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.
Commodore News
...freshly fished out of the net...11.03.2023 - Multi platform adventure game 'Memory Lane' released and free for download
This game is a story-based text adventure made with Ozmoo, where you can explore the town and discover mysterious places. Collect multiple items and interact with other citizens. There's just one hook... they no longer seem to remember you. Supported Systems: C64, C128, Plus/4, C16,VIC-20, PET, MEGA65, Amiga and several other non-Commodore 8-Bit systems.
This game is a story-based text adventure made with Ozmoo, where you can explore the town and discover mysterious places. Collect multiple items and interact with other citizens. There's just one hook... they no longer seem to remember you. Supported Systems: C64, C128, Plus/4, C16,VIC-20, PET, MEGA65, Amiga and several other non-Commodore 8-Bit systems.
10.03.2023 - New footage for WIP Amiga game 'Super Metal Hero' - The Krogz Mech mini boss
Again more footage of the early prototype demo of the neoretro game 'Super Metal Hero'.
Again more footage of the early prototype demo of the neoretro game 'Super Metal Hero'.
10.03.2023 - Alpha release of the C64 fighting game 'SNK vs CAPCOM' available
There is a new release of the eagerly awaited C64 fighting game SNK vs CAPCOM available for download. The game meanwhile has reached alpha status. Current changes include the following: musics for stages, guard breakers and reversal moves, stage selection in versus mode and complete character storylines with intermission and ending animations.
There is a new release of the eagerly awaited C64 fighting game SNK vs CAPCOM available for download. The game meanwhile has reached alpha status. Current changes include the following: musics for stages, guard breakers and reversal moves, stage selection in versus mode and complete character storylines with intermission and ending animations.
10.03.2023 - C64 Round Up: March 2023 - New Games and Flashback! - video from 'Commodore Computer Museum'
The March 2023 edition of the RGN Commodore 64 (C64) Round Up featuring the latest game releases, pixel art, demo and add-on items.
The March 2023 edition of the RGN Commodore 64 (C64) Round Up featuring the latest game releases, pixel art, demo and add-on items.
10.03.2023 - Tales of a Dungeon Basher #2 (Mars Saga /Commodore 64) - video from 'BastichB 64K'
The 2nd episode in this new RPG series chronicling classic 8 & 16-Bit RPG's. This episode features "Mars Saga" published by Electronic Arts in 1988 on the Commodore 64.
The 2nd episode in this new RPG series chronicling classic 8 & 16-Bit RPG's. This episode features "Mars Saga" published by Electronic Arts in 1988 on the Commodore 64.
10.03.2023 - K&A Plus Magazine #22 released and ready to be ordered
Komoda & Amiga Plus, or K & A+ for short, is a paper magazine dedicated to Commodore's range of home computer systems produced between 1977 and 1994. 82 pages (A4) on chalk matt paper offer in issue #22: C64 - Lykia - The Lost Island, Eye of the Beholder, Captain Ishtar, Traz, H.E.R.O., Jungle Joe, Outpost, Mike Mech, Core Wars, Hacker, Knights & Slimes, BrainBreak, How to create an own game?, The epic Epyx, pt. 2, XC=Basic coding guide, pt.3, Game developers tools, Pentest in C64, Dice for User Port, EasyFlash3. - Amiga: Minky, Emotiworld, SimCity, Devil’s Template, Playing on the cable, Transferring data from PC, Amiga as a Linux terminal, Internet as in the old days. - Plus various topics...
Komoda & Amiga Plus, or K & A+ for short, is a paper magazine dedicated to Commodore's range of home computer systems produced between 1977 and 1994. 82 pages (A4) on chalk matt paper offer in issue #22: C64 - Lykia - The Lost Island, Eye of the Beholder, Captain Ishtar, Traz, H.E.R.O., Jungle Joe, Outpost, Mike Mech, Core Wars, Hacker, Knights & Slimes, BrainBreak, How to create an own game?, The epic Epyx, pt. 2, XC=Basic coding guide, pt.3, Game developers tools, Pentest in C64, Dice for User Port, EasyFlash3. - Amiga: Minky, Emotiworld, SimCity, Devil’s Template, Playing on the cable, Transferring data from PC, Amiga as a Linux terminal, Internet as in the old days. - Plus various topics...
09.03.2023 - Plus/4 port of 'Galaxian' released
Galaxian is a 1979 fixed shooter arcade video game developed and published by Namco. The C64 version, this Plus/4 port is based on was made by Atarisoft in 1984. As the C64 version does not use any HW sprites at all, everything runs in multicolor bitmap mode, which made a plus/4 port quite straightforward.
Galaxian is a 1979 fixed shooter arcade video game developed and published by Namco. The C64 version, this Plus/4 port is based on was made by Atarisoft in 1984. As the C64 version does not use any HW sprites at all, everything runs in multicolor bitmap mode, which made a plus/4 port quite straightforward.
06.03.2023 - Amiga game 'Ring around the World' released and free for download
Ring around the World is a short, open world, top-down, point'n'click adventure where the protagonist wakes up on the shores of an unknown world with just two memories - one being of himself drowning in a stormy sea. Minimum requirements: Amiga computer, 1 MB of CHIP RAM, PAL computer and display, stereo loudspeakers, mouse, Kickstart 1.3
Ring around the World is a short, open world, top-down, point'n'click adventure where the protagonist wakes up on the shores of an unknown world with just two memories - one being of himself drowning in a stormy sea. Minimum requirements: Amiga computer, 1 MB of CHIP RAM, PAL computer and display, stereo loudspeakers, mouse, Kickstart 1.3
06.03.2023 - Amiga game creator 'Redpill' V0.9.17 released
List of changes in 0.9.17: - Memory usage has been optimized. - Added action trigger FX Value to activate/deactive the FX layer and choose the effect to use. - Added action trigger FX Mask to set the color mask the FX layer will use. - Added a trigger "Z from Father" to allow instantiated objects get this value from their instantiator. - Added condition trigger Collision Count to count the colliding objects. - Added condition trigger To All colls to execute a trigger to all colliding objects. - Disco project has been added to show the usage of the new FX triggers. - Game objects rendering routine has been optimized. - When editing an Instantiate trigger it now shows the collision box besides the graphic. - Change in Ser Var RND trigger when using a True/False value. - Game startup has been changed as the compressor makes CLI parameters useless. - General optimization in the game player to make its size smaller and use less memory footprint. - Vertical object clipping has been improved. - Replicating some code to get some extra speed. - Improved documentation, still WIP. - Shlinker compressor updated to 4.7. - App icon updated. - More information is given when building the project. - Fix for saving project not showing the requester window. - Fix in autoslice routine. - Fixes in the animation screen.
List of changes in 0.9.17: - Memory usage has been optimized. - Added action trigger FX Value to activate/deactive the FX layer and choose the effect to use. - Added action trigger FX Mask to set the color mask the FX layer will use. - Added a trigger "Z from Father" to allow instantiated objects get this value from their instantiator. - Added condition trigger Collision Count to count the colliding objects. - Added condition trigger To All colls to execute a trigger to all colliding objects. - Disco project has been added to show the usage of the new FX triggers. - Game objects rendering routine has been optimized. - When editing an Instantiate trigger it now shows the collision box besides the graphic. - Change in Ser Var RND trigger when using a True/False value. - Game startup has been changed as the compressor makes CLI parameters useless. - General optimization in the game player to make its size smaller and use less memory footprint. - Vertical object clipping has been improved. - Replicating some code to get some extra speed. - Improved documentation, still WIP. - Shlinker compressor updated to 4.7. - App icon updated. - More information is given when building the project. - Fix for saving project not showing the requester window. - Fix in autoslice routine. - Fixes in the animation screen.
06.03.2023 - Amiga OS 3.2.2 Upgrade - Is it worth it? - video from '10 Minute Amiga Retro Cast'
This week on 10 Minute Amiga retro Cast (10MARC) Doug is covering the new update for Amiga OS. This update fixes a few bugs and possibly introduces a few more. Is it worth it? You bet!
This week on 10 Minute Amiga retro Cast (10MARC) Doug is covering the new update for Amiga OS. This update fixes a few bugs and possibly introduces a few more. Is it worth it? You bet!
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